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BuildingEscape.sln
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BuildingEscape.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
VisualStudioVersion = 15.0.27703.2026
MinimumVisualStudioVersion = 10.0.40219.1
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Engine", "Engine", "{D02557F3-2C4D-4905-958F-31B9FD9631DE}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Games", "Games", "{866DD5F8-0AD0-4098-9D78-C6599014FEF1}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "UE4", "Intermediate\ProjectFiles\UE4.vcxproj", "{32D6A099-40EF-41DF-AD0C-6CD82A5E1A0F}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BuildingEscape", "Intermediate\ProjectFiles\BuildingEscape.vcxproj", "{B55490E8-8605-45BE-B6FA-364E3FD0D023}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
DebugGame Editor|HTML5 = DebugGame Editor|HTML5
DebugGame Editor|Win32 = DebugGame Editor|Win32
DebugGame Editor|Win64 = DebugGame Editor|Win64
DebugGame|HTML5 = DebugGame|HTML5
DebugGame|Win32 = DebugGame|Win32
DebugGame|Win64 = DebugGame|Win64
Development Editor|HTML5 = Development Editor|HTML5
Development Editor|Win32 = Development Editor|Win32
Development Editor|Win64 = Development Editor|Win64
Development|HTML5 = Development|HTML5
Development|Win32 = Development|Win32
Development|Win64 = Development|Win64
Shipping|HTML5 = Shipping|HTML5
Shipping|Win32 = Shipping|Win32
Shipping|Win64 = Shipping|Win64
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{32D6A099-40EF-41DF-AD0C-6CD82A5E1A0F}.DebugGame Editor|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{32D6A099-40EF-41DF-AD0C-6CD82A5E1A0F}.DebugGame Editor|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
{32D6A099-40EF-41DF-AD0C-6CD82A5E1A0F}.DebugGame Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{32D6A099-40EF-41DF-AD0C-6CD82A5E1A0F}.DebugGame Editor|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{32D6A099-40EF-41DF-AD0C-6CD82A5E1A0F}.DebugGame Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{32D6A099-40EF-41DF-AD0C-6CD82A5E1A0F}.DebugGame Editor|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{32D6A099-40EF-41DF-AD0C-6CD82A5E1A0F}.DebugGame|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{32D6A099-40EF-41DF-AD0C-6CD82A5E1A0F}.DebugGame|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
{32D6A099-40EF-41DF-AD0C-6CD82A5E1A0F}.DebugGame|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{32D6A099-40EF-41DF-AD0C-6CD82A5E1A0F}.DebugGame|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{32D6A099-40EF-41DF-AD0C-6CD82A5E1A0F}.DebugGame|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{32D6A099-40EF-41DF-AD0C-6CD82A5E1A0F}.DebugGame|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{32D6A099-40EF-41DF-AD0C-6CD82A5E1A0F}.Development Editor|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{32D6A099-40EF-41DF-AD0C-6CD82A5E1A0F}.Development Editor|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
{32D6A099-40EF-41DF-AD0C-6CD82A5E1A0F}.Development Editor|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{32D6A099-40EF-41DF-AD0C-6CD82A5E1A0F}.Development Editor|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{32D6A099-40EF-41DF-AD0C-6CD82A5E1A0F}.Development Editor|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{32D6A099-40EF-41DF-AD0C-6CD82A5E1A0F}.Development Editor|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{32D6A099-40EF-41DF-AD0C-6CD82A5E1A0F}.Development|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{32D6A099-40EF-41DF-AD0C-6CD82A5E1A0F}.Development|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
{32D6A099-40EF-41DF-AD0C-6CD82A5E1A0F}.Development|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{32D6A099-40EF-41DF-AD0C-6CD82A5E1A0F}.Development|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{32D6A099-40EF-41DF-AD0C-6CD82A5E1A0F}.Development|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{32D6A099-40EF-41DF-AD0C-6CD82A5E1A0F}.Development|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{32D6A099-40EF-41DF-AD0C-6CD82A5E1A0F}.Shipping|HTML5.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{32D6A099-40EF-41DF-AD0C-6CD82A5E1A0F}.Shipping|HTML5.Build.0 = BuiltWithUnrealBuildTool|Win32
{32D6A099-40EF-41DF-AD0C-6CD82A5E1A0F}.Shipping|Win32.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{32D6A099-40EF-41DF-AD0C-6CD82A5E1A0F}.Shipping|Win32.Build.0 = BuiltWithUnrealBuildTool|Win32
{32D6A099-40EF-41DF-AD0C-6CD82A5E1A0F}.Shipping|Win64.ActiveCfg = BuiltWithUnrealBuildTool|Win32
{32D6A099-40EF-41DF-AD0C-6CD82A5E1A0F}.Shipping|Win64.Build.0 = BuiltWithUnrealBuildTool|Win32
{B55490E8-8605-45BE-B6FA-364E3FD0D023}.DebugGame Editor|HTML5.ActiveCfg = HTML5_DebugGame_Editor|Win32
{B55490E8-8605-45BE-B6FA-364E3FD0D023}.DebugGame Editor|Win32.ActiveCfg = DebugGame_Editor|Win32
{B55490E8-8605-45BE-B6FA-364E3FD0D023}.DebugGame Editor|Win64.ActiveCfg = DebugGame_Editor|x64
{B55490E8-8605-45BE-B6FA-364E3FD0D023}.DebugGame Editor|Win64.Build.0 = DebugGame_Editor|x64
{B55490E8-8605-45BE-B6FA-364E3FD0D023}.DebugGame|HTML5.ActiveCfg = HTML5_DebugGame_Game|Win32
{B55490E8-8605-45BE-B6FA-364E3FD0D023}.DebugGame|HTML5.Build.0 = HTML5_DebugGame_Game|Win32
{B55490E8-8605-45BE-B6FA-364E3FD0D023}.DebugGame|Win32.ActiveCfg = DebugGame_Game|Win32
{B55490E8-8605-45BE-B6FA-364E3FD0D023}.DebugGame|Win32.Build.0 = DebugGame_Game|Win32
{B55490E8-8605-45BE-B6FA-364E3FD0D023}.DebugGame|Win64.ActiveCfg = DebugGame_Game|x64
{B55490E8-8605-45BE-B6FA-364E3FD0D023}.DebugGame|Win64.Build.0 = DebugGame_Game|x64
{B55490E8-8605-45BE-B6FA-364E3FD0D023}.Development Editor|HTML5.ActiveCfg = HTML5_Development_Editor|Win32
{B55490E8-8605-45BE-B6FA-364E3FD0D023}.Development Editor|Win32.ActiveCfg = Development_Editor|Win32
{B55490E8-8605-45BE-B6FA-364E3FD0D023}.Development Editor|Win64.ActiveCfg = Development_Editor|x64
{B55490E8-8605-45BE-B6FA-364E3FD0D023}.Development Editor|Win64.Build.0 = Development_Editor|x64
{B55490E8-8605-45BE-B6FA-364E3FD0D023}.Development|HTML5.ActiveCfg = HTML5_Development_Game|Win32
{B55490E8-8605-45BE-B6FA-364E3FD0D023}.Development|HTML5.Build.0 = HTML5_Development_Game|Win32
{B55490E8-8605-45BE-B6FA-364E3FD0D023}.Development|Win32.ActiveCfg = Development_Game|Win32
{B55490E8-8605-45BE-B6FA-364E3FD0D023}.Development|Win32.Build.0 = Development_Game|Win32
{B55490E8-8605-45BE-B6FA-364E3FD0D023}.Development|Win64.ActiveCfg = Development_Game|x64
{B55490E8-8605-45BE-B6FA-364E3FD0D023}.Development|Win64.Build.0 = Development_Game|x64
{B55490E8-8605-45BE-B6FA-364E3FD0D023}.Shipping|HTML5.ActiveCfg = HTML5_Shipping_Game|Win32
{B55490E8-8605-45BE-B6FA-364E3FD0D023}.Shipping|HTML5.Build.0 = HTML5_Shipping_Game|Win32
{B55490E8-8605-45BE-B6FA-364E3FD0D023}.Shipping|Win32.ActiveCfg = Shipping_Game|Win32
{B55490E8-8605-45BE-B6FA-364E3FD0D023}.Shipping|Win32.Build.0 = Shipping_Game|Win32
{B55490E8-8605-45BE-B6FA-364E3FD0D023}.Shipping|Win64.ActiveCfg = Shipping_Game|x64
{B55490E8-8605-45BE-B6FA-364E3FD0D023}.Shipping|Win64.Build.0 = Shipping_Game|x64
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(NestedProjects) = preSolution
{32D6A099-40EF-41DF-AD0C-6CD82A5E1A0F} = {D02557F3-2C4D-4905-958F-31B9FD9631DE}
{B55490E8-8605-45BE-B6FA-364E3FD0D023} = {866DD5F8-0AD0-4098-9D78-C6599014FEF1}
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {95D50AB4-D355-4A91-962F-559A4464833D}
EndGlobalSection
EndGlobal