diff --git a/.openapi-generator/FILES b/.openapi-generator/FILES index 162d6f7..e0ca155 100644 --- a/.openapi-generator/FILES +++ b/.openapi-generator/FILES @@ -28,8 +28,6 @@ docs/ConditionTreeLeaf.md docs/ConditionTreeNode.md docs/ConditionTreeRelation.md docs/ConsumablesAPI.md -docs/Cosmetic.md -docs/CosmeticType.md docs/CosmeticsAPI.md docs/CreateAlmanaxWebhook.md docs/CreateAlmanaxWebhookDailySettings.md @@ -64,6 +62,7 @@ docs/PutTwitterWebhook.md docs/QuestItemsAPI.md docs/RecipeEntry.md docs/Resource.md +docs/ResourceType.md docs/ResourcesAPI.md docs/RssWebhook.md docs/SetEffectsEntry.md @@ -88,8 +87,6 @@ model_condition_entry.go model_condition_tree_leaf.go model_condition_tree_node.go model_condition_tree_relation.go -model_cosmetic.go -model_cosmetic_type.go model_create_almanax_webhook.go model_create_almanax_webhook_daily_settings.go model_create_almanax_webhook_mentions_value_inner.go @@ -118,6 +115,7 @@ model_put_rss_webhook.go model_put_twitter_webhook.go model_recipe_entry.go model_resource.go +model_resource_type.go model_rss_webhook.go model_set_effects_entry.go model_set_effects_entry_type.go diff --git a/README.md b/README.md index 31657d0..879ab2c 100644 --- a/README.md +++ b/README.md @@ -38,7 +38,7 @@ Your favorite language is missing? Please let me know! ## Overview This API client was generated by the [OpenAPI Generator](https://openapi-generator.tech) project. By using the [OpenAPI-spec](https://www.openapis.org/) from a remote server, you can easily generate an API client. -- API version: 0.9.3 +- API version: 0.9.4 - Package version: 1.0.0 - Generator version: 7.10.0-SNAPSHOT - Build package: org.openapitools.codegen.languages.GoClientCodegen @@ -179,8 +179,6 @@ Class | Method | HTTP request | Description - [ConditionTreeLeaf](docs/ConditionTreeLeaf.md) - [ConditionTreeNode](docs/ConditionTreeNode.md) - [ConditionTreeRelation](docs/ConditionTreeRelation.md) - - [Cosmetic](docs/Cosmetic.md) - - [CosmeticType](docs/CosmeticType.md) - [CreateAlmanaxWebhook](docs/CreateAlmanaxWebhook.md) - [CreateAlmanaxWebhookDailySettings](docs/CreateAlmanaxWebhookDailySettings.md) - [CreateAlmanaxWebhookMentionsValueInner](docs/CreateAlmanaxWebhookMentionsValueInner.md) @@ -209,6 +207,7 @@ Class | Method | HTTP request | Description - [PutTwitterWebhook](docs/PutTwitterWebhook.md) - [RecipeEntry](docs/RecipeEntry.md) - [Resource](docs/Resource.md) + - [ResourceType](docs/ResourceType.md) - [RssWebhook](docs/RssWebhook.md) - [SetEffectsEntry](docs/SetEffectsEntry.md) - [SetEffectsEntryType](docs/SetEffectsEntryType.md) diff --git a/api/openapi.yaml b/api/openapi.yaml index dffcc1a..33e9c30 100644 --- a/api/openapi.yaml +++ b/api/openapi.yaml @@ -39,7 +39,7 @@ info: ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). title: dofusdude - version: 0.9.3 + version: 0.9.4 servers: - description: API url: https://api.dofusdu.de @@ -1424,8 +1424,9 @@ paths: type: name: Ceremonial cape id: 18 + is_weapon: false level: 180 - pods: 0 + pods: 1 image_urls: icon: https://api.dofusdu.de/dofus2/img/item/17481.png sd: https://api.dofusdu.de/dofus2/img/item/17481-200.png @@ -1448,11 +1449,12 @@ paths: name: 'Compatible with:' id: 1 is_meta: false + is_active: false ignore_int_min: true ignore_int_max: true formatted: "Compatible with: 0" schema: - $ref: '#/components/schemas/Cosmetic' + $ref: '#/components/schemas/Equipment' description: Cosmetic Found "400": description: | @@ -3707,6 +3709,15 @@ paths: - description - conditions - effects + - is_weapon + - pods + - parent_set + - critical_hit_probability + - critical_hit_bonus + - is_two_handed + - max_cast_per_turn + - ap_cost + - range type: string type: array uniqueItems: true @@ -3718,8 +3729,6 @@ paths: name: "filter[type_enum]" required: false schema: - example: - - ceremonial-hat items: type: string type: array @@ -5734,103 +5743,6 @@ components: x-examples: {} x-stoplight: id: r5b3ia3ectz8q - Cosmetic: - example: - effects: - - ignore_int_min: true - ignore_int_max: true - formatted: formatted - int_maximum: 1 - type: - is_meta: true - is_active: true - name: name - id: 5 - int_minimum: 6 - - ignore_int_min: true - ignore_int_max: true - formatted: formatted - int_maximum: 1 - type: - is_meta: true - is_active: true - name: name - id: 5 - int_minimum: 6 - condition_tree: - children: - - null - - null - is_operand: false - relation: and - level: 1 - name: name - recipe: - - quantity: 5 - item_subtype: item_subtype - item_ankama_id: 1 - - quantity: 5 - item_subtype: item_subtype - item_ankama_id: 1 - description: description - image_urls: - sd: sd - icon: icon - hq: hq - hd: hd - pods: 5 - type: - name: name - id: 0 - conditions: - - operator: operator - int_value: 5 - element: - name: name - id: 6 - - operator: operator - int_value: 5 - element: - name: name - id: 6 - ankama_id: 0 - properties: - ankama_id: - type: integer - name: - type: string - description: - type: string - type: - $ref: '#/components/schemas/Cosmetic_type' - level: - type: integer - pods: - type: integer - image_urls: - $ref: '#/components/schemas/Image-Urls' - effects: - items: - $ref: '#/components/schemas/Effects-Entry' - nullable: true - type: array - conditions: - deprecated: true - items: - $ref: '#/components/schemas/Condition-Entry' - nullable: true - type: array - condition_tree: - $ref: '#/components/schemas/Condition-Tree-Node' - recipe: - items: - $ref: '#/components/schemas/Recipe-Entry' - nullable: true - type: array - type: object - x-examples: {} - x-stoplight: - id: rfawtzjwbqvco Recipe-Entry: example: quantity: 5 @@ -6002,7 +5914,7 @@ components: - null is_operand: false relation: and - level: 6 + level: 1 name: name recipe: - quantity: 5 @@ -6017,7 +5929,7 @@ components: icon: icon hq: hq hd: hd - pods: 1 + pods: 5 type: name: name id: 0 @@ -6041,7 +5953,7 @@ components: description: type: string type: - $ref: '#/components/schemas/Cosmetic_type' + $ref: '#/components/schemas/Resource_type' level: type: integer pods: @@ -6914,6 +6826,69 @@ components: id: 1ubaw97npzw7b x-examples: {} Equipment: + example: + parent_set: + name: name + id: 7 + level: 6 + is_weapon: true + recipe: + - quantity: 5 + item_subtype: item_subtype + item_ankama_id: 1 + - quantity: 5 + item_subtype: item_subtype + item_ankama_id: 1 + description: description + image_urls: + sd: sd + icon: icon + hq: hq + hd: hd + type: + name: name + id: 6 + effects: + - ignore_int_min: true + ignore_int_max: true + formatted: formatted + int_maximum: 1 + type: + is_meta: true + is_active: true + name: name + id: 5 + int_minimum: 6 + - ignore_int_min: true + ignore_int_max: true + formatted: formatted + int_maximum: 1 + type: + is_meta: true + is_active: true + name: name + id: 5 + int_minimum: 6 + condition_tree: + children: + - null + - null + is_operand: false + relation: and + name: name + pods: 1 + conditions: + - operator: operator + int_value: 5 + element: + name: name + id: 6 + - operator: operator + int_value: 5 + element: + name: name + id: 6 + ankama_id: 0 properties: ankama_id: type: integer @@ -7939,17 +7914,6 @@ components: id: type: integer type: object - Cosmetic_type: - example: - name: name - id: 0 - properties: - name: - type: string - id: - minimum: 0 - type: integer - type: object Set_Effects_Entry_type: example: is_meta: true @@ -7971,6 +7935,17 @@ components: description: Affects target or source actively. type: boolean type: object + Resource_type: + example: + name: name + id: 0 + properties: + name: + type: string + id: + minimum: 0 + type: integer + type: object Item_List_Entry_parent_set: example: name: name diff --git a/api_almanax.go b/api_almanax.go index bb67953..e90ee5a 100644 --- a/api_almanax.go +++ b/api_almanax.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/api_consumables.go b/api_consumables.go index 8c82876..e9cc5c0 100644 --- a/api_consumables.go +++ b/api_consumables.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/api_cosmetics.go b/api_cosmetics.go index 574220b..5d47d2e 100644 --- a/api_cosmetics.go +++ b/api_cosmetics.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ @@ -585,7 +585,7 @@ type ApiGetCosmeticsSingleRequest struct { game string } -func (r ApiGetCosmeticsSingleRequest) Execute() (*Cosmetic, *http.Response, error) { +func (r ApiGetCosmeticsSingleRequest) Execute() (*Equipment, *http.Response, error) { return r.ApiService.GetCosmeticsSingleExecute(r) } @@ -611,13 +611,13 @@ func (a *CosmeticsAPIService) GetCosmeticsSingle(ctx context.Context, language s } // Execute executes the request -// @return Cosmetic -func (a *CosmeticsAPIService) GetCosmeticsSingleExecute(r ApiGetCosmeticsSingleRequest) (*Cosmetic, *http.Response, error) { +// @return Equipment +func (a *CosmeticsAPIService) GetCosmeticsSingleExecute(r ApiGetCosmeticsSingleRequest) (*Equipment, *http.Response, error) { var ( localVarHTTPMethod = http.MethodGet localVarPostBody interface{} formFiles []formFile - localVarReturnValue *Cosmetic + localVarReturnValue *Equipment ) localBasePath, err := a.client.cfg.ServerURLWithContext(r.ctx, "CosmeticsAPIService.GetCosmeticsSingle") diff --git a/api_equipment.go b/api_equipment.go index b45cba7..5e6970b 100644 --- a/api_equipment.go +++ b/api_equipment.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/api_game.go b/api_game.go index e720eff..2f17f01 100644 --- a/api_game.go +++ b/api_game.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/api_meta.go b/api_meta.go index 163b4fc..57bee6f 100644 --- a/api_meta.go +++ b/api_meta.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/api_mounts.go b/api_mounts.go index c375880..995e4bb 100644 --- a/api_mounts.go +++ b/api_mounts.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/api_quest_items.go b/api_quest_items.go index 5ebf629..7a69d39 100644 --- a/api_quest_items.go +++ b/api_quest_items.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/api_resources.go b/api_resources.go index e4a89cc..e589822 100644 --- a/api_resources.go +++ b/api_resources.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/api_sets.go b/api_sets.go index b6c2efa..def5e9a 100644 --- a/api_sets.go +++ b/api_sets.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/api_webhooks.go b/api_webhooks.go index b585152..a1b0b48 100644 --- a/api_webhooks.go +++ b/api_webhooks.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/client.go b/client.go index 41d8c29..d6d5cba 100644 --- a/client.go +++ b/client.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ @@ -42,7 +42,7 @@ var ( queryDescape = strings.NewReplacer( "%5B", "[", "%5D", "]" ) ) -// APIClient manages communication with the dofusdude API v0.9.3 +// APIClient manages communication with the dofusdude API v0.9.4 // In most cases there should be only one, shared, APIClient. type APIClient struct { cfg *Configuration diff --git a/configuration.go b/configuration.go index 3eef8f1..d7143a8 100644 --- a/configuration.go +++ b/configuration.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/docs/Cosmetic.md b/docs/Cosmetic.md deleted file mode 100644 index b2efef0..0000000 --- a/docs/Cosmetic.md +++ /dev/null @@ -1,346 +0,0 @@ -# Cosmetic - -## Properties - -Name | Type | Description | Notes ------------- | ------------- | ------------- | ------------- -**AnkamaId** | Pointer to **int32** | | [optional] -**Name** | Pointer to **string** | | [optional] -**Description** | Pointer to **string** | | [optional] -**Type** | Pointer to [**CosmeticType**](CosmeticType.md) | | [optional] -**Level** | Pointer to **int32** | | [optional] -**Pods** | Pointer to **int32** | | [optional] -**ImageUrls** | Pointer to [**ImageUrls**](ImageUrls.md) | | [optional] -**Effects** | Pointer to [**[]EffectsEntry**](EffectsEntry.md) | | [optional] -**Conditions** | Pointer to [**[]ConditionEntry**](ConditionEntry.md) | | [optional] -**ConditionTree** | Pointer to [**ConditionTreeNode**](ConditionTreeNode.md) | | [optional] -**Recipe** | Pointer to [**[]RecipeEntry**](RecipeEntry.md) | | [optional] - -## Methods - -### NewCosmetic - -`func NewCosmetic() *Cosmetic` - -NewCosmetic instantiates a new Cosmetic object -This constructor will assign default values to properties that have it defined, -and makes sure properties required by API are set, but the set of arguments -will change when the set of required properties is changed - -### NewCosmeticWithDefaults - -`func NewCosmeticWithDefaults() *Cosmetic` - -NewCosmeticWithDefaults instantiates a new Cosmetic object -This constructor will only assign default values to properties that have it defined, -but it doesn't guarantee that properties required by API are set - -### GetAnkamaId - -`func (o *Cosmetic) GetAnkamaId() int32` - -GetAnkamaId returns the AnkamaId field if non-nil, zero value otherwise. - -### GetAnkamaIdOk - -`func (o *Cosmetic) GetAnkamaIdOk() (*int32, bool)` - -GetAnkamaIdOk returns a tuple with the AnkamaId field if it's non-nil, zero value otherwise -and a boolean to check if the value has been set. - -### SetAnkamaId - -`func (o *Cosmetic) SetAnkamaId(v int32)` - -SetAnkamaId sets AnkamaId field to given value. - -### HasAnkamaId - -`func (o *Cosmetic) HasAnkamaId() bool` - -HasAnkamaId returns a boolean if a field has been set. - -### GetName - -`func (o *Cosmetic) GetName() string` - -GetName returns the Name field if non-nil, zero value otherwise. - -### GetNameOk - -`func (o *Cosmetic) GetNameOk() (*string, bool)` - -GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise -and a boolean to check if the value has been set. - -### SetName - -`func (o *Cosmetic) SetName(v string)` - -SetName sets Name field to given value. - -### HasName - -`func (o *Cosmetic) HasName() bool` - -HasName returns a boolean if a field has been set. - -### GetDescription - -`func (o *Cosmetic) GetDescription() string` - -GetDescription returns the Description field if non-nil, zero value otherwise. - -### GetDescriptionOk - -`func (o *Cosmetic) GetDescriptionOk() (*string, bool)` - -GetDescriptionOk returns a tuple with the Description field if it's non-nil, zero value otherwise -and a boolean to check if the value has been set. - -### SetDescription - -`func (o *Cosmetic) SetDescription(v string)` - -SetDescription sets Description field to given value. - -### HasDescription - -`func (o *Cosmetic) HasDescription() bool` - -HasDescription returns a boolean if a field has been set. - -### GetType - -`func (o *Cosmetic) GetType() CosmeticType` - -GetType returns the Type field if non-nil, zero value otherwise. - -### GetTypeOk - -`func (o *Cosmetic) GetTypeOk() (*CosmeticType, bool)` - -GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise -and a boolean to check if the value has been set. - -### SetType - -`func (o *Cosmetic) SetType(v CosmeticType)` - -SetType sets Type field to given value. - -### HasType - -`func (o *Cosmetic) HasType() bool` - -HasType returns a boolean if a field has been set. - -### GetLevel - -`func (o *Cosmetic) GetLevel() int32` - -GetLevel returns the Level field if non-nil, zero value otherwise. - -### GetLevelOk - -`func (o *Cosmetic) GetLevelOk() (*int32, bool)` - -GetLevelOk returns a tuple with the Level field if it's non-nil, zero value otherwise -and a boolean to check if the value has been set. - -### SetLevel - -`func (o *Cosmetic) SetLevel(v int32)` - -SetLevel sets Level field to given value. - -### HasLevel - -`func (o *Cosmetic) HasLevel() bool` - -HasLevel returns a boolean if a field has been set. - -### GetPods - -`func (o *Cosmetic) GetPods() int32` - -GetPods returns the Pods field if non-nil, zero value otherwise. - -### GetPodsOk - -`func (o *Cosmetic) GetPodsOk() (*int32, bool)` - -GetPodsOk returns a tuple with the Pods field if it's non-nil, zero value otherwise -and a boolean to check if the value has been set. - -### SetPods - -`func (o *Cosmetic) SetPods(v int32)` - -SetPods sets Pods field to given value. - -### HasPods - -`func (o *Cosmetic) HasPods() bool` - -HasPods returns a boolean if a field has been set. - -### GetImageUrls - -`func (o *Cosmetic) GetImageUrls() ImageUrls` - -GetImageUrls returns the ImageUrls field if non-nil, zero value otherwise. - -### GetImageUrlsOk - -`func (o *Cosmetic) GetImageUrlsOk() (*ImageUrls, bool)` - -GetImageUrlsOk returns a tuple with the ImageUrls field if it's non-nil, zero value otherwise -and a boolean to check if the value has been set. - -### SetImageUrls - -`func (o *Cosmetic) SetImageUrls(v ImageUrls)` - -SetImageUrls sets ImageUrls field to given value. - -### HasImageUrls - -`func (o *Cosmetic) HasImageUrls() bool` - -HasImageUrls returns a boolean if a field has been set. - -### GetEffects - -`func (o *Cosmetic) GetEffects() []EffectsEntry` - -GetEffects returns the Effects field if non-nil, zero value otherwise. - -### GetEffectsOk - -`func (o *Cosmetic) GetEffectsOk() (*[]EffectsEntry, bool)` - -GetEffectsOk returns a tuple with the Effects field if it's non-nil, zero value otherwise -and a boolean to check if the value has been set. - -### SetEffects - -`func (o *Cosmetic) SetEffects(v []EffectsEntry)` - -SetEffects sets Effects field to given value. - -### HasEffects - -`func (o *Cosmetic) HasEffects() bool` - -HasEffects returns a boolean if a field has been set. - -### SetEffectsNil - -`func (o *Cosmetic) SetEffectsNil(b bool)` - - SetEffectsNil sets the value for Effects to be an explicit nil - -### UnsetEffects -`func (o *Cosmetic) UnsetEffects()` - -UnsetEffects ensures that no value is present for Effects, not even an explicit nil -### GetConditions - -`func (o *Cosmetic) GetConditions() []ConditionEntry` - -GetConditions returns the Conditions field if non-nil, zero value otherwise. - -### GetConditionsOk - -`func (o *Cosmetic) GetConditionsOk() (*[]ConditionEntry, bool)` - -GetConditionsOk returns a tuple with the Conditions field if it's non-nil, zero value otherwise -and a boolean to check if the value has been set. - -### SetConditions - -`func (o *Cosmetic) SetConditions(v []ConditionEntry)` - -SetConditions sets Conditions field to given value. - -### HasConditions - -`func (o *Cosmetic) HasConditions() bool` - -HasConditions returns a boolean if a field has been set. - -### SetConditionsNil - -`func (o *Cosmetic) SetConditionsNil(b bool)` - - SetConditionsNil sets the value for Conditions to be an explicit nil - -### UnsetConditions -`func (o *Cosmetic) UnsetConditions()` - -UnsetConditions ensures that no value is present for Conditions, not even an explicit nil -### GetConditionTree - -`func (o *Cosmetic) GetConditionTree() ConditionTreeNode` - -GetConditionTree returns the ConditionTree field if non-nil, zero value otherwise. - -### GetConditionTreeOk - -`func (o *Cosmetic) GetConditionTreeOk() (*ConditionTreeNode, bool)` - -GetConditionTreeOk returns a tuple with the ConditionTree field if it's non-nil, zero value otherwise -and a boolean to check if the value has been set. - -### SetConditionTree - -`func (o *Cosmetic) SetConditionTree(v ConditionTreeNode)` - -SetConditionTree sets ConditionTree field to given value. - -### HasConditionTree - -`func (o *Cosmetic) HasConditionTree() bool` - -HasConditionTree returns a boolean if a field has been set. - -### GetRecipe - -`func (o *Cosmetic) GetRecipe() []RecipeEntry` - -GetRecipe returns the Recipe field if non-nil, zero value otherwise. - -### GetRecipeOk - -`func (o *Cosmetic) GetRecipeOk() (*[]RecipeEntry, bool)` - -GetRecipeOk returns a tuple with the Recipe field if it's non-nil, zero value otherwise -and a boolean to check if the value has been set. - -### SetRecipe - -`func (o *Cosmetic) SetRecipe(v []RecipeEntry)` - -SetRecipe sets Recipe field to given value. - -### HasRecipe - -`func (o *Cosmetic) HasRecipe() bool` - -HasRecipe returns a boolean if a field has been set. - -### SetRecipeNil - -`func (o *Cosmetic) SetRecipeNil(b bool)` - - SetRecipeNil sets the value for Recipe to be an explicit nil - -### UnsetRecipe -`func (o *Cosmetic) UnsetRecipe()` - -UnsetRecipe ensures that no value is present for Recipe, not even an explicit nil - -[[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md) - - diff --git a/docs/CosmeticsAPI.md b/docs/CosmeticsAPI.md index 6407e7d..e76343f 100644 --- a/docs/CosmeticsAPI.md +++ b/docs/CosmeticsAPI.md @@ -272,7 +272,7 @@ No authorization required ## GetCosmeticsSingle -> Cosmetic GetCosmeticsSingle(ctx, language, ankamaId, game).Execute() +> Equipment GetCosmeticsSingle(ctx, language, ankamaId, game).Execute() Single Cosmetics @@ -302,7 +302,7 @@ func main() { fmt.Fprintf(os.Stderr, "Error when calling `CosmeticsAPI.GetCosmeticsSingle``: %v\n", err) fmt.Fprintf(os.Stderr, "Full HTTP response: %v\n", r) } - // response from `GetCosmeticsSingle`: Cosmetic + // response from `GetCosmeticsSingle`: Equipment fmt.Fprintf(os.Stdout, "Response from `CosmeticsAPI.GetCosmeticsSingle`: %v\n", resp) } ``` @@ -330,7 +330,7 @@ Name | Type | Description | Notes ### Return type -[**Cosmetic**](Cosmetic.md) +[**Equipment**](Equipment.md) ### Authorization diff --git a/docs/Resource.md b/docs/Resource.md index 5002e25..3a69df1 100644 --- a/docs/Resource.md +++ b/docs/Resource.md @@ -7,7 +7,7 @@ Name | Type | Description | Notes **AnkamaId** | Pointer to **int32** | | [optional] **Name** | Pointer to **string** | | [optional] **Description** | Pointer to **string** | | [optional] -**Type** | Pointer to [**CosmeticType**](CosmeticType.md) | | [optional] +**Type** | Pointer to [**ResourceType**](ResourceType.md) | | [optional] **Level** | Pointer to **int32** | | [optional] **Pods** | Pointer to **int32** | | [optional] **ImageUrls** | Pointer to [**ImageUrls**](ImageUrls.md) | | [optional] @@ -112,20 +112,20 @@ HasDescription returns a boolean if a field has been set. ### GetType -`func (o *Resource) GetType() CosmeticType` +`func (o *Resource) GetType() ResourceType` GetType returns the Type field if non-nil, zero value otherwise. ### GetTypeOk -`func (o *Resource) GetTypeOk() (*CosmeticType, bool)` +`func (o *Resource) GetTypeOk() (*ResourceType, bool)` GetTypeOk returns a tuple with the Type field if it's non-nil, zero value otherwise and a boolean to check if the value has been set. ### SetType -`func (o *Resource) SetType(v CosmeticType)` +`func (o *Resource) SetType(v ResourceType)` SetType sets Type field to given value. diff --git a/docs/CosmeticType.md b/docs/ResourceType.md similarity index 69% rename from docs/CosmeticType.md rename to docs/ResourceType.md index f1499b2..f880481 100644 --- a/docs/CosmeticType.md +++ b/docs/ResourceType.md @@ -1,4 +1,4 @@ -# CosmeticType +# ResourceType ## Properties @@ -9,70 +9,70 @@ Name | Type | Description | Notes ## Methods -### NewCosmeticType +### NewResourceType -`func NewCosmeticType() *CosmeticType` +`func NewResourceType() *ResourceType` -NewCosmeticType instantiates a new CosmeticType object +NewResourceType instantiates a new ResourceType object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed -### NewCosmeticTypeWithDefaults +### NewResourceTypeWithDefaults -`func NewCosmeticTypeWithDefaults() *CosmeticType` +`func NewResourceTypeWithDefaults() *ResourceType` -NewCosmeticTypeWithDefaults instantiates a new CosmeticType object +NewResourceTypeWithDefaults instantiates a new ResourceType object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set ### GetName -`func (o *CosmeticType) GetName() string` +`func (o *ResourceType) GetName() string` GetName returns the Name field if non-nil, zero value otherwise. ### GetNameOk -`func (o *CosmeticType) GetNameOk() (*string, bool)` +`func (o *ResourceType) GetNameOk() (*string, bool)` GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set. ### SetName -`func (o *CosmeticType) SetName(v string)` +`func (o *ResourceType) SetName(v string)` SetName sets Name field to given value. ### HasName -`func (o *CosmeticType) HasName() bool` +`func (o *ResourceType) HasName() bool` HasName returns a boolean if a field has been set. ### GetId -`func (o *CosmeticType) GetId() int32` +`func (o *ResourceType) GetId() int32` GetId returns the Id field if non-nil, zero value otherwise. ### GetIdOk -`func (o *CosmeticType) GetIdOk() (*int32, bool)` +`func (o *ResourceType) GetIdOk() (*int32, bool)` GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set. ### SetId -`func (o *CosmeticType) SetId(v int32)` +`func (o *ResourceType) SetId(v int32)` SetId sets Id field to given value. ### HasId -`func (o *CosmeticType) HasId() bool` +`func (o *ResourceType) HasId() bool` HasId returns a boolean if a field has been set. diff --git a/model_almanax_entry.go b/model_almanax_entry.go index 2dd713b..ab96290 100644 --- a/model_almanax_entry.go +++ b/model_almanax_entry.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_almanax_entry_bonus.go b/model_almanax_entry_bonus.go index c7ba0d7..149c243 100644 --- a/model_almanax_entry_bonus.go +++ b/model_almanax_entry_bonus.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_almanax_entry_tribute.go b/model_almanax_entry_tribute.go index d1ec529..05ad912 100644 --- a/model_almanax_entry_tribute.go +++ b/model_almanax_entry_tribute.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_almanax_entry_tribute_item.go b/model_almanax_entry_tribute_item.go index ac8003b..2e767ce 100644 --- a/model_almanax_entry_tribute_item.go +++ b/model_almanax_entry_tribute_item.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_almanax_webhook.go b/model_almanax_webhook.go index b595fa1..ff8ea02 100644 --- a/model_almanax_webhook.go +++ b/model_almanax_webhook.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_almanax_webhook_daily_settings.go b/model_almanax_webhook_daily_settings.go index 71490b6..d90c871 100644 --- a/model_almanax_webhook_daily_settings.go +++ b/model_almanax_webhook_daily_settings.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_condition_entry.go b/model_condition_entry.go index 1015bd7..7560d4f 100644 --- a/model_condition_entry.go +++ b/model_condition_entry.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_condition_tree_leaf.go b/model_condition_tree_leaf.go index 9d31f95..74a6825 100644 --- a/model_condition_tree_leaf.go +++ b/model_condition_tree_leaf.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_condition_tree_node.go b/model_condition_tree_node.go index 2fd7f9f..b6693f1 100644 --- a/model_condition_tree_node.go +++ b/model_condition_tree_node.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_condition_tree_relation.go b/model_condition_tree_relation.go index c6bde5d..b5841b6 100644 --- a/model_condition_tree_relation.go +++ b/model_condition_tree_relation.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_cosmetic.go b/model_cosmetic.go deleted file mode 100644 index 206b75d..0000000 --- a/model_cosmetic.go +++ /dev/null @@ -1,494 +0,0 @@ -/* -dofusdude - -# A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). - -API version: 0.9.3 -Contact: stelzo@steado.de -*/ - -// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. - -package dodugo - -import ( - "encoding/json" -) - -// checks if the Cosmetic type satisfies the MappedNullable interface at compile time -var _ MappedNullable = &Cosmetic{} - -// Cosmetic struct for Cosmetic -type Cosmetic struct { - AnkamaId *int32 `json:"ankama_id,omitempty"` - Name *string `json:"name,omitempty"` - Description *string `json:"description,omitempty"` - Type *CosmeticType `json:"type,omitempty"` - Level *int32 `json:"level,omitempty"` - Pods *int32 `json:"pods,omitempty"` - ImageUrls *ImageUrls `json:"image_urls,omitempty"` - Effects []EffectsEntry `json:"effects,omitempty"` - // Deprecated - Conditions []ConditionEntry `json:"conditions,omitempty"` - ConditionTree *ConditionTreeNode `json:"condition_tree,omitempty"` - Recipe []RecipeEntry `json:"recipe,omitempty"` -} - -// NewCosmetic instantiates a new Cosmetic object -// This constructor will assign default values to properties that have it defined, -// and makes sure properties required by API are set, but the set of arguments -// will change when the set of required properties is changed -func NewCosmetic() *Cosmetic { - this := Cosmetic{} - return &this -} - -// NewCosmeticWithDefaults instantiates a new Cosmetic object -// This constructor will only assign default values to properties that have it defined, -// but it doesn't guarantee that properties required by API are set -func NewCosmeticWithDefaults() *Cosmetic { - this := Cosmetic{} - return &this -} - -// GetAnkamaId returns the AnkamaId field value if set, zero value otherwise. -func (o *Cosmetic) GetAnkamaId() int32 { - if o == nil || IsNil(o.AnkamaId) { - var ret int32 - return ret - } - return *o.AnkamaId -} - -// GetAnkamaIdOk returns a tuple with the AnkamaId field value if set, nil otherwise -// and a boolean to check if the value has been set. -func (o *Cosmetic) GetAnkamaIdOk() (*int32, bool) { - if o == nil || IsNil(o.AnkamaId) { - return nil, false - } - return o.AnkamaId, true -} - -// HasAnkamaId returns a boolean if a field has been set. -func (o *Cosmetic) HasAnkamaId() bool { - if o != nil && !IsNil(o.AnkamaId) { - return true - } - - return false -} - -// SetAnkamaId gets a reference to the given int32 and assigns it to the AnkamaId field. -func (o *Cosmetic) SetAnkamaId(v int32) { - o.AnkamaId = &v -} - -// GetName returns the Name field value if set, zero value otherwise. -func (o *Cosmetic) GetName() string { - if o == nil || IsNil(o.Name) { - var ret string - return ret - } - return *o.Name -} - -// GetNameOk returns a tuple with the Name field value if set, nil otherwise -// and a boolean to check if the value has been set. -func (o *Cosmetic) GetNameOk() (*string, bool) { - if o == nil || IsNil(o.Name) { - return nil, false - } - return o.Name, true -} - -// HasName returns a boolean if a field has been set. -func (o *Cosmetic) HasName() bool { - if o != nil && !IsNil(o.Name) { - return true - } - - return false -} - -// SetName gets a reference to the given string and assigns it to the Name field. -func (o *Cosmetic) SetName(v string) { - o.Name = &v -} - -// GetDescription returns the Description field value if set, zero value otherwise. -func (o *Cosmetic) GetDescription() string { - if o == nil || IsNil(o.Description) { - var ret string - return ret - } - return *o.Description -} - -// GetDescriptionOk returns a tuple with the Description field value if set, nil otherwise -// and a boolean to check if the value has been set. -func (o *Cosmetic) GetDescriptionOk() (*string, bool) { - if o == nil || IsNil(o.Description) { - return nil, false - } - return o.Description, true -} - -// HasDescription returns a boolean if a field has been set. -func (o *Cosmetic) HasDescription() bool { - if o != nil && !IsNil(o.Description) { - return true - } - - return false -} - -// SetDescription gets a reference to the given string and assigns it to the Description field. -func (o *Cosmetic) SetDescription(v string) { - o.Description = &v -} - -// GetType returns the Type field value if set, zero value otherwise. -func (o *Cosmetic) GetType() CosmeticType { - if o == nil || IsNil(o.Type) { - var ret CosmeticType - return ret - } - return *o.Type -} - -// GetTypeOk returns a tuple with the Type field value if set, nil otherwise -// and a boolean to check if the value has been set. -func (o *Cosmetic) GetTypeOk() (*CosmeticType, bool) { - if o == nil || IsNil(o.Type) { - return nil, false - } - return o.Type, true -} - -// HasType returns a boolean if a field has been set. -func (o *Cosmetic) HasType() bool { - if o != nil && !IsNil(o.Type) { - return true - } - - return false -} - -// SetType gets a reference to the given CosmeticType and assigns it to the Type field. -func (o *Cosmetic) SetType(v CosmeticType) { - o.Type = &v -} - -// GetLevel returns the Level field value if set, zero value otherwise. -func (o *Cosmetic) GetLevel() int32 { - if o == nil || IsNil(o.Level) { - var ret int32 - return ret - } - return *o.Level -} - -// GetLevelOk returns a tuple with the Level field value if set, nil otherwise -// and a boolean to check if the value has been set. -func (o *Cosmetic) GetLevelOk() (*int32, bool) { - if o == nil || IsNil(o.Level) { - return nil, false - } - return o.Level, true -} - -// HasLevel returns a boolean if a field has been set. -func (o *Cosmetic) HasLevel() bool { - if o != nil && !IsNil(o.Level) { - return true - } - - return false -} - -// SetLevel gets a reference to the given int32 and assigns it to the Level field. -func (o *Cosmetic) SetLevel(v int32) { - o.Level = &v -} - -// GetPods returns the Pods field value if set, zero value otherwise. -func (o *Cosmetic) GetPods() int32 { - if o == nil || IsNil(o.Pods) { - var ret int32 - return ret - } - return *o.Pods -} - -// GetPodsOk returns a tuple with the Pods field value if set, nil otherwise -// and a boolean to check if the value has been set. -func (o *Cosmetic) GetPodsOk() (*int32, bool) { - if o == nil || IsNil(o.Pods) { - return nil, false - } - return o.Pods, true -} - -// HasPods returns a boolean if a field has been set. -func (o *Cosmetic) HasPods() bool { - if o != nil && !IsNil(o.Pods) { - return true - } - - return false -} - -// SetPods gets a reference to the given int32 and assigns it to the Pods field. -func (o *Cosmetic) SetPods(v int32) { - o.Pods = &v -} - -// GetImageUrls returns the ImageUrls field value if set, zero value otherwise. -func (o *Cosmetic) GetImageUrls() ImageUrls { - if o == nil || IsNil(o.ImageUrls) { - var ret ImageUrls - return ret - } - return *o.ImageUrls -} - -// GetImageUrlsOk returns a tuple with the ImageUrls field value if set, nil otherwise -// and a boolean to check if the value has been set. -func (o *Cosmetic) GetImageUrlsOk() (*ImageUrls, bool) { - if o == nil || IsNil(o.ImageUrls) { - return nil, false - } - return o.ImageUrls, true -} - -// HasImageUrls returns a boolean if a field has been set. -func (o *Cosmetic) HasImageUrls() bool { - if o != nil && !IsNil(o.ImageUrls) { - return true - } - - return false -} - -// SetImageUrls gets a reference to the given ImageUrls and assigns it to the ImageUrls field. -func (o *Cosmetic) SetImageUrls(v ImageUrls) { - o.ImageUrls = &v -} - -// GetEffects returns the Effects field value if set, zero value otherwise (both if not set or set to explicit null). -func (o *Cosmetic) GetEffects() []EffectsEntry { - if o == nil { - var ret []EffectsEntry - return ret - } - return o.Effects -} - -// GetEffectsOk returns a tuple with the Effects field value if set, nil otherwise -// and a boolean to check if the value has been set. -// NOTE: If the value is an explicit nil, `nil, true` will be returned -func (o *Cosmetic) GetEffectsOk() ([]EffectsEntry, bool) { - if o == nil || IsNil(o.Effects) { - return nil, false - } - return o.Effects, true -} - -// HasEffects returns a boolean if a field has been set. -func (o *Cosmetic) HasEffects() bool { - if o != nil && !IsNil(o.Effects) { - return true - } - - return false -} - -// SetEffects gets a reference to the given []EffectsEntry and assigns it to the Effects field. -func (o *Cosmetic) SetEffects(v []EffectsEntry) { - o.Effects = v -} - -// GetConditions returns the Conditions field value if set, zero value otherwise (both if not set or set to explicit null). -// Deprecated -func (o *Cosmetic) GetConditions() []ConditionEntry { - if o == nil { - var ret []ConditionEntry - return ret - } - return o.Conditions -} - -// GetConditionsOk returns a tuple with the Conditions field value if set, nil otherwise -// and a boolean to check if the value has been set. -// NOTE: If the value is an explicit nil, `nil, true` will be returned -// Deprecated -func (o *Cosmetic) GetConditionsOk() ([]ConditionEntry, bool) { - if o == nil || IsNil(o.Conditions) { - return nil, false - } - return o.Conditions, true -} - -// HasConditions returns a boolean if a field has been set. -func (o *Cosmetic) HasConditions() bool { - if o != nil && !IsNil(o.Conditions) { - return true - } - - return false -} - -// SetConditions gets a reference to the given []ConditionEntry and assigns it to the Conditions field. -// Deprecated -func (o *Cosmetic) SetConditions(v []ConditionEntry) { - o.Conditions = v -} - -// GetConditionTree returns the ConditionTree field value if set, zero value otherwise. -func (o *Cosmetic) GetConditionTree() ConditionTreeNode { - if o == nil || IsNil(o.ConditionTree) { - var ret ConditionTreeNode - return ret - } - return *o.ConditionTree -} - -// GetConditionTreeOk returns a tuple with the ConditionTree field value if set, nil otherwise -// and a boolean to check if the value has been set. -func (o *Cosmetic) GetConditionTreeOk() (*ConditionTreeNode, bool) { - if o == nil || IsNil(o.ConditionTree) { - return nil, false - } - return o.ConditionTree, true -} - -// HasConditionTree returns a boolean if a field has been set. -func (o *Cosmetic) HasConditionTree() bool { - if o != nil && !IsNil(o.ConditionTree) { - return true - } - - return false -} - -// SetConditionTree gets a reference to the given ConditionTreeNode and assigns it to the ConditionTree field. -func (o *Cosmetic) SetConditionTree(v ConditionTreeNode) { - o.ConditionTree = &v -} - -// GetRecipe returns the Recipe field value if set, zero value otherwise (both if not set or set to explicit null). -func (o *Cosmetic) GetRecipe() []RecipeEntry { - if o == nil { - var ret []RecipeEntry - return ret - } - return o.Recipe -} - -// GetRecipeOk returns a tuple with the Recipe field value if set, nil otherwise -// and a boolean to check if the value has been set. -// NOTE: If the value is an explicit nil, `nil, true` will be returned -func (o *Cosmetic) GetRecipeOk() ([]RecipeEntry, bool) { - if o == nil || IsNil(o.Recipe) { - return nil, false - } - return o.Recipe, true -} - -// HasRecipe returns a boolean if a field has been set. -func (o *Cosmetic) HasRecipe() bool { - if o != nil && !IsNil(o.Recipe) { - return true - } - - return false -} - -// SetRecipe gets a reference to the given []RecipeEntry and assigns it to the Recipe field. -func (o *Cosmetic) SetRecipe(v []RecipeEntry) { - o.Recipe = v -} - -func (o Cosmetic) MarshalJSON() ([]byte, error) { - toSerialize,err := o.ToMap() - if err != nil { - return []byte{}, err - } - return json.Marshal(toSerialize) -} - -func (o Cosmetic) ToMap() (map[string]interface{}, error) { - toSerialize := map[string]interface{}{} - if !IsNil(o.AnkamaId) { - toSerialize["ankama_id"] = o.AnkamaId - } - if !IsNil(o.Name) { - toSerialize["name"] = o.Name - } - if !IsNil(o.Description) { - toSerialize["description"] = o.Description - } - if !IsNil(o.Type) { - toSerialize["type"] = o.Type - } - if !IsNil(o.Level) { - toSerialize["level"] = o.Level - } - if !IsNil(o.Pods) { - toSerialize["pods"] = o.Pods - } - if !IsNil(o.ImageUrls) { - toSerialize["image_urls"] = o.ImageUrls - } - if o.Effects != nil { - toSerialize["effects"] = o.Effects - } - if o.Conditions != nil { - toSerialize["conditions"] = o.Conditions - } - if !IsNil(o.ConditionTree) { - toSerialize["condition_tree"] = o.ConditionTree - } - if o.Recipe != nil { - toSerialize["recipe"] = o.Recipe - } - return toSerialize, nil -} - -type NullableCosmetic struct { - value *Cosmetic - isSet bool -} - -func (v NullableCosmetic) Get() *Cosmetic { - return v.value -} - -func (v *NullableCosmetic) Set(val *Cosmetic) { - v.value = val - v.isSet = true -} - -func (v NullableCosmetic) IsSet() bool { - return v.isSet -} - -func (v *NullableCosmetic) Unset() { - v.value = nil - v.isSet = false -} - -func NewNullableCosmetic(val *Cosmetic) *NullableCosmetic { - return &NullableCosmetic{value: val, isSet: true} -} - -func (v NullableCosmetic) MarshalJSON() ([]byte, error) { - return json.Marshal(v.value) -} - -func (v *NullableCosmetic) UnmarshalJSON(src []byte) error { - v.isSet = true - return json.Unmarshal(src, &v.value) -} - - diff --git a/model_create_almanax_webhook.go b/model_create_almanax_webhook.go index c3184bd..169293e 100644 --- a/model_create_almanax_webhook.go +++ b/model_create_almanax_webhook.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_create_almanax_webhook_daily_settings.go b/model_create_almanax_webhook_daily_settings.go index 3aa00d4..2dc04d5 100644 --- a/model_create_almanax_webhook_daily_settings.go +++ b/model_create_almanax_webhook_daily_settings.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_create_almanax_webhook_mentions_value_inner.go b/model_create_almanax_webhook_mentions_value_inner.go index 07948ee..79d0e2f 100644 --- a/model_create_almanax_webhook_mentions_value_inner.go +++ b/model_create_almanax_webhook_mentions_value_inner.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_create_rss_webhook.go b/model_create_rss_webhook.go index 3af1b50..d02a8c1 100644 --- a/model_create_rss_webhook.go +++ b/model_create_rss_webhook.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_create_twitter_webhook.go b/model_create_twitter_webhook.go index 0b3896e..3a2163e 100644 --- a/model_create_twitter_webhook.go +++ b/model_create_twitter_webhook.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_effects_entry.go b/model_effects_entry.go index fbfbec6..47c346a 100644 --- a/model_effects_entry.go +++ b/model_effects_entry.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_equipment.go b/model_equipment.go index 9880c68..8a7f519 100644 --- a/model_equipment.go +++ b/model_equipment.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_equipment_set.go b/model_equipment_set.go index 2230a8e..4609bb8 100644 --- a/model_equipment_set.go +++ b/model_equipment_set.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_get_game_search_200_response_inner.go b/model_get_game_search_200_response_inner.go index 9a67b1d..33ff883 100644 --- a/model_get_game_search_200_response_inner.go +++ b/model_get_game_search_200_response_inner.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_get_meta_almanax_bonuses_200_response_inner.go b/model_get_meta_almanax_bonuses_200_response_inner.go index ec1ebe4..e16d20f 100644 --- a/model_get_meta_almanax_bonuses_200_response_inner.go +++ b/model_get_meta_almanax_bonuses_200_response_inner.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_get_meta_version_200_response.go b/model_get_meta_version_200_response.go index 473e3bf..a080ae1 100644 --- a/model_get_meta_version_200_response.go +++ b/model_get_meta_version_200_response.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_get_meta_webhooks_twitter_200_response.go b/model_get_meta_webhooks_twitter_200_response.go index c252c62..7f28195 100644 --- a/model_get_meta_webhooks_twitter_200_response.go +++ b/model_get_meta_webhooks_twitter_200_response.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_image_urls.go b/model_image_urls.go index 773d21d..0412b70 100644 --- a/model_image_urls.go +++ b/model_image_urls.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_item_list_entry.go b/model_item_list_entry.go index 6a0dee4..2019fbf 100644 --- a/model_item_list_entry.go +++ b/model_item_list_entry.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_item_list_entry_parent_set.go b/model_item_list_entry_parent_set.go index d39aa55..a4d6af4 100644 --- a/model_item_list_entry_parent_set.go +++ b/model_item_list_entry_parent_set.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_item_list_entry_range.go b/model_item_list_entry_range.go index 1aeb751..5da75bc 100644 --- a/model_item_list_entry_range.go +++ b/model_item_list_entry_range.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_items_list_entry_typed.go b/model_items_list_entry_typed.go index 0ed4abe..1ba1676 100644 --- a/model_items_list_entry_typed.go +++ b/model_items_list_entry_typed.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_items_list_entry_typed_type.go b/model_items_list_entry_typed_type.go index 0a5638e..d72f8ed 100644 --- a/model_items_list_entry_typed_type.go +++ b/model_items_list_entry_typed_type.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_items_list_paged.go b/model_items_list_paged.go index 29b153f..6dd001e 100644 --- a/model_items_list_paged.go +++ b/model_items_list_paged.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_links_paged.go b/model_links_paged.go index 852c2b7..788bb1d 100644 --- a/model_links_paged.go +++ b/model_links_paged.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_mount.go b/model_mount.go index ce260f1..416ae84 100644 --- a/model_mount.go +++ b/model_mount.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_mount_list_entry.go b/model_mount_list_entry.go index f68f29e..4e2c75a 100644 --- a/model_mount_list_entry.go +++ b/model_mount_list_entry.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_mounts_list_paged.go b/model_mounts_list_paged.go index ce97b1c..7ec3330 100644 --- a/model_mounts_list_paged.go +++ b/model_mounts_list_paged.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_put_almanax_webhook.go b/model_put_almanax_webhook.go index ed10f57..39e87e5 100644 --- a/model_put_almanax_webhook.go +++ b/model_put_almanax_webhook.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_put_rss_webhook.go b/model_put_rss_webhook.go index 185467d..5ad8c38 100644 --- a/model_put_rss_webhook.go +++ b/model_put_rss_webhook.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_put_twitter_webhook.go b/model_put_twitter_webhook.go index 6bbee82..95f2e94 100644 --- a/model_put_twitter_webhook.go +++ b/model_put_twitter_webhook.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_recipe_entry.go b/model_recipe_entry.go index ff5126a..d8e4092 100644 --- a/model_recipe_entry.go +++ b/model_recipe_entry.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_resource.go b/model_resource.go index 4cbb478..2bd507f 100644 --- a/model_resource.go +++ b/model_resource.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ @@ -23,7 +23,7 @@ type Resource struct { AnkamaId *int32 `json:"ankama_id,omitempty"` Name *string `json:"name,omitempty"` Description *string `json:"description,omitempty"` - Type *CosmeticType `json:"type,omitempty"` + Type *ResourceType `json:"type,omitempty"` Level *int32 `json:"level,omitempty"` Pods *int32 `json:"pods,omitempty"` ImageUrls *ImageUrls `json:"image_urls,omitempty"` @@ -148,9 +148,9 @@ func (o *Resource) SetDescription(v string) { } // GetType returns the Type field value if set, zero value otherwise. -func (o *Resource) GetType() CosmeticType { +func (o *Resource) GetType() ResourceType { if o == nil || IsNil(o.Type) { - var ret CosmeticType + var ret ResourceType return ret } return *o.Type @@ -158,7 +158,7 @@ func (o *Resource) GetType() CosmeticType { // GetTypeOk returns a tuple with the Type field value if set, nil otherwise // and a boolean to check if the value has been set. -func (o *Resource) GetTypeOk() (*CosmeticType, bool) { +func (o *Resource) GetTypeOk() (*ResourceType, bool) { if o == nil || IsNil(o.Type) { return nil, false } @@ -174,8 +174,8 @@ func (o *Resource) HasType() bool { return false } -// SetType gets a reference to the given CosmeticType and assigns it to the Type field. -func (o *Resource) SetType(v CosmeticType) { +// SetType gets a reference to the given ResourceType and assigns it to the Type field. +func (o *Resource) SetType(v ResourceType) { o.Type = &v } diff --git a/model_cosmetic_type.go b/model_resource_type.go similarity index 76% rename from model_cosmetic_type.go rename to model_resource_type.go index a0fc2c2..dd6d4b8 100644 --- a/model_cosmetic_type.go +++ b/model_resource_type.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ @@ -15,34 +15,34 @@ import ( "encoding/json" ) -// checks if the CosmeticType type satisfies the MappedNullable interface at compile time -var _ MappedNullable = &CosmeticType{} +// checks if the ResourceType type satisfies the MappedNullable interface at compile time +var _ MappedNullable = &ResourceType{} -// CosmeticType struct for CosmeticType -type CosmeticType struct { +// ResourceType struct for ResourceType +type ResourceType struct { Name *string `json:"name,omitempty"` Id *int32 `json:"id,omitempty"` } -// NewCosmeticType instantiates a new CosmeticType object +// NewResourceType instantiates a new ResourceType object // This constructor will assign default values to properties that have it defined, // and makes sure properties required by API are set, but the set of arguments // will change when the set of required properties is changed -func NewCosmeticType() *CosmeticType { - this := CosmeticType{} +func NewResourceType() *ResourceType { + this := ResourceType{} return &this } -// NewCosmeticTypeWithDefaults instantiates a new CosmeticType object +// NewResourceTypeWithDefaults instantiates a new ResourceType object // This constructor will only assign default values to properties that have it defined, // but it doesn't guarantee that properties required by API are set -func NewCosmeticTypeWithDefaults() *CosmeticType { - this := CosmeticType{} +func NewResourceTypeWithDefaults() *ResourceType { + this := ResourceType{} return &this } // GetName returns the Name field value if set, zero value otherwise. -func (o *CosmeticType) GetName() string { +func (o *ResourceType) GetName() string { if o == nil || IsNil(o.Name) { var ret string return ret @@ -52,7 +52,7 @@ func (o *CosmeticType) GetName() string { // GetNameOk returns a tuple with the Name field value if set, nil otherwise // and a boolean to check if the value has been set. -func (o *CosmeticType) GetNameOk() (*string, bool) { +func (o *ResourceType) GetNameOk() (*string, bool) { if o == nil || IsNil(o.Name) { return nil, false } @@ -60,7 +60,7 @@ func (o *CosmeticType) GetNameOk() (*string, bool) { } // HasName returns a boolean if a field has been set. -func (o *CosmeticType) HasName() bool { +func (o *ResourceType) HasName() bool { if o != nil && !IsNil(o.Name) { return true } @@ -69,12 +69,12 @@ func (o *CosmeticType) HasName() bool { } // SetName gets a reference to the given string and assigns it to the Name field. -func (o *CosmeticType) SetName(v string) { +func (o *ResourceType) SetName(v string) { o.Name = &v } // GetId returns the Id field value if set, zero value otherwise. -func (o *CosmeticType) GetId() int32 { +func (o *ResourceType) GetId() int32 { if o == nil || IsNil(o.Id) { var ret int32 return ret @@ -84,7 +84,7 @@ func (o *CosmeticType) GetId() int32 { // GetIdOk returns a tuple with the Id field value if set, nil otherwise // and a boolean to check if the value has been set. -func (o *CosmeticType) GetIdOk() (*int32, bool) { +func (o *ResourceType) GetIdOk() (*int32, bool) { if o == nil || IsNil(o.Id) { return nil, false } @@ -92,7 +92,7 @@ func (o *CosmeticType) GetIdOk() (*int32, bool) { } // HasId returns a boolean if a field has been set. -func (o *CosmeticType) HasId() bool { +func (o *ResourceType) HasId() bool { if o != nil && !IsNil(o.Id) { return true } @@ -101,11 +101,11 @@ func (o *CosmeticType) HasId() bool { } // SetId gets a reference to the given int32 and assigns it to the Id field. -func (o *CosmeticType) SetId(v int32) { +func (o *ResourceType) SetId(v int32) { o.Id = &v } -func (o CosmeticType) MarshalJSON() ([]byte, error) { +func (o ResourceType) MarshalJSON() ([]byte, error) { toSerialize,err := o.ToMap() if err != nil { return []byte{}, err @@ -113,7 +113,7 @@ func (o CosmeticType) MarshalJSON() ([]byte, error) { return json.Marshal(toSerialize) } -func (o CosmeticType) ToMap() (map[string]interface{}, error) { +func (o ResourceType) ToMap() (map[string]interface{}, error) { toSerialize := map[string]interface{}{} if !IsNil(o.Name) { toSerialize["name"] = o.Name @@ -124,38 +124,38 @@ func (o CosmeticType) ToMap() (map[string]interface{}, error) { return toSerialize, nil } -type NullableCosmeticType struct { - value *CosmeticType +type NullableResourceType struct { + value *ResourceType isSet bool } -func (v NullableCosmeticType) Get() *CosmeticType { +func (v NullableResourceType) Get() *ResourceType { return v.value } -func (v *NullableCosmeticType) Set(val *CosmeticType) { +func (v *NullableResourceType) Set(val *ResourceType) { v.value = val v.isSet = true } -func (v NullableCosmeticType) IsSet() bool { +func (v NullableResourceType) IsSet() bool { return v.isSet } -func (v *NullableCosmeticType) Unset() { +func (v *NullableResourceType) Unset() { v.value = nil v.isSet = false } -func NewNullableCosmeticType(val *CosmeticType) *NullableCosmeticType { - return &NullableCosmeticType{value: val, isSet: true} +func NewNullableResourceType(val *ResourceType) *NullableResourceType { + return &NullableResourceType{value: val, isSet: true} } -func (v NullableCosmeticType) MarshalJSON() ([]byte, error) { +func (v NullableResourceType) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } -func (v *NullableCosmeticType) UnmarshalJSON(src []byte) error { +func (v *NullableResourceType) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) } diff --git a/model_rss_webhook.go b/model_rss_webhook.go index 8a914d9..6400464 100644 --- a/model_rss_webhook.go +++ b/model_rss_webhook.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_set_effects_entry.go b/model_set_effects_entry.go index 1cab8e9..c8a77b0 100644 --- a/model_set_effects_entry.go +++ b/model_set_effects_entry.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_set_effects_entry_type.go b/model_set_effects_entry_type.go index e45158a..9759ff2 100644 --- a/model_set_effects_entry_type.go +++ b/model_set_effects_entry_type.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_set_list_entry.go b/model_set_list_entry.go index ebbee4c..4e1d94a 100644 --- a/model_set_list_entry.go +++ b/model_set_list_entry.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_sets_list_paged.go b/model_sets_list_paged.go index 8c19026..9ba7d3d 100644 --- a/model_sets_list_paged.go +++ b/model_sets_list_paged.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_twitter_webhook.go b/model_twitter_webhook.go index 1ebf5c3..cade07b 100644 --- a/model_twitter_webhook.go +++ b/model_twitter_webhook.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_weapon.go b/model_weapon.go index 828935f..9d10794 100644 --- a/model_weapon.go +++ b/model_weapon.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/model_weapon_range.go b/model_weapon_range.go index 93a8dc9..5930c61 100644 --- a/model_weapon_range.go +++ b/model_weapon_range.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/response.go b/response.go index 49ea604..72f4c3e 100644 --- a/response.go +++ b/response.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */ diff --git a/utils.go b/utils.go index 44b0043..7102e46 100644 --- a/utils.go +++ b/utils.go @@ -3,7 +3,7 @@ dofusdude # A project for you - the developer. The all-in-one toolbelt for your next Ankama related project. ## Client SDKs - [Javascript](https://github.com/dofusdude/dofusdude-js) `npm i dofusdude-js --save` - [Typescript](https://github.com/dofusdude/dofusdude-ts) `npm i dofusdude-ts --save` - [Go](https://github.com/dofusdude/dodugo) `go get -u github.com/dofusdude/dodugo` - [Python](https://github.com/dofusdude/dofusdude-py) `pip install dofusdude` - [PHP](https://github.com/dofusdude/dofusdude-php) - [Java](https://github.com/dofusdude/dofusdude-java) Maven with GitHub packages setup Everything, including this site, is generated out of the [Docs Repo](https://github.com/dofusdude/api-docs). Consider it the Single Source of Truth. If there is a problem with the SDKs, create an issue there. Your favorite language is missing? Please let me know! # Main Features - 🥷 **Seamless Auto-Update** load data in the background when a new Dofus version is released and serving it within 10 minutes with atomic data source switching. No downtime and no effects for the user, just always up-to-date. - ⚡ **Blazingly Fast** all data in-memory, aggressive caching over short time spans, HTTP/2 multiplexing, written in Go, optimized for low latency, hosted on bare metal in 🇩🇪. - 📨 **Discord Integration** Ankama related RSS and Almanax feeds to post to Discord servers with advanced features like filters or mentions. Use the endpoints as a dev or the official [Web Client](https://discord.dofusdude.com) as a user. - 🩸 **Dofus 2 Beta** from stable to bleeding edge by replacing /dofus2 with /dofus2beta. - 🗣️ **Multilingual** supporting _en_, _fr_, _es_, _pt_ including the dropped languages from the Dofus website _de_ and _it_. - 🧠 **Search by Relevance** allowing typos in name and description, handled by language specific text analysis and indexing. - 🕵️ **Complete** actual data from the game including items invisible to the encyclopedia like quest items. - 🖼️ **HD Images** rendering game assets to high-res images with up to 800x800 px. ... and much more on the Roadmap on my [Discord](https://discord.gg/3EtHskZD8h). -API version: 0.9.3 +API version: 0.9.4 Contact: stelzo@steado.de */