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I noticed this during stream, but also while I was editing a video recently. I don't know if it matters, but it was a during a 3DW level that I noticed the issue. There were two pipe transitions in the level, one to go to the subworld and one to come back. The issue was only happening during the pipe transition to come back from the subworld. It would add a death to the counter every time. I'm assuming the transition was longer for some reason and it thought I was starting over. So unless this is fixed, I guess the plan is for me to remove the death counter because it is seriously inflating the actual death counts. I'm guessing this has happened a lot more often and I just haven't noticed.
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