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Loading some glb's doesn't work #8

@Ben-Garcia-DB-Solutions

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@Ben-Garcia-DB-Solutions

I want to start this by saying I think this is incredible. I see 2 huge achievements here- relightable gaussians that have more than just a colour, and the transforming of meshes to gaussians so fast. I can really see this being used extensively in the future.

Here are the models I've tested:

https://github.com/KhronosGroup/glTF-Sample-Assets/blob/main/Models/BrainStem/glTF-Binary/BrainStem.glb- only creates 215 gaussians. Possibly because it's got animation?

https://github.com/KhronosGroup/glTF-Sample-Assets/blob/main/Models/Duck/glTF-Binary/Duck.glb - Loads excessively large & the scale tools aren't selectable to decrease it's size. They flicker as if selected when I move my mouse around them & arent directly selectable

https://github.com/KhronosGroup/glTF-Sample-Assets/blob/main/Models/Lantern/glTF-Binary/Lantern.glb - This one works really nicely for me 💯

I've not tested the helmet you use in the Readme as it's a gltf file where you've linked in & I read only glb's are compatible.

I've tried exporting a glb from Unreal Engine but can't get anything out of Unreal to load correctly into this. I get 0 total gaussian after clicking convert mesh to 3DGS. Here is an example mesh from UE: https://solutionsdb-my.sharepoint.com/:u:/g/personal/ben_garcia_dbsolutions_com/EaCFxbKNYaFDkLwXpSfFYxsB-5uXsw2wwFKt5Mz5kIQhkQ?e=ymJJzk

Potentially related, the console is spamming this:

Could not find uniform: 'u_renderMode'.
Could not find uniform: 'u_nearFar'.
Could not find uniform: 'u_resolution'.
Could not find uniform: 'u_resolution'.
Could not find uniform: 'u_resolution'.
Could not find uniform: 'u_resolution'.
Could not find uniform: 'u_resolution'.
Could not find uniform: 'u_resolution'.
Could not find uniform: 'gDepth'.
Could not find uniform: 'u_clipToView'.
Could not find uniform: 'u_worldToView'.
Could not find uniform: 'u_resolution'.
Could not find uniform: 'u_view'.

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