From f6c4ae3c626e7c4ce381f46adad4b3264cc63d01 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Dar=C3=ADo=20Here=C3=B1=C3=BA?= Date: Fri, 22 May 2020 22:24:57 -0300 Subject: [PATCH] Typo fixed on line 17 --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 5be4d047..b64f3720 100755 --- a/README.md +++ b/README.md @@ -14,7 +14,7 @@ Blender minimal version : 2.8 There are a lot of possibilities to create a 3D terrain from geographic data with BlenderGIS, check the [Flowchart](https://raw.githubusercontent.com/wiki/domlysz/blenderGIS/flowchart.jpg) to have an overview. -Exemple : import vector contour lines, create faces by triangulation and put a topographic raster texture. +Example : import vector contour lines, create faces by triangulation and put a topographic raster texture. ![](https://raw.githubusercontent.com/wiki/domlysz/blenderGIS/Blender28x/gif/bgis_demo_delaunay.gif)