You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
It's a nice implementation, although the game lacks many of the synonyms that Zork has:
$ java -cp . Zork sampleGame.xml
You find yourself at the mouth of a cave and decide that in spite of common sense and any sense of self preservation that you're going to go exploring north into it. It's a little dark, but luckily there are some torches on the wall.
get torch
Error
take torch
Item torch added to inventory.
look torch
Error
examine torch
Error
eat torch
Error
north
Error
n
A huge cavern surrounds you with a locked door to the north, a chest in the center, and a very dark corner...
i
Inventory: torch
inventory
Error
look
Error
The text was updated successfully, but these errors were encountered:
Hi Daniel, thanks for your feedback. This was written as part of a class project so I closely met the requirements of the assignment instead of the more robust keyword options available in true Zork. I'm not going to be doing any more development on this project, but feel free to make a fork/ pull request if you'd like!
It's a nice implementation, although the game lacks many of the synonyms that Zork has:
The text was updated successfully, but these errors were encountered: