Name |
Type |
Description |
Notes |
int_minimum |
int |
minimum int value, can be a single if ignore_int_max and no ignore_int_min |
[optional] |
int_maximum |
int |
maximum int value, if not ignore_int_max and not ignore_int_min, the effect has a range value |
[optional] |
type |
EffectType |
|
[optional] |
ignore_int_min |
bool |
ignore the int min field because the actual value is a string. For readability the templated field is the only important field in this case. |
[optional] |
ignore_int_max |
bool |
ignore the int max field, if ignore_int_min is true, int min is a single value |
[optional] |
formatted |
str |
all fields from above encoded in a single string |
[optional] |
from dofusdude.models.effect import Effect
# TODO update the JSON string below
json = "{}"
# create an instance of Effect from a JSON string
effect_instance = Effect.from_json(json)
# print the JSON string representation of the object
print(Effect.to_json())
# convert the object into a dict
effect_dict = effect_instance.to_dict()
# create an instance of Effect from a dict
effect_from_dict = Effect.from_dict(effect_dict)
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