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rong code #34

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CollinAwesome5 opened this issue Apr 27, 2024 · 0 comments
Open

rong code #34

CollinAwesome5 opened this issue Apr 27, 2024 · 0 comments

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@CollinAwesome5
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it schould be var ctx = game.gameCanvas.getContext("2d"); in stead of var ctx = this.gameCanvas.getContext("2d");

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