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Description
Describe the bug
When running an egui app natively on Windows 10 with eframe::NativeOptions::decorated
set to false
, the visual render of the UI is offset towards right and bottom edges of the window, while interactions (like clicking a location) still correspond with the locations where UI elements should have been.
custom_window_frame.mp4
The offset zone is apparent more obviously with window transparency turned off.
To Reproduce
Run an egui app or any of the repository examples natively (commit e1f348e
or later) with eframe::NativeOptions::decorated
set to false
.
Expected behavior
For the window interactions to correspond to the visually rendered UI and not for parts of the UI to be out of window bounds.
Desktop (please complete the following information):
- OS: Windows 10
- Version 22H2 (OS Build 19045.2546)
- Display driver: Intel(R) HD Graphics 4600 (20.19.15.4624 latest)
Additional context
This appears to be a winit
issue for versions above 0.27.2
and was introduced into this repo at this point, when winit
version was bumped up to 0.27.5
in Cargo.lock
.
For those willing to downgrade to make use of the otherwise borked feature, you can clone the repo at this commit, which seems to be the latest commit that is still compatible with winit 0.27.2
, lock winit
to version 0.27.2
in the root Cargo.toml
and update Cargo.lock
with cargo update
[patch.crates-io]
winit = { git = "https://github.com/rust-windowing/winit", rev = "2e4338bb8dddf820c9bcda23d6b7a0d8a6208831" }