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Compiling release build on ubuntu 18.04 with g++ 7.4. CMakeFiles/fhDOOM.dir/renderer/draw_glsl.cpp.o: In function 'RB_GLSL_DrawInteractions()': draw_glsl.cpp:(.text+0x2867): undefined reference to '__cxa_throw_bad_array_new_length' CMakeFiles/fhDOOM.dir/cm/CollisionModel_load.cpp.o: In function 'idCollisionModelManagerLocal::ConvertPatch(cm_model_s*, idMapPatch const*, int)': CollisionModel_load.cpp:(.text+0xa2d0): undefined reference to '__cxa_throw_bad_array_new_length' CollisionModel_load.cpp:(.text+0xa2d8): undefined reference to '__cxa_throw_bad_array_new_length' CollisionModel_load.cpp:(.text+0xa2e0): undefined reference to '__cxa_throw_bad_array_new_length' CollisionModel_load.cpp:(.text+0xa2e8): undefined reference to '__cxa_throw_bad_array_new_length' CMakeFiles/fhDOOM.dir/framework/async/ServerScan.cpp.o:ServerScan.cpp:(.text+0x1b20): more undefined references to '__cxa_throw_bad_array_new_length' follow CMakeFiles/fhDOOM.dir/renderer/Model.cpp.o: In function 'idRenderModelStatic::ConvertOBJToModelSurfaces(objModel_t const*)': Model.cpp:(.text+0x921f): undefined reference to 'std::__detail::_Prime_rehash_policy::_M_next_bkt(unsigned int) const' Model.cpp:(.text+0xb305): undefined reference to '__cxa_throw_bad_array_new_length' Model.cpp:(.text+0xb36f): undefined reference to '__cxa_throw_bad_array_new_length' Model.cpp:(.text+0xb37a): undefined reference to '__cxa_throw_bad_array_new_length' Model.cpp:(.text+0xb3f3): undefined reference to '__cxa_throw_bad_array_new_length' Model.cpp:(.text+0xb3fe): undefined reference to '__cxa_throw_bad_array_new_length' CMakeFiles/fhDOOM.dir/renderer/Model.cpp.o:Model.cpp:(.text+0xb409): more undefined references to '__cxa_throw_bad_array_new_length' follow CMakeFiles/fhDOOM.dir/renderer/Model.cpp.o: In function 'std::_Hashtable<objVertex_t, std::pair<objVertex_t const, int>, std::allocator<std::pair<objVertex_t const, int> >, std::__detail::_Select1st, std::equal_to<objVertex_t>, std::hash<objVertex_t>, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_M_insert_unique_node(unsigned int, unsigned int, std::__detail::_Hash_node<std::pair<objVertex_t const, int>, true>*)': Model.cpp:(.text._ZNSt10_HashtableI11objVertex_tSt4pairIKS0_iESaIS3_ENSt8__detail10_Select1stESt8equal_toIS0_ESt4hashIS0_ENS5_18_Mod_range_hashingENS5_20_Default_ranged_hashENS5_20_Prime_rehash_policyENS5_17_Hashtable_traitsILb1ELb0ELb1EEEE21_M_insert_unique_nodeEjjPNS5_10_Hash_nodeIS3_Lb1EEE[_ZNSt10_HashtableI11objVertex_tSt4pairIKS0_iESaIS3_ENSt8__detail10_Select1stESt8equal_toIS0_ESt4hashIS0_ENS5_18_Mod_range_hashingENS5_20_Default_ranged_hashENS5_20_Prime_rehash_policyENS5_17_Hashtable_traitsILb1ELb0ELb1EEEE21_M_insert_unique_nodeEjjPNS5_10_Hash_nodeIS3_Lb1EEE]+0x4b): undefined reference to 'std::__detail::_Prime_rehash_policy::_M_need_rehash(unsigned int, unsigned int, unsigned int) const' CMakeFiles/fhDOOM.dir/renderer/ModelManager.cpp.o: In function 'idRenderModelManagerLocal::PrintMemInfo(MemInfo_t*)': ModelManager.cpp:(.text+0xe16): undefined reference to '__cxa_throw_bad_array_new_length' CMakeFiles/fhDOOM.dir/renderer/ModelManager.cpp.o: In function 'idRenderModelManagerLocal::AddModel(idRenderModel*)': ModelManager.cpp:(.text+0x15ba): undefined reference to '__cxa_throw_bad_array_new_length' CMakeFiles/fhDOOM.dir/renderer/RenderSystem.cpp.o: In function 'idRenderSystemLocal::AllocRenderWorld()': RenderSystem.cpp:(.text+0x2a61): undefined reference to '__cxa_throw_bad_array_new_length' CMakeFiles/fhDOOM.dir/renderer/RenderSystem_init.cpp.o: In function '.L58': RenderSystem_init.cpp:(.text+0x494): undefined reference to 'std::__throw_system_error(int)' CMakeFiles/fhDOOM.dir/renderer/RenderSystem_init.cpp.o: In function '.L573': RenderSystem_init.cpp:(.text+0x32de): undefined reference to 'std::__throw_system_error(int)' CMakeFiles/fhDOOM.dir/renderer/RenderSystem_init.cpp.o: In function 'RB_PrintDebugOutput()': RenderSystem_init.cpp:(.text+0x398d): undefined reference to 'std::__throw_system_error(int)' CMakeFiles/fhDOOM.dir/renderer/RenderSystem_init.cpp.o: In function '.L806': RenderSystem_init.cpp:(.text+0x4e16): undefined reference to 'std::__throw_system_error(int)' CMakeFiles/fhDOOM.dir/renderer/ShadowMapAllocator.cpp.o: In function 'fhShadowMapAllocator::fhShadowMapAllocator()': ShadowMapAllocator.cpp:(.text+0x4d6): undefined reference to '__cxa_throw_bad_array_new_length' ShadowMapAllocator.cpp:(.text+0x503): undefined reference to '__cxa_throw_bad_array_new_length' ShadowMapAllocator.cpp:(.text+0x50b): undefined reference to '__cxa_throw_bad_array_new_length' CMakeFiles/fhDOOM.dir/renderer/ShadowMapAllocator.cpp.o: In function 'fhShadowMapAllocator::FreeAll()': ShadowMapAllocator.cpp:(.text+0x79c): undefined reference to '__cxa_throw_bad_array_new_length' CMakeFiles/fhDOOM.dir/renderer/ShadowMapAllocator.cpp.o: In function 'fhShadowMapAllocator::Make(int)': ShadowMapAllocator.cpp:(.text+0xb28): undefined reference to '__cxa_throw_bad_array_new_length' CMakeFiles/fhDOOM.dir/renderer/ShadowMapAllocator.cpp.o:ShadowMapAllocator.cpp:(.text+0xf89): more undefined references to '__cxa_throw_bad_array_new_length' follow collect2: error: ld returned 1 exit status neo/CMakeFiles/fhDOOM.dir/build.make:4676: recipe for target 'bin/fhDOOM' failed make[2]: *** [bin/fhDOOM] Error 1 CMakeFiles/Makefile2:261: recipe for target 'neo/CMakeFiles/fhDOOM.dir/all' failed make[1]: *** [neo/CMakeFiles/fhDOOM.dir/all] Error 2 Makefile:83: recipe for target 'all' failed make: *** [all] Error 2
The text was updated successfully, but these errors were encountered:
Compiling release build on ubuntu 18.04 with g++ 7.4.
CMakeFiles/fhDOOM.dir/renderer/draw_glsl.cpp.o: In function 'RB_GLSL_DrawInteractions()': draw_glsl.cpp:(.text+0x2867): undefined reference to '__cxa_throw_bad_array_new_length' CMakeFiles/fhDOOM.dir/cm/CollisionModel_load.cpp.o: In function 'idCollisionModelManagerLocal::ConvertPatch(cm_model_s*, idMapPatch const*, int)': CollisionModel_load.cpp:(.text+0xa2d0): undefined reference to '__cxa_throw_bad_array_new_length' CollisionModel_load.cpp:(.text+0xa2d8): undefined reference to '__cxa_throw_bad_array_new_length' CollisionModel_load.cpp:(.text+0xa2e0): undefined reference to '__cxa_throw_bad_array_new_length' CollisionModel_load.cpp:(.text+0xa2e8): undefined reference to '__cxa_throw_bad_array_new_length' CMakeFiles/fhDOOM.dir/framework/async/ServerScan.cpp.o:ServerScan.cpp:(.text+0x1b20): more undefined references to '__cxa_throw_bad_array_new_length' follow CMakeFiles/fhDOOM.dir/renderer/Model.cpp.o: In function 'idRenderModelStatic::ConvertOBJToModelSurfaces(objModel_t const*)': Model.cpp:(.text+0x921f): undefined reference to 'std::__detail::_Prime_rehash_policy::_M_next_bkt(unsigned int) const' Model.cpp:(.text+0xb305): undefined reference to '__cxa_throw_bad_array_new_length' Model.cpp:(.text+0xb36f): undefined reference to '__cxa_throw_bad_array_new_length' Model.cpp:(.text+0xb37a): undefined reference to '__cxa_throw_bad_array_new_length' Model.cpp:(.text+0xb3f3): undefined reference to '__cxa_throw_bad_array_new_length' Model.cpp:(.text+0xb3fe): undefined reference to '__cxa_throw_bad_array_new_length' CMakeFiles/fhDOOM.dir/renderer/Model.cpp.o:Model.cpp:(.text+0xb409): more undefined references to '__cxa_throw_bad_array_new_length' follow CMakeFiles/fhDOOM.dir/renderer/Model.cpp.o: In function 'std::_Hashtable<objVertex_t, std::pair<objVertex_t const, int>, std::allocator<std::pair<objVertex_t const, int> >, std::__detail::_Select1st, std::equal_to<objVertex_t>, std::hash<objVertex_t>, std::__detail::_Mod_range_hashing, std::__detail::_Default_ranged_hash, std::__detail::_Prime_rehash_policy, std::__detail::_Hashtable_traits<true, false, true> >::_M_insert_unique_node(unsigned int, unsigned int, std::__detail::_Hash_node<std::pair<objVertex_t const, int>, true>*)': Model.cpp:(.text._ZNSt10_HashtableI11objVertex_tSt4pairIKS0_iESaIS3_ENSt8__detail10_Select1stESt8equal_toIS0_ESt4hashIS0_ENS5_18_Mod_range_hashingENS5_20_Default_ranged_hashENS5_20_Prime_rehash_policyENS5_17_Hashtable_traitsILb1ELb0ELb1EEEE21_M_insert_unique_nodeEjjPNS5_10_Hash_nodeIS3_Lb1EEE[_ZNSt10_HashtableI11objVertex_tSt4pairIKS0_iESaIS3_ENSt8__detail10_Select1stESt8equal_toIS0_ESt4hashIS0_ENS5_18_Mod_range_hashingENS5_20_Default_ranged_hashENS5_20_Prime_rehash_policyENS5_17_Hashtable_traitsILb1ELb0ELb1EEEE21_M_insert_unique_nodeEjjPNS5_10_Hash_nodeIS3_Lb1EEE]+0x4b): undefined reference to 'std::__detail::_Prime_rehash_policy::_M_need_rehash(unsigned int, unsigned int, unsigned int) const' CMakeFiles/fhDOOM.dir/renderer/ModelManager.cpp.o: In function 'idRenderModelManagerLocal::PrintMemInfo(MemInfo_t*)': ModelManager.cpp:(.text+0xe16): undefined reference to '__cxa_throw_bad_array_new_length' CMakeFiles/fhDOOM.dir/renderer/ModelManager.cpp.o: In function 'idRenderModelManagerLocal::AddModel(idRenderModel*)': ModelManager.cpp:(.text+0x15ba): undefined reference to '__cxa_throw_bad_array_new_length' CMakeFiles/fhDOOM.dir/renderer/RenderSystem.cpp.o: In function 'idRenderSystemLocal::AllocRenderWorld()': RenderSystem.cpp:(.text+0x2a61): undefined reference to '__cxa_throw_bad_array_new_length' CMakeFiles/fhDOOM.dir/renderer/RenderSystem_init.cpp.o: In function '.L58': RenderSystem_init.cpp:(.text+0x494): undefined reference to 'std::__throw_system_error(int)' CMakeFiles/fhDOOM.dir/renderer/RenderSystem_init.cpp.o: In function '.L573': RenderSystem_init.cpp:(.text+0x32de): undefined reference to 'std::__throw_system_error(int)' CMakeFiles/fhDOOM.dir/renderer/RenderSystem_init.cpp.o: In function 'RB_PrintDebugOutput()': RenderSystem_init.cpp:(.text+0x398d): undefined reference to 'std::__throw_system_error(int)' CMakeFiles/fhDOOM.dir/renderer/RenderSystem_init.cpp.o: In function '.L806': RenderSystem_init.cpp:(.text+0x4e16): undefined reference to 'std::__throw_system_error(int)' CMakeFiles/fhDOOM.dir/renderer/ShadowMapAllocator.cpp.o: In function 'fhShadowMapAllocator::fhShadowMapAllocator()': ShadowMapAllocator.cpp:(.text+0x4d6): undefined reference to '__cxa_throw_bad_array_new_length' ShadowMapAllocator.cpp:(.text+0x503): undefined reference to '__cxa_throw_bad_array_new_length' ShadowMapAllocator.cpp:(.text+0x50b): undefined reference to '__cxa_throw_bad_array_new_length' CMakeFiles/fhDOOM.dir/renderer/ShadowMapAllocator.cpp.o: In function 'fhShadowMapAllocator::FreeAll()': ShadowMapAllocator.cpp:(.text+0x79c): undefined reference to '__cxa_throw_bad_array_new_length' CMakeFiles/fhDOOM.dir/renderer/ShadowMapAllocator.cpp.o: In function 'fhShadowMapAllocator::Make(int)': ShadowMapAllocator.cpp:(.text+0xb28): undefined reference to '__cxa_throw_bad_array_new_length' CMakeFiles/fhDOOM.dir/renderer/ShadowMapAllocator.cpp.o:ShadowMapAllocator.cpp:(.text+0xf89): more undefined references to '__cxa_throw_bad_array_new_length' follow collect2: error: ld returned 1 exit status neo/CMakeFiles/fhDOOM.dir/build.make:4676: recipe for target 'bin/fhDOOM' failed make[2]: *** [bin/fhDOOM] Error 1 CMakeFiles/Makefile2:261: recipe for target 'neo/CMakeFiles/fhDOOM.dir/all' failed make[1]: *** [neo/CMakeFiles/fhDOOM.dir/all] Error 2 Makefile:83: recipe for target 'all' failed make: *** [all] Error 2
The text was updated successfully, but these errors were encountered: