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This would be a way to workaround the text blurriness when the card is scaled up using the scale property, such as when focusing on hand.
One options if to default to a large size, regardless of what the player puts as card size, and the calculate the "scale" needed to apply to cards in hand or deck, based on their difference, and do it transparently
The text was updated successfully, but these errors were encountered:
This would be a way to workaround the text blurriness when the card is scaled up using the scale property, such as when focusing on hand.
One options if to default to a large size, regardless of what the player puts as card size, and the calculate the "scale" needed to apply to cards in hand or deck, based on their difference, and do it transparently
The text was updated successfully, but these errors were encountered: