golang challenge: write a function
walk(x interface{}, fn func(string))
which takes a structx
and callsfn
for all strings fields found inside. difficulty level: recursively.
To do this we will need to use reflection.
Reflection in computing is the ability of a program to examine its own structure, particularly through types; it's a form of metaprogramming. It's also a great source of confusion.
We have enjoyed the type-safety that Go has offered us in terms of functions that work with known types, such as string
, int
and our own types like BankAccount
.
This means that we get some documentation for free and the compiler will complain if you try and pass the wrong type to a function.
You may come across scenarios though where you want to write a function where you don't know the type at compile time.
Go lets us get around this with the type interface{}
which you can think of as just any type.
So walk(x interface{}, fn func(string))
will accept any value for x
.
- As a user of a function that takes
interface
you lose type safety. What if you meant to passFoo.bar
of typestring
into a function but instead didFoo.baz
which is anint
? The compiler won't be able to inform you of your mistake. You also have no idea what you're allowed to pass to a function. Knowing that a function takes aUserService
for instance is very useful. - As a writer of such a function, you have to be able to inspect anything that has been passed to you and try and figure out what the type is and what you can do with it. This is done using reflection. This can be quite clumsy and difficult to read and is generally less performant (as you have to do checks at runtime).
In short only use reflection if you really need to.
If you want polymorphic functions, consider if you could design it around an interface (not interface
, confusingly) so that users can use your function with multiple types if they implement whatever methods you need for your function to work.
Our function will need to be able to work with lots of different things. As always we'll take an iterative approach, writing tests for each new thing we want to support and refactoring along the way until we're done.
We'll want to call our function with a struct that has a string field in it (x
). Then we can spy on the function (fn
) passed in to see if it is called.
func TestWalk(t *testing.T) {
expected := "Chris"
var got []string
x := struct {
Name string
}{expected}
walk(x, func(input string) {
got = append(got, input)
})
if len(got) != 1 {
t.Errorf("wrong number of function calls, got %d want %d", len(got), 1)
}
}
- We want to store a slice of strings (
got
) which stores which strings were passed intofn
bywalk
. Often in previous chapters, we have made dedicated types for this to spy on function/method invocations but in this case, we can just pass in an anonymous function forfn
that closes overgot
. - We use an anonymous
struct
with aName
field of type string to go for the simplest "happy" path. - Finally, call
walk
withx
and the spy and for now just check the length ofgot
, we'll be more specific with our assertions once we've got something very basic working.
./reflection_test.go:21:2: undefined: walk
We need to define walk
func walk(x interface{}, fn func(input string)) {
}
Try and run the test again
=== RUN TestWalk
--- FAIL: TestWalk (0.00s)
reflection_test.go:19: wrong number of function calls, got 0 want 1
FAIL
We can call the spy with any string to make this pass.
func walk(x interface{}, fn func(input string)) {
fn("I still can't believe South Korea beat Germany 2-0 to put them last in their group")
}
The test should now be passing. The next thing we'll need to do is make a more specific assertion on what our fn
is being called with.
Add the following to the existing test to check the string passed to fn
is correct
if got[0] != expected {
t.Errorf("got '%s', want '%s'", got[0], expected)
}
=== RUN TestWalk
--- FAIL: TestWalk (0.00s)
reflection_test.go:23: got 'I still can't believe South Korea beat Germany 2-0 to put them last in their group', want 'Chris'
FAIL
func walk(x interface{}, fn func(input string)) {
val := reflect.ValueOf(x)
field := val.Field(0)
fn(field.String())
}
This code is very unsafe and very naive but remembers our goal when we are in "red" (the tests failing) is to write the smallest amount of code possible. We then write more tests to address our concerns.
We need to use reflection to have a look at x
and try and look at its properties.
The reflect package has a function ValueOf
which returns us a Value
of a given variable. This has ways for us to inspect a value, including its fields which we use on the next line.
We then make some very optimistic assumptions about the value passed in
- We look at the first and only field, there may be no fields at all which would cause a panic
- We then call
String()
which returns the underlying value as a string but we know it would be wrong if the field was something other than a string.
Our code is passing for the simple case but we know our code has a lot of shortcomings.
We're going to be writing a number of tests where we pass in different values and checking the array of strings that fn
was called with.
We should refactor our test into a table based test to make this easier to continue testing new scenarios.
func TestWalk(t *testing.T) {
cases := []struct{
Name string
Input interface{}
ExpectedCalls []string
} {
{
"Struct with one string field",
struct {
Name string
}{ "Chris"},
[]string{"Chris"},
},
}
for _, test := range cases {
t.Run(test.Name, func(t *testing.T) {
var got []string
walk(test.Input, func(input string) {
got = append(got, input)
})
if !reflect.DeepEqual(got, test.ExpectedCalls) {
t.Errorf("got %v, want %v", got, test.ExpectedCalls)
}
})
}
}
Now we can easily add a scenario to see what happens if we have more than one string field.
Add the following scenario to the cases
.
{
"Struct with two string fields",
struct {
Name string
City string
}{"Chris", "London"},
[]string{"Chris", "London"},
}
=== RUN TestWalk/Struct_with_two_string_fields
--- FAIL: TestWalk/Struct_with_two_string_fields (0.00s)
reflection_test.go:40: got [Chris], want [Chris London]
func walk(x interface{}, fn func(input string)) {
val := reflect.ValueOf(x)
for i:=0; i<val.NumField(); i++ {
field := val.Field(i)
fn(field.String())
}
}
value
has a method NumField
which returns the number of fields in the value. This lets us iterate over the fields and call fn
which passes our test.
It doesn't look like there's any obvious refactors here that would improve the code so let's press on.
The next shortcoming in walk
is that it assumes every field is a string
. Let's write a test for this scenario.
Add the following case
{
"Struct with non string field",
struct {
Name string
Age int
}{"Chris", 33},
[]string{"Chris"},
},
=== RUN TestWalk/Struct_with_non_string_field
--- FAIL: TestWalk/Struct_with_non_string_field (0.00s)
reflection_test.go:46: got [Chris <int Value>], want [Chris]
We need to check that the type of the field is a string
.
func walk(x interface{}, fn func(input string)) {
val := reflect.ValueOf(x)
for i := 0; i < val.NumField(); i++ {
field := val.Field(i)
if field.Kind() == reflect.String {
fn(field.String())
}
}
}
We can do that by checking its Kind
.
Again it looks like the code is reasonable enough for now.
The next scenario is what if it isn't a "flat" struct
? In other words, what happens if we have a struct
with some nested fields?
We have been using the anonymous struct syntax to declare types ad-hocly for our tests so we could continue to do that like so
{
"Nested fields",
struct {
Name string
Profile struct {
Age int
City string
}
}{"Chris", struct {
Age int
City string
}{33, "London"}},
[]string{"Chris", "London"},
},
But we can see that when you get inner anonymous structs the syntax gets a little messy. There is a proposal to make it so the syntax would be nicer.
Let's just refactor this by making a known type for this scenario and reference it in the test. There is a little indirection in that some of the code for our test is outside the test but readers should be able to infer the structure of the struct
by looking at the initialisation.
Add the following type declarations somewhere in your test file
type Person struct {
Name string
Profile Profile
}
type Profile struct {
Age int
City string
}
Now we can add this to our cases which reads a lot clearer than before
{
"Nested fields",
Person{
"Chris",
Profile{33, "London"},
},
[]string{"Chris", "London"},
},
=== RUN TestWalk/Nested_fields
--- FAIL: TestWalk/Nested_fields (0.00s)
reflection_test.go:54: got [Chris], want [Chris London]
The problem is we're only iterating on the fields on the first level of the type's hierarchy.
func walk(x interface{}, fn func(input string)) {
val := reflect.ValueOf(x)
for i := 0; i < val.NumField(); i++ {
field := val.Field(i)
if field.Kind() == reflect.String {
fn(field.String())
}
if field.Kind() == reflect.Struct {
walk(field.Interface(), fn)
}
}
}
The solution is quite simple, we again inspect its Kind
and if it happens to be a struct
we just call walk
again on that inner struct
.
func walk(x interface{}, fn func(input string)) {
val := reflect.ValueOf(x)
for i := 0; i < val.NumField(); i++ {
field := val.Field(i)
switch field.Kind() {
case reflect.String:
fn(field.String())
case reflect.Struct:
walk(field.Interface(), fn)
}
}
}
When you're doing a comparison on the same value more than once generally refactoring into a switch
will improve readability and make your code easier to extend.
What if the value of the struct passed in is a pointer?
Add this case
{
"Pointers to things",
&Person{
"Chris",
Profile{33, "London"},
},
[]string{"Chris", "London"},
},
=== RUN TestWalk/Pointers_to_things
panic: reflect: call of reflect.Value.NumField on ptr Value [recovered]
panic: reflect: call of reflect.Value.NumField on ptr Value
func walk(x interface{}, fn func(input string)) {
val := reflect.ValueOf(x)
if val.Kind() == reflect.Ptr {
val = val.Elem()
}
for i := 0; i < val.NumField(); i++ {
field := val.Field(i)
switch field.Kind() {
case reflect.String:
fn(field.String())
case reflect.Struct:
walk(field.Interface(), fn)
}
}
}
You can't use NumField
on a pointer Value
, we need to extract the underlying value before we can do that by using Elem()
.
Let's encapsulate the responsibility of extracting the reflect.Value
from a given interface{}
into a function.
func walk(x interface{}, fn func(input string)) {
val := getValue(x)
for i := 0; i < val.NumField(); i++ {
field := val.Field(i)
switch field.Kind() {
case reflect.String:
fn(field.String())
case reflect.Struct:
walk(field.Interface(), fn)
}
}
}
func getValue(x interface{}) reflect.Value {
val := reflect.ValueOf(x)
if val.Kind() == reflect.Ptr {
val = val.Elem()
}
return val
}
This actually adds more code but I feel the abstraction level is right.
- Get the
reflect.Value
ofx
so I can inspect it, I don't care how. - Iterate over the fields, doing whatever needs to be done depending on its type.
Next, we need to cover slices.
{
"Slices",
[]Profile {
{33, "London"},
{34, "Reykjavík"},
},
[]string{"London", "Reykjavík"},
},
=== RUN TestWalk/Slices
panic: reflect: call of reflect.Value.NumField on slice Value [recovered]
panic: reflect: call of reflect.Value.NumField on slice Value
This is similar to the pointer scenario before, we are trying to call NumField
on our reflect.Value
but it doesn't have one as it's not a struct.
func walk(x interface{}, fn func(input string)) {
val := getValue(x)
if val.Kind() == reflect.Slice {
for i:=0; i< val.Len(); i++ {
walk(val.Index(i).Interface(), fn)
}
return
}
for i := 0; i < val.NumField(); i++ {
field := val.Field(i)
switch field.Kind() {
case reflect.String:
fn(field.String())
case reflect.Struct:
walk(field.Interface(), fn)
}
}
}
This works but it's yucky. No worries, we have working code backed by tests so we are free to tinker all we like.
If you think a little abstractly, we want to call walk
on either
- Each field in a struct
- Each thing in a slice
Our code at the moment does this but doesn't reflect it very well. We just have a check at the start to see if it's a slice (with a return
to stop the rest of the code executing) and if it's not we just assume it's a struct.
Let's rework the code so instead we check the type first and then do our work.
func walk(x interface{}, fn func(input string)) {
val := getValue(x)
switch val.Kind() {
case reflect.Struct:
for i:=0; i<val.NumField(); i++ {
walk(val.Field(i).Interface(), fn)
}
case reflect.Slice:
for i:=0; i<val.Len(); i++ {
walk(val.Index(i).Interface(), fn)
}
case reflect.String:
fn(val.String())
}
}
Looking much better! If it's a struct or a slice we iterate over its values calling walk
on each one. Otherwise, if it's a reflect.String
we can call fn
.
Still, to me it feels like it could be better. There's repetition of the operation of iterating over fields/values and then calling walk
but conceptually they're the same.
func walk(x interface{}, fn func(input string)) {
val := getValue(x)
numberOfValues := 0
var getField func(int) reflect.Value
switch val.Kind() {
case reflect.String:
fn(val.String())
case reflect.Struct:
numberOfValues = val.NumField()
getField = val.Field
case reflect.Slice:
numberOfValues = val.Len()
getField = val.Index
}
for i:=0; i< numberOfValues; i++ {
walk(getField(i).Interface(), fn)
}
}
If the value
is a reflect.String
then we just call fn
like normal.
Otherwise, our switch
will extract out two things depending on the type
- How many fields there are
- How to extract the
Value
(Field
orIndex
)
Once we've determined those things we can iterate through numberOfValues
calling walk
with the result of the getField
function.
Now we've done this, handling arrays should be trivial.
Add to the cases
{
"Arrays",
[2]Profile {
{33, "London"},
{34, "Reykjavík"},
},
[]string{"London", "Reykjavík"},
},
=== RUN TestWalk/Arrays
--- FAIL: TestWalk/Arrays (0.00s)
reflection_test.go:78: got [], want [London Reykjavík]
Arrays can be handled the same way as slices, so just add it to the case with a comma
func walk(x interface{}, fn func(input string)) {
val := getValue(x)
numberOfValues := 0
var getField func(int) reflect.Value
switch val.Kind() {
case reflect.String:
fn(val.String())
case reflect.Struct:
numberOfValues = val.NumField()
getField = val.Field
case reflect.Slice, reflect.Array:
numberOfValues = val.Len()
getField = val.Index
}
for i:=0; i< numberOfValues; i++ {
walk(getField(i).Interface(), fn)
}
}
The final type we want to handle is map
.
{
"Maps",
map[string]string{
"Foo": "Bar",
"Baz": "Boz",
},
[]string{"Bar", "Boz"},
},
=== RUN TestWalk/Maps
--- FAIL: TestWalk/Maps (0.00s)
reflection_test.go:86: got [], want [Bar Boz]
Again if you think a little abstractly you can see that map
is very similar to struct
, it's just the keys are unknown at compile time.
func walk(x interface{}, fn func(input string)) {
val := getValue(x)
numberOfValues := 0
var getField func(int) reflect.Value
switch val.Kind() {
case reflect.String:
fn(val.String())
case reflect.Struct:
numberOfValues = val.NumField()
getField = val.Field
case reflect.Slice, reflect.Array:
numberOfValues = val.Len()
getField = val.Index
case reflect.Map:
for _, key := range val.MapKeys() {
walk(val.MapIndex(key).Interface(), fn)
}
}
for i:=0; i< numberOfValues; i++ {
walk(getField(i).Interface(), fn)
}
}
However, by design you cannot get values out of a map by index. It's only done by key, so that breaks our abstraction, darn.
How do you feel right now? It felt like maybe a nice abstraction at the time but now the code feels a little wonky.
This is OK! Refactoring is a journey and sometimes we will make mistakes. A major point of TDD is it gives us the freedom to try these things out.
By taking small steps backed by tests this is in no way an irreversible situation. Let's just put it back to how it was before the refactor.
func walk(x interface{}, fn func(input string)) {
val := getValue(x)
walkValue := func(value reflect.Value) {
walk(value.Interface(), fn)
}
switch val.Kind() {
case reflect.String:
fn(val.String())
case reflect.Struct:
for i := 0; i< val.NumField(); i++ {
walkValue(val.Field(i))
}
case reflect.Slice, reflect.Array:
for i:= 0; i<val.Len(); i++ {
walkValue(val.Index(i))
}
case reflect.Map:
for _, key := range val.MapKeys() {
walkValue(val.MapIndex(key))
}
}
}
We've introduced walkValue
which DRYs up the calls to walk
inside our switch
so that they only have to extract out the reflect.Value
s from val
.
Remember that maps in Go do not guarantee order. So your tests will sometimes fail because we assert that the calls to fn
are done in a particular order.
To fix this, we'll need to move our assertion with the maps to a new test where we do not care about the order.
t.Run("with maps", func(t *testing.T) {
aMap := map[string]string{
"Foo": "Bar",
"Baz": "Boz",
}
var got []string
walk(aMap, func(input string) {
got = append(got, input)
})
assertContains(t, got, "Bar")
assertContains(t, got, "Boz")
})
Here is how assertContains
is defined
func assertContains(t *testing.T, haystack []string, needle string) {
contains := false
for _, x := range haystack {
if x == needle {
contains = true
}
}
if !contains {
t.Errorf("expected %+v to contain '%s' but it didnt", haystack, needle)
}
}
- Introduced some of the concepts from the
reflect
package. - Used recursion to traverse arbitrary data structures.
- Did an in retrospect bad refactor but didn't get too upset about it. By working iteratively with tests it's not such a big deal.
- This only covered a small aspect of reflection. The Go blog has an excellent post covering more details.
- Now that you know about reflection, do your best to avoid using it.