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fcgi.py
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fcgi.py
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# Copyright (c) 2002, 2003, 2005, 2006 Allan Saddi <[email protected]>
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
# 1. Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# 2. Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
#
# THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
# ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
# ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
# FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
# DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
# OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
# HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
# LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
# OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
# SUCH DAMAGE.
#
# $Id$
"""
fcgi - a FastCGI/WSGI gateway.
For more information about FastCGI, see <http://www.fastcgi.com/>.
For more information about the Web Server Gateway Interface, see
<http://www.python.org/peps/pep-0333.html>.
Example usage:
#!/usr/bin/env python
from myapplication import app # Assume app is your WSGI application object
from fcgi import WSGIServer
WSGIServer(app).run()
See the documentation for WSGIServer/Server for more information.
On most platforms, fcgi will fallback to regular CGI behavior if run in a
non-FastCGI context. If you want to force CGI behavior, set the environment
variable FCGI_FORCE_CGI to "Y" or "y".
"""
__author__ = 'Allan Saddi <[email protected]>'
__version__ = '$Revision$'
import sys
import os
import signal
import struct
import cStringIO as StringIO
import select
import socket
import errno
import traceback
try:
import thread
import threading
thread_available = True
except ImportError:
import dummy_thread as thread
import dummy_threading as threading
thread_available = False
# Apparently 2.3 doesn't define SHUT_WR? Assume it is 1 in this case.
if not hasattr(socket, 'SHUT_WR'):
socket.SHUT_WR = 1
__all__ = ['WSGIServer']
# Constants from the spec.
FCGI_LISTENSOCK_FILENO = 0
FCGI_HEADER_LEN = 8
FCGI_VERSION_1 = 1
FCGI_BEGIN_REQUEST = 1
FCGI_ABORT_REQUEST = 2
FCGI_END_REQUEST = 3
FCGI_PARAMS = 4
FCGI_STDIN = 5
FCGI_STDOUT = 6
FCGI_STDERR = 7
FCGI_DATA = 8
FCGI_GET_VALUES = 9
FCGI_GET_VALUES_RESULT = 10
FCGI_UNKNOWN_TYPE = 11
FCGI_MAXTYPE = FCGI_UNKNOWN_TYPE
FCGI_NULL_REQUEST_ID = 0
FCGI_KEEP_CONN = 1
FCGI_RESPONDER = 1
FCGI_AUTHORIZER = 2
FCGI_FILTER = 3
FCGI_REQUEST_COMPLETE = 0
FCGI_CANT_MPX_CONN = 1
FCGI_OVERLOADED = 2
FCGI_UNKNOWN_ROLE = 3
FCGI_MAX_CONNS = 'FCGI_MAX_CONNS'
FCGI_MAX_REQS = 'FCGI_MAX_REQS'
FCGI_MPXS_CONNS = 'FCGI_MPXS_CONNS'
FCGI_Header = '!BBHHBx'
FCGI_BeginRequestBody = '!HB5x'
FCGI_EndRequestBody = '!LB3x'
FCGI_UnknownTypeBody = '!B7x'
FCGI_EndRequestBody_LEN = struct.calcsize(FCGI_EndRequestBody)
FCGI_UnknownTypeBody_LEN = struct.calcsize(FCGI_UnknownTypeBody)
if __debug__:
import time
# Set non-zero to write debug output to a file.
DEBUG = 0
DEBUGLOG = '/tmp/fcgi.log'
def _debug(level, msg):
if DEBUG < level:
return
try:
f = open(DEBUGLOG, 'a')
f.write('%sfcgi: %s\n' % (time.ctime()[4:-4], msg))
f.close()
except:
pass
class InputStream(object):
"""
File-like object representing FastCGI input streams (FCGI_STDIN and
FCGI_DATA). Supports the minimum methods required by WSGI spec.
