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Refactor so that cards are always renderred really large, then scaled down to the proportions requested by the player #176

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db0 opened this issue Aug 2, 2022 · 0 comments
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enhancement New feature or request

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db0 commented Aug 2, 2022

This would be a way to workaround the text blurriness when the card is scaled up using the scale property, such as when focusing on hand.

One options if to default to a large size, regardless of what the player puts as card size, and the calculate the "scale" needed to apply to cards in hand or deck, based on their difference, and do it transparently

@db0 db0 added the enhancement New feature or request label Aug 2, 2022
db0 added a commit that referenced this issue Aug 2, 2022
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