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i think i understand orleans relies on C# and source generators to generate grains code, can we make it work with some other mechanism for F# like myriad or type providers? |
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BTW i think F# has great opportunities for actor frameworks like orleans, so it would be great if they woudl work great together, after all, actors are from Erlang/BEAM so it makes sense to have it work great in F# other than just C# right? maybe a working F# API and documentation should be provided to make it easy to work with Orleans and F#? https://fsharpforfunandprofit.com/posts/concurrency-actor-model/ as for sure Erlang/Gleam / BEAM stack people would prefer samples in F# code rather than C# code Erlang/Gleam and F# share quite some synthax similarities and also the |
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tried this part of code, some of it works, but not sure why i cannot see the actors talking to each others...
gist
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