We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
There was an error while loading. Please reload this page.
1 parent f28c1c9 commit a1af446Copy full SHA for a1af446
Patches/ChainsawSoundFix.cpp
@@ -397,8 +397,8 @@ void RunChainsawSoundFix()
397
ChainsawIdleVolumeFactor = 1.0f;
398
ChainsawIdleState = 3;
399
}
400
- IdleStartVolume = (1.0f - pow(ChainsawIdleVolumeFactor, 3)) * *WeaponVolumePtr;
401
- IdleVolume = (1.0f - pow(1.0f - ChainsawIdleVolumeFactor, 3)) * *WeaponVolumePtr;
+ IdleStartVolume = (1.0f - powf(ChainsawIdleVolumeFactor, 3)) * *WeaponVolumePtr;
+ IdleVolume = (1.0f - powf(1.0f - ChainsawIdleVolumeFactor, 3)) * *WeaponVolumePtr;
402
break;
403
404
// Continue to update the idle sound's world position while the chainsaw is active.
0 commit comments