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It seems like the scenegraph implementation has reached a functional state. This means that damage tracking will be handled completely by wlroots and should hopefully fix a bunch of bugs with the custom implementation.
The text was updated successfully, but these errors were encountered:
It seems like the scenegraph implementation has reached a functional state. This means that damage tracking will be handled completely by wlroots and should hopefully fix a bunch of bugs with the custom implementation.
The text was updated successfully, but these errors were encountered: