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_Statusscreen.h
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/**
* Marlin 3D Printer Firmware
* Copyright (C) 2016 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (C) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/**
* Custom Status Screen bitmap
*
* Place this file in the root with your configuration files
* and enable CUSTOM_STATUS_SCREEN_IMAGE in Configuration.h.
*
* Use the Marlin Bitmap Converter to make your own:
* http://marlinfw.org/tools/u8glib/converter.html
*/
#define STATUS_SCREENWIDTH 128
#define STATUS_SCREEN_HOTEND_TEXT_X(E) (38 + (E) * 20)
#define STATUS_SCREEN_BED_TEXT_X (HOTENDS > 1 ? 81 : 73)
// Can also be overridden in Configuration.h
#ifndef FAN_ANIM_FRAMES
#define FAN_ANIM_FRAMES 2 //Remarks: only screen0 and screen1 defined in stock firmware
#endif
#define STATUS_SCREEN_FAN_TEXT_X (FAN_ANIM_FRAMES == 3 ? 103 : 105)
#define STATUS_SCREEN_FAN_TEXT_Y (FAN_ANIM_FRAMES > 2 ? 28 : 27)
//============================================
#if HOTENDS < 2
#if FAN_ANIM_FRAMES <= 2
const unsigned char status_screen0_bmp[] PROGMEM = {
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0xFF,0xF0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x38,0x00,0x70,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x33,0x87,0x30,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x27,0x87,0x90,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2F,0x87,0xD0,
0x07,0xBB,0x9C,0x10,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2F,0x87,0xD0,
0x08,0x91,0x22,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2F,0x03,0xD0,
0x08,0x11,0x22,0x10,0x00,0x1F,0xE0,0x00,0x00,0x08,0x20,0x80,0x00,0x20,0x30,0x10,
0x04,0x0A,0x22,0x10,0x00,0x3F,0xF0,0x00,0x00,0x04,0x10,0x40,0x00,0x20,0x78,0x10,
0x03,0x0A,0x22,0x10,0x00,0x3F,0xF0,0x00,0x00,0x04,0x10,0x40,0x00,0x20,0x78,0x10,
0x00,0x8A,0x22,0x10,0x00,0x3F,0xF0,0x00,0x00,0x08,0x20,0x80,0x00,0x20,0x30,0x10,
0x00,0x8A,0x22,0x10,0x00,0x1F,0xE0,0x00,0x00,0x10,0x41,0x00,0x00,0x2F,0x03,0xD0,
0x08,0x84,0x22,0x10,0x00,0x1F,0xE0,0x00,0x00,0x20,0x82,0x00,0x00,0x2F,0x87,0xD0,
0x0F,0x04,0x1C,0x38,0x00,0x3F,0xF0,0x00,0x00,0x20,0x82,0x00,0x00,0x2F,0x87,0xD0,
0x00,0x00,0x00,0x00,0x00,0x3F,0xF0,0x00,0x00,0x10,0x41,0x00,0x00,0x27,0x87,0x90,
0x00,0x00,0x00,0x00,0x00,0x3F,0xF0,0x00,0x00,0x08,0x20,0x80,0x00,0x33,0x87,0x30,
0x00,0x00,0x00,0x00,0x00,0x0F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x38,0x00,0x70,
0x00,0x00,0x00,0x00,0x00,0x07,0x80,0x00,0x00,0xFF,0xFF,0xC0,0x00,0x3F,0xFF,0xF0,
0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0xFF,0xFF,0xC0,0x00,0x00,0x00,0x00
};
const unsigned char status_screen1_bmp[] PROGMEM = {
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0xFF,0xF0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x38,0x00,0x70,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0xFC,0x30,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0xFC,0x10,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x78,0x10,
0x07,0xBB,0x9C,0x10,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x30,0x10,
0x08,0x91,0x22,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x2C,0x00,0xD0,
0x08,0x11,0x22,0x10,0x00,0x1F,0xE0,0x00,0x00,0x10,0x41,0x00,0x00,0x2E,0x31,0xD0,
0x04,0x0A,0x22,0x10,0x00,0x3F,0xF0,0x00,0x00,0x08,0x20,0x80,0x00,0x2F,0x7B,0xD0,
0x03,0x0A,0x22,0x10,0x00,0x3F,0xF0,0x00,0x00,0x08,0x20,0x80,0x00,0x2F,0x7B,0xD0,
0x00,0x8A,0x22,0x10,0x00,0x3F,0xF0,0x00,0x00,0x10,0x41,0x00,0x00,0x2E,0x31,0xD0,
0x00,0x8A,0x22,0x10,0x00,0x1F,0xE0,0x00,0x00,0x20,0x82,0x00,0x00,0x2C,0x00,0xD0,
0x08,0x84,0x22,0x10,0x00,0x1F,0xE0,0x00,0x00,0x41,0x04,0x00,0x00,0x20,0x30,0x10,
0x0F,0x04,0x1C,0x38,0x00,0x3F,0xF0,0x00,0x00,0x41,0x04,0x00,0x00,0x20,0x78,0x10,
0x00,0x00,0x00,0x00,0x00,0x3F,0xF0,0x00,0x00,0x20,0x82,0x00,0x00,0x20,0xFC,0x10,
0x00,0x00,0x00,0x00,0x00,0x3F,0xF0,0x00,0x00,0x10,0x41,0x00,0x00,0x30,0xFC,0x30,
0x00,0x00,0x00,0x00,0x00,0x0F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x38,0x00,0x70,
0x00,0x00,0x00,0x00,0x00,0x07,0x80,0x00,0x00,0xFF,0xFF,0xC0,0x00,0x3F,0xFF,0xF0,
0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x00,0x00,0xFF,0xFF,0xC0,0x00,0x00,0x00,0x00
};
#endif
#endif