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This looks like a resolution bug. Deno supports built-in Node, I need to debug more, but the way it's "require"d is a bit funky: ...
Object.defineProperty(exports, "__esModule", ({ value: true }));
exports.deflateDatasetFlow = exports.toUtf8Flow = exports.toIndeterminateLengthSequences = exports.fmiGroupLengthFlow = exports.validateContextFlow = exports.ValidationContext = exports.headerFilter = exports.fmiDiscardFilter = exports.groupLengthDiscardFilter = exports.denyFilter = exports.allowFilter = exports.tagFilter = exports.stopTagFlow = exports.toBytesFlow = void 0;
const stream_1 = __webpack_require__(/*! stream */ "stream");
const zlib_1 = __importDefault(__webpack_require__(/*! zlib */ "zlib"));
const base_1 = __webpack_require__(/*! ./base */ "./src/base.ts");
const character_sets_1 = __webpack_require__(/*! ./character-sets */ "./src/character-sets.ts");
... It might have to do with |
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I made this site to track Deno compatibility every day: https://github.com/ffMathy/is-deno-compatible-yet |
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I am curious about deno and I am trying to convert a simple script, but I am hitting a snag at the very first line.
Which gives:
on
Perousing the code I had the feeling deno should provide the necessary polyfill for zlib? Am I missing something? Aren't node modules loaded with
npm:
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