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MKTHNUM.cs
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using System;
using System.IO;
using System.Linq;
// https://www.spoj.com/problems/MKTHNUM/ #binary-search #divide-and-conquer #merge #segment-tree #sorting
// Answers k-th smallest element in a range queries.
public sealed class MKTHNUM
{
private readonly int _sourceArrayEndIndex;
private readonly MergeSortSegmentTree _segmentTree;
public MKTHNUM(int[] sourceArray)
{
_sourceArrayEndIndex = sourceArray.Length - 1;
_segmentTree = new MergeSortSegmentTree(sourceArray);
}
public int Query(int queryStartIndex, int queryEndIndex, int k)
=> _segmentTree.Query(0, 0, _sourceArrayEndIndex, queryStartIndex, queryEndIndex, k);
}
// https://kartikkukreja.wordpress.com/2014/11/09/a-simple-approach-to-segment-trees/ (basics)
// https://www.geeksforgeeks.org/merge-sort-tree-for-range-order-statistics/ (merge sort tree)
public sealed class MergeSortSegmentTree
{
private readonly int[] _sourceArray;
private readonly IndexedValue[] _orderedSourceValues;
private readonly int[][] _treeArray;
public MergeSortSegmentTree(int[] sourceArray)
{
_sourceArray = sourceArray;
_orderedSourceValues = sourceArray
.Select((v, i) => new IndexedValue(v, i))
.ToArray();
Array.Sort(_orderedSourceValues, (v1, v2) => v1.Value.CompareTo(v2.Value));
_treeArray = new int[2 * Helpers.FirstPowerOfTwoEqualOrGreater(sourceArray.Length) - 1][];
Build(0, 0, sourceArray.Length - 1);
}
private void Build(int treeArrayIndex, int segmentStartIndex, int segmentEndIndex)
{
if (segmentStartIndex == segmentEndIndex)
{
_treeArray[treeArrayIndex] = new[] { _orderedSourceValues[segmentStartIndex].SourceIndex };
return;
}
int leftChildTreeArrayIndex = (treeArrayIndex << 1) | 1;
int rightChildTreeArrayIndex = leftChildTreeArrayIndex + 1;
int leftChildSegmentEndIndex = (segmentStartIndex + segmentEndIndex) >> 1;
Build(leftChildTreeArrayIndex, segmentStartIndex, leftChildSegmentEndIndex);
Build(rightChildTreeArrayIndex, leftChildSegmentEndIndex + 1, segmentEndIndex);
_treeArray[treeArrayIndex] = Helpers.MergeSortedArrays(
firstArray: _treeArray[leftChildTreeArrayIndex],
secondArray: _treeArray[rightChildTreeArrayIndex]);
}
public int Query(
int treeArrayIndex, int segmentStartIndex, int segmentEndIndex,
int queryStartIndex, int queryEndIndex, int k)
{
if (segmentStartIndex == segmentEndIndex)
return _sourceArray[_treeArray[treeArrayIndex][0]];
int leftChildTreeArrayIndex = (treeArrayIndex << 1) | 1;
int rightChildTreeArrayIndex = leftChildTreeArrayIndex + 1;
int leftChildSegmentEndIndex = (segmentStartIndex + segmentEndIndex) >> 1;
// How many indices in the left child array fall within the range being queried?
// For example, the left child array might look like [0 2 4 6], and the range
// being queried might be 1 to 5. Then answer would then be 2--indices 2 and 4.
int leftChildQueryIndexCount = _treeArray[leftChildTreeArrayIndex]
.CountElementsBetween(queryStartIndex, queryEndIndex);
// We need the first k indices in the query range. Does the left child have all we need?
if (leftChildQueryIndexCount >= k)
return Query(
leftChildTreeArrayIndex, segmentStartIndex, leftChildSegmentEndIndex,
queryStartIndex, queryEndIndex, k);
// The left child didn't have enough of the indices. Recurse to the right child, but
// remove from k the first however many indices that the left child did have.
return Query(
rightChildTreeArrayIndex, leftChildSegmentEndIndex + 1, segmentEndIndex,
queryStartIndex, queryEndIndex, k - leftChildQueryIndexCount);
}
}
public static class Helpers
{
public static int FirstPowerOfTwoEqualOrGreater(int value)
{
int result = 1;
while (result < value)
{
result <<= 1;
}
return result;
}
public static int[] MergeSortedArrays(int[] firstArray, int[] secondArray)
{
int[] mergedArray = new int[firstArray.Length + secondArray.Length];
int mergedArrayIndex = 0;
int firstArrayIndex = 0;
int secondArrayIndex = 0;
while (firstArrayIndex < firstArray.Length)
{
if (secondArrayIndex == secondArray.Length)
{
Array.Copy(
sourceArray: firstArray,
sourceIndex: firstArrayIndex,
destinationArray: mergedArray,
destinationIndex: mergedArrayIndex,
length: firstArray.Length - firstArrayIndex);
return mergedArray;
}
if (firstArray[firstArrayIndex] < secondArray[secondArrayIndex])
{
mergedArray[mergedArrayIndex++] = firstArray[firstArrayIndex++];
}
else
{
mergedArray[mergedArrayIndex++] = secondArray[secondArrayIndex++];
}
}
Array.Copy(
sourceArray: secondArray,
sourceIndex: secondArrayIndex,
destinationArray: mergedArray,
destinationIndex: mergedArrayIndex,
length: secondArray.Length - secondArrayIndex);
return mergedArray;
}
// NOTE: doesn't support arrays with duplicate values, because .NET's BinarySearch
// doesn't guarantee anything about the index of the duplicate found. Not an issue
// for us, because we're using it on arrays of indices (which are of course distinct).
public static int CountElementsBetween(this int[] sortedArray, int lowerBound, int upperBound)
{
// The index of the first value >= lowerBound, or array length if all smaller.
int rangeStartIndex = Array.BinarySearch(sortedArray, lowerBound);
rangeStartIndex = rangeStartIndex < 0 ? ~rangeStartIndex : rangeStartIndex;
if (rangeStartIndex == sortedArray.Length)
return 0;
// The index of the last value <= upperBound, or -1 if all larger. This index
// can be at most 1 less than rangeStartIndex, when the value @ rangeStartIndex
// is greater than both lowerBound and upperBound. 0 is returned as desired then.
int rangeEndIndex = Array.BinarySearch(
// Save some work