"""
def __init__(self, conn):
self._conn = conn
# See Server.
self._shrinkThreshold = conn.server.inputStreamShrinkThreshold
self._buf = ''
self._bufList = []
self._pos = 0 # Current read position.
self._avail = 0 # Number of bytes currently available.
self._eof = False # True when server has sent EOF notification.
def _shrinkBuffer(self):
"""Gets rid of already read data (since we can't rewind)."""
if self._pos >= self._shrinkThreshold:
self._buf = self._buf[self._pos:]
self._avail -= self._pos
self._pos = 0
assert self._avail >= 0
def _waitForData(self):
"""Waits for more data to become available."""
self._conn.process_input()
def read(self, n=-1):
if self._pos == self._avail and self._eof:
return ''
while True:
if n < 0 or (self._avail - self._pos) < n:
# Not enough data available.
if self._eof:
# And there's no more coming.
newPos = self._avail
break
else:
# Wait for more data.
self._waitForData()
continue
else:
newPos = self._pos + n
break
# Merge buffer list, if necessary.
if self._bufList:
self._buf += ''.join(self._bufList)
self._bufList = []
r = self._buf[self._pos:newPos]
self._pos = newPos
self._shrinkBuffer()
return r
def readline(self, length=None):
if self._pos == self._avail and self._eof:
return ''
while True:
# Unfortunately, we need to merge the buffer list early.
if self._bufList:
self._buf += ''.join(self._bufList)
self._bufList = []
# Find newline.
i = self._buf.find('\n', self._pos)
if i < 0:
# Not found?
if self._eof:
# No more data coming.
newPos = self._avail
break
else:
# Wait for more to come.
self._waitForData()
continue
else:
newPos = i + 1
break
if length is not None:
if self._pos + length < newPos:
newPos = self._pos + length
r = self._buf[self._pos:newPos]
self._pos = newPos
self._shrinkBuffer()
return r
def readlines(self, sizehint=0):
total = 0
lines = []
line = self.readline()
while line:
lines.append(line)
total += len(line)
if 0 < sizehint <= total:
break
line = self.readline()
return lines
def __iter__(self):
return self
def next(self):
r = self.readline()
if not r:
raise StopIteration
return r
def add_data(self, data):
if not data:
self._eof = True
else:
self._bufList.append(data)
self._avail += len(data)
class MultiplexedInputStream(InputStream):
"""
A version of InputStream meant to be used with MultiplexedConnections.
Assumes the MultiplexedConnection (the producer) and the Request
(the consumer) are running in different threads.
"""
def __init__(self, conn):
super(MultiplexedInputStream, self).__init__(conn)
# Arbitrates access to this InputStream (it's used simultaneously
# by a Request and its owning Connection object).
lock = threading.RLock()
# Notifies Request thread that there is new data available.
self._lock = threading.Condition(lock)
def _waitForData(self):
# Wait for notification from add_data().
self._lock.wait()
def read(self, n=-1):
self._lock.acquire()
try:
return super(MultiplexedInputStream, self).read(n)
finally:
self._lock.release()
def readline(self, length=None):
self._lock.acquire()
try:
return super(MultiplexedInputStream, self).readline(length)
finally:
self._lock.release()
def add_data(self, data):
self._lock.acquire()
try:
super(MultiplexedInputStream, self).add_data(data)
self._lock.notify()
finally:
self._lock.release()
class OutputStream(object):
"""
FastCGI output stream (FCGI_STDOUT/FCGI_STDERR). By default, calls to
write() or writelines() immediately result in Records being sent back
to the server. Buffering should be done in a higher level!
"""
def __init__(self, conn, req, type, buffered=False):
self._conn = conn
self._req = req
self._type = type
self._buffered = buffered
self._bufList = [] # Used if buffered is True
self.dataWritten = False
self.closed = False
def _write(self, data):
length = len(data)
while length:
toWrite = min(length, self._req.server.maxwrite - FCGI_HEADER_LEN)
rec = Record(self._type, self._req.requestId)
rec.contentLength = toWrite
rec.contentData = data[:toWrite]
self._conn.writeRecord(rec)
data = data[toWrite:]
length -= toWrite
def write(self, data):
assert not self.closed
if not data:
return
self.dataWritten = True
if self._buffered:
self._bufList.append(data)
else:
self._write(data)
def writelines(self, lines):
assert not self.closed
for line in lines:
self.write(line)
def flush(self):
# Only need to flush if this OutputStream is actually buffered.
if self._buffered:
data = ''.join(self._bufList)
self._bufList = []
self._write(data)
# Though available, the following should NOT be called by WSGI apps.
def close(self):
"""Sends end-of-stream notification, if necessary."""
if not self.closed and self.dataWritten:
self.flush()
rec = Record(self._type, self._req.requestId)
self._conn.writeRecord(rec)
self.closed = True
class TeeOutputStream(object):
"""
Simple wrapper around two or more output file-like objects that copies
written data to all streams.
