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SmilonsHealer.java
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package Project02;
public class SmilonsHealer extends Project02.People{
SmilonsHealer(String nation, String tribe, int lifePoints)
{
super(nation, tribe, PeopleType.wizard, lifePoints);
myDescription = "\tSmilons Wizard";
}
public int encounterStrategy(Project02.People otherPerson) {
int lifePoints = 0;
if (this.getNation() != otherPerson.getNation())
{
if (otherPerson.getLifePoints() < this.getLifePoints())
{
if (otherPerson.getType() == PeopleType.warrior) // run away
{
lifePoints = -this.getLifePoints();
}
else // attack a wizard or healer but not with a lot of lifepoints
{
lifePoints = (int) (this.getLifePoints()/4);
}
}
}
else
{
if (otherPerson.getLifePoints() < this.getLifePoints()) // heal a friend
{
lifePoints = (int) -(this.getLifePoints());
}
else
{
lifePoints = 0;
}
}
return lifePoints;
}
}