Name | Type | Description | Notes |
---|---|---|---|
IsOperand | Pointer to bool | always "true" for the leaf of a tree | [optional] [default to true] |
Condition | Pointer to Condition | [optional] |
func NewConditionLeaf() *ConditionLeaf
NewConditionLeaf instantiates a new ConditionLeaf object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewConditionLeafWithDefaults() *ConditionLeaf
NewConditionLeafWithDefaults instantiates a new ConditionLeaf object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *ConditionLeaf) GetIsOperand() bool
GetIsOperand returns the IsOperand field if non-nil, zero value otherwise.
func (o *ConditionLeaf) GetIsOperandOk() (*bool, bool)
GetIsOperandOk returns a tuple with the IsOperand field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ConditionLeaf) SetIsOperand(v bool)
SetIsOperand sets IsOperand field to given value.
func (o *ConditionLeaf) HasIsOperand() bool
HasIsOperand returns a boolean if a field has been set.
func (o *ConditionLeaf) GetCondition() Condition
GetCondition returns the Condition field if non-nil, zero value otherwise.
func (o *ConditionLeaf) GetConditionOk() (*Condition, bool)
GetConditionOk returns a tuple with the Condition field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *ConditionLeaf) SetCondition(v Condition)
SetCondition sets Condition field to given value.
func (o *ConditionLeaf) HasCondition() bool
HasCondition returns a boolean if a field has been set.