"""
def __init__(self, streamList):
self._streamList = streamList
def write(self, data):
for f in self._streamList:
f.write(data)
def writelines(self, lines):
for line in lines:
self.write(line)
def flush(self):
for f in self._streamList:
f.flush()
class StdoutWrapper(object):
"""
Wrapper for sys.stdout so we know if data has actually been written.
"""
def __init__(self, stdout):
self._file = stdout
self.dataWritten = False
def write(self, data):
if data:
self.dataWritten = True
self._file.write(data)
def writelines(self, lines):
for line in lines:
self.write(line)
def __getattr__(self, name):
return getattr(self._file, name)
def decode_pair(s, pos=0):
"""
Decodes a name/value pair.
The number of bytes decoded as well as the name/value pair
are returned.
"""
nameLength = ord(s[pos])
if nameLength & 128:
nameLength = struct.unpack('!L', s[pos:pos+4])[0] & 0x7fffffff
pos += 4
else:
pos += 1
valueLength = ord(s[pos])
if valueLength & 128:
valueLength = struct.unpack('!L', s[pos:pos+4])[0] & 0x7fffffff
pos += 4
else:
pos += 1
name = s[pos:pos+nameLength]
pos += nameLength
value = s[pos:pos+valueLength]
pos += valueLength
return (pos, (name, value))
def encode_pair(name, value):
"""
Encodes a name/value pair.
The encoded string is returned.
"""
nameLength = len(name)
if nameLength < 128:
s = chr(nameLength)
else:
s = struct.pack('!L', nameLength | 0x80000000L)
valueLength = len(value)
if valueLength < 128:
s += chr(valueLength)
else:
s += struct.pack('!L', valueLength | 0x80000000L)
return s + name + value
class Record(object):
"""
A FastCGI Record.
Used for encoding/decoding records.
"""
def __init__(self, type=FCGI_UNKNOWN_TYPE, requestId=FCGI_NULL_REQUEST_ID):
self.version = FCGI_VERSION_1
self.type = type
self.requestId = requestId
self.contentLength = 0
self.paddingLength = 0
self.contentData = ''
def _recvall(sock, length):
"""
Attempts to receive length bytes from a socket, blocking if necessary.
(Socket may be blocking or non-blocking.)
"""
dataList = []
recvLen = 0
while length:
try:
data = sock.recv(length)
except socket.error, e:
if e[0] == errno.EAGAIN:
select.select([sock], [], [])
continue
else:
raise
if not data: # EOF
break
dataList.append(data)
dataLen = len(data)
recvLen += dataLen
length -= dataLen
return ''.join(dataList), recvLen
_recvall = staticmethod(_recvall)
def read(self, sock):
"""Read and decode a Record from a socket."""
try:
header, length = self._recvall(sock, FCGI_HEADER_LEN)
except:
raise EOFError
if length < FCGI_HEADER_LEN:
raise EOFError
self.version, self.type, self.requestId, self.contentLength, \
self.paddingLength = struct.unpack(FCGI_Header, header)
if __debug__: _debug(9, 'read: fd = %d, type = %d, requestId = %d, '
'contentLength = %d' %
(sock.fileno(), self.type, self.requestId,
self.contentLength))
if self.contentLength:
try:
self.contentData, length = self._recvall(sock,
self.contentLength)
except:
raise EOFError
if length < self.contentLength:
raise EOFError
if self.paddingLength:
try:
self._recvall(sock, self.paddingLength)
except:
raise EOFError
def _sendall(sock, data):
"""
Writes data to a socket and does not return until all the data is sent.
"""
length = len(data)
while length:
try:
sent = sock.send(data)
except socket.error, e:
if e[0] == errno.EAGAIN:
select.select([], [sock], [])
continue
else:
raise
data = data[sent:]
length -= sent
_sendall = staticmethod(_sendall)
def write(self, sock):
"""Encode and write a Record to a socket."""
self.paddingLength = -self.contentLength & 7
if __debug__: _debug(9, 'write: fd = %d, type = %d, requestId = %d, '
'contentLength = %d' %
(sock.fileno(), self.type, self.requestId,
self.contentLength))
header = struct.pack(FCGI_Header, self.version, self.type,
self.requestId, self.contentLength,
self.paddingLength)
self._sendall(sock, header)
if self.contentLength:
self._sendall(sock, self.contentData)
if self.paddingLength:
self._sendall(sock, '\x00'*self.paddingLength)
class Request(object):
"""
Represents a single FastCGI request.
These objects are passed to your handler and is the main interface
between your handler and the fcgi module. The methods should not
be called by your handler. However, server, params, stdin, stdout,
stderr, and data are free for your handler's use.
"""
def __init__(self, conn, inputStreamClass):
self._conn = conn
self.server = conn.server
self.params = {}
self.stdin = inputStreamClass(conn)
self.stdout = OutputStream(conn, self, FCGI_STDOUT)
self.stderr = OutputStream(conn, self, FCGI_STDERR, buffered=True)
self.data = inputStreamClass(conn)
def run(self):
"""Runs the handler, flushes the streams, and ends the request."""
try:
protocolStatus, appStatus = self.server.handler(self)
except:
traceback.print_exc(file=self.stderr)
self.stderr.flush()
if not self.stdout.dataWritten:
self.server.error(self)
protocolStatus, appStatus = FCGI_REQUEST_COMPLETE, 0
if __debug__: _debug(1, 'protocolStatus = %d, appStatus = %d' %
(protocolStatus, appStatus))
self._flush()
self._end(appStatus, protocolStatus)
def _end(self, appStatus=0L, protocolStatus=FCGI_REQUEST_COMPLETE):
self._conn.end_request(self, appStatus, protocolStatus)
def _flush(self):
self.stdout.close()
self.stderr.close()
class CGIRequest(Request):
"""A normal CGI request disguised as a FastCGI request."""
def __init__(self, server):
# These are normally filled in by Connection.
self.requestId = 1
self.role = FCGI_RESPONDER
self.flags = 0
self.aborted = False
self.server = server
self.params = dict(os.environ)
self.stdin = sys.stdin
self.stdout = StdoutWrapper(sys.stdout) # Oh, the humanity!
self.stderr = sys.stderr
self.data = StringIO.StringIO()
def _end(self, appStatus=0L, protocolStatus=FCGI_REQUEST_COMPLETE):
sys.exit(appStatus)
def _flush(self):
# Not buffered, do nothing.
pass
class Connection(object):
"""
A Connection with the web server.
Each Connection is associated with a single socket (which is
connected to the web server) and is responsible for handling all
the FastCGI message processing for that socket.
"""
_multiplexed = False
_inputStreamClass = InputStream
def __init__(self, sock, addr, server):
self._sock = sock
self._addr = addr
self.server = server
# Active Requests for this Connection, mapped by request ID.
self._requests = {}
def _cleanupSocket(self):
"""Close the Connection's socket."""
try:
self._sock.shutdown(socket.SHUT_WR)
except:
return
try:
while True:
r, w, e = select.select([self._sock], [], [])
if not r or not self._sock.recv(1024):
break
except:
pass
self._sock.close()
def run(self):
"""Begin processing data from the socket."""
self._keepGoing = True
while self._keepGoing:
try:
self.process_input()
except EOFError:
break
except (select.error, socket.error), e:
if e[0] == errno.EBADF: # Socket was closed by Request.
break
raise
self._cleanupSocket()
def process_input(self):
"""Attempt to read a single Record from the socket and process it."""
# Currently, any children Request threads notify this Connection
# that it is no longer needed by closing the Connection's socket.
# We need to put a timeout on select, otherwise we might get
# stuck in it indefinitely... (I don't like this solution.)
while self._keepGoing:
try:
r, w, e = select.select([self._sock], [], [], 1.0)
except ValueError:
# Sigh. ValueError gets thrown sometimes when passing select
# a closed socket.
raise EOFError
if r: break
if not self._keepGoing:
return
rec = Record()
rec.read(self._sock)
if rec.type == FCGI_GET_VALUES:
self._do_get_values(rec)
elif rec.type == FCGI_BEGIN_REQUEST:
self._do_begin_request(rec)
elif rec.type == FCGI_ABORT_REQUEST:
self._do_abort_request(rec)
elif rec.type == FCGI_PARAMS:
self._do_params(rec)
elif rec.type == FCGI_STDIN:
self._do_stdin(rec)
elif rec.type == FCGI_DATA:
self._do_data(rec)
elif rec.requestId == FCGI_NULL_REQUEST_ID:
self._do_unknown_type(rec)
else:
# Need to complain about this.
pass
def writeRecord(self, rec):
"""
Write a Record to the socket.
"""
rec.write(self._sock)
def end_request(self, req, appStatus=0L,
protocolStatus=FCGI_REQUEST_COMPLETE, remove=True):
"""
End a Request.
Called by Request objects. An FCGI_END_REQUEST Record is
sent to the web server. If the web server no longer requires
the connection, the socket is closed, thereby ending this
Connection (run() returns).
"""
rec = Record(FCGI_END_REQUEST, req.requestId)
rec.contentData = struct.pack(FCGI_EndRequestBody, appStatus,
protocolStatus)
rec.contentLength = FCGI_EndRequestBody_LEN
self.writeRecord(rec)
if remove:
del self._requests[req.requestId]
if __debug__: _debug(2, 'end_request: flags = %d' % req.flags)
if not (req.flags & FCGI_KEEP_CONN) and not self._requests:
self._cleanupSocket()
self._keepGoing = False
def _do_get_values(self, inrec):
"""Handle an FCGI_GET_VALUES request from the web server."""
outrec = Record(FCGI_GET_VALUES_RESULT)
pos = 0
while pos < inrec.contentLength:
pos, (name, value) = decode_pair(inrec.contentData, pos)
cap = self.server.capability.get(name)
if cap is not None:
outrec.contentData += encode_pair(name, str(cap))
outrec.contentLength = len(outrec.contentData)
self.writeRecord(outrec)
def _do_begin_request(self, inrec):
"""Handle an FCGI_BEGIN_REQUEST from the web server."""
role, flags = struct.unpack(FCGI_BeginRequestBody, inrec.contentData)
req = self.server.request_class(self, self._inputStreamClass)
req.requestId, req.role, req.flags = inrec.requestId, role, flags
req.aborted = False
if not self._multiplexed and self._requests:
# Can't multiplex requests.
self.end_request(req, 0L, FCGI_CANT_MPX_CONN, remove=False)
else:
self._requests[inrec.requestId] = req
def _do_abort_request(self, inrec):
"""
Handle an FCGI_ABORT_REQUEST from the web server.
We just mark a flag in the associated Request.
"""
req = self._requests.get(inrec.requestId)
if req is not None:
req.aborted = True
def _start_request(self, req):
"""Run the request."""
# Not multiplexed, so run it inline.
req.run()
def _do_params(self, inrec):
"""
Handle an FCGI_PARAMS Record.
If the last FCGI_PARAMS Record is received, start the request.
"""
req = self._requests.get(inrec.requestId)
if req is not None:
if inrec.contentLength:
pos = 0
while pos < inrec.contentLength:
pos, (name, value) = decode_pair(inrec.contentData, pos)
req.params[name] = value
else:
self._start_request(req)
def _do_stdin(self, inrec):
"""Handle the FCGI_STDIN stream."""
req = self._requests.get(inrec.requestId)
if req is not None:
req.stdin.add_data(inrec.contentData)
def _do_data(self, inrec):
"""Handle the FCGI_DATA stream."""
req = self._requests.get(inrec.requestId)
if req is not None:
req.data.add_data(inrec.contentData)
def _do_unknown_type(self, inrec):
"""Handle an unknown request type. Respond accordingly."""
outrec = Record(FCGI_UNKNOWN_TYPE)
outrec.contentData = struct.pack(FCGI_UnknownTypeBody, inrec.type)
outrec.contentLength = FCGI_UnknownTypeBody_LEN
self.writeRecord(rec)
class MultiplexedConnection(Connection):
"""
A version of Connection capable of handling multiple requests
simultaneously.
"""
_multiplexed = True
_inputStreamClass = MultiplexedInputStream
def __init__(self, sock, addr, server):
super(MultiplexedConnection, self).__init__(sock, addr, server)
# Used to arbitrate access to self._requests.
lock = threading.RLock()
# Notification is posted everytime a request completes, allowing us
# to quit cleanly.
self._lock = threading.Condition(lock)
def _cleanupSocket(self):
# Wait for any outstanding requests before closing the socket.
self._lock.acquire()
while self._requests:
self._lock.wait()
self._lock.release()
super(MultiplexedConnection, self)._cleanupSocket()
def writeRecord(self, rec):
# Must use locking to prevent intermingling of Records from different
# threads.
self._lock.acquire()
try:
# Probably faster than calling super. ;)
rec.write(self._sock)
finally:
self._lock.release()
def end_request(self, req, appStatus=0L,
protocolStatus=FCGI_REQUEST_COMPLETE, remove=True):
self._lock.acquire()
try:
super(MultiplexedConnection, self).end_request(req, appStatus,
protocolStatus,
remove)
self._lock.notify()
finally:
self._lock.release()
def _do_begin_request(self, inrec):
self._lock.acquire()
try:
super(MultiplexedConnection, self)._do_begin_request(inrec)
finally:
self._lock.release()
def _do_abort_request(self, inrec):
self._lock.acquire()
try:
super(MultiplexedConnection, self)._do_abort_request(inrec)
finally:
self._lock.release()
def _start_request(self, req):
thread.start_new_thread(req.run, ())
def _do_params(self, inrec):
self._lock.acquire()
try:
super(MultiplexedConnection, self)._do_params(inrec)
finally:
self._lock.release()
def _do_stdin(self, inrec):
self._lock.acquire()
try:
super(MultiplexedConnection, self)._do_stdin(inrec)
finally:
self._lock.release()
def _do_data(self, inrec):
self._lock.acquire()
try:
super(MultiplexedConnection, self)._do_data(inrec)
finally:
self._lock.release()
class Server(object):
"""
The FastCGI server.
Waits for connections from the web server, processing each
request.
If run in a normal CGI context, it will instead instantiate a
CGIRequest and run the handler through there.
"""
request_class = Request
cgirequest_class = CGIRequest
# Limits the size of the InputStream's string buffer to this size + the
# server's maximum Record size. Since the InputStream is not seekable,
# we throw away already-read data once this certain amount has been read.
inputStreamShrinkThreshold = 102400 - 8192
def __init__(self, handler=None, maxwrite=8192, bindAddress=None,
umask=None, multiplexed=False):
"""
handler, if present, must reference a function or method that
takes one argument: a Request object. If handler is not
specified at creation time, Server *must* be subclassed.
(The handler method below is abstract.)
maxwrite is the maximum number of bytes (per Record) to write
to the server. I've noticed mod_fastcgi has a relatively small
receive buffer (8K or so).
bindAddress, if present, must either be a string or a 2-tuple. If
present, run() will open its own listening socket. You would use
this if you wanted to run your application as an 'external' FastCGI
app. (i.e. the webserver would no longer be responsible for starting
your app) If a string, it will be interpreted as a filename and a UNIX
socket will be opened. If a tuple, the first element, a string,
is the interface name/IP to bind to, and the second element (an int)
is the port number.
Set multiplexed to True if you want to handle multiple requests
per connection. Some FastCGI backends (namely mod_fastcgi) don't
multiplex requests at all, so by default this is off (which saves
on thread creation/locking overhead). If threads aren't available,
this keyword is ignored; it's not possible to multiplex requests
at all.
"""
if handler is not None:
self.handler = handler
self.maxwrite = maxwrite
if thread_available:
try:
import resource
# Attempt to glean the maximum number of connections
# from the OS.
maxConns = resource.getrlimit(resource.RLIMIT_NOFILE)[0]
except ImportError:
maxConns = 100 # Just some made up number.
maxReqs = maxConns
if multiplexed:
self._connectionClass = MultiplexedConnection
maxReqs *= 5 # Another made up number.
else:
self._connectionClass = Connection
self.capability = {
FCGI_MAX_CONNS: maxConns,
FCGI_MAX_REQS: maxReqs,
FCGI_MPXS_CONNS: multiplexed and 1 or 0
}
else:
self._connectionClass = Connection
self.capability = {
# If threads aren't available, these are pretty much correct.
FCGI_MAX_CONNS: 1,
FCGI_MAX_REQS: 1,
FCGI_MPXS_CONNS: 0
}
self._bindAddress = bindAddress
self._umask = umask
def _setupSocket(self):
if self._bindAddress is None: # Run as a normal FastCGI?
isFCGI = True
sock = socket.fromfd(FCGI_LISTENSOCK_FILENO, socket.AF_INET,
socket.SOCK_STREAM)
try:
sock.getpeername()
except socket.error, e:
if e[0] == errno.ENOTSOCK:
# Not a socket, assume CGI context.
isFCGI = False
elif e[0] != errno.ENOTCONN:
raise
# FastCGI/CGI discrimination is broken on Mac OS X.