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Description
My understanding is that performance is better when
- Not using variables in maps.
- Variables exist only one level deep in a structure
Are there any other performance notes anyone can provide for a high speed usage efficiency? Anything would be appreciated!
Thank you.
I did a profile of a go app using goja, Following is a 30 second profile:
flat flat% sum% cum cum%
0.10s 0.3% 69.95% 0.47s 1.43% github.com/dop251/goja.(*Runtime).typeInfo
0.10s 0.3% 70.25% 4.59s 13.98% github.com/dop251/goja.(*baseFuncObject).init
0.10s 0.3% 70.55% 15.20s 46.29% github.com/dop251/goja.(*vm).try
0.09s 0.27% 71.13% 11.69s 35.60% github.com/dop251/goja.getProp.exec
0.08s 0.24% 72.44% 0.20s 0.61% github.com/dop251/goja.cmp
0.07s 0.21% 73.87% 15.40s 46.89% github.com/dop251/goja.(*Runtime).RunProgram
0.07s 0.21% 74.09% 11.48s 34.96% github.com/dop251/goja.(*objectGoReflect)._get
0.07s 0.21% 74.30% 0.49s 1.49% github.com/dop251/goja.stringValueFromRaw
0.07s 0.21% 74.51% 0.25s 0.76% reflect.packEface
0.06s 0.18% 74.70% 2.43s 7.40% github.com/dop251/goja.(*Runtime).wrapReflectFunc.func1
0.06s 0.18% 74.88% 11.59s 35.29% github.com/dop251/goja.(*objectGoReflect).getStr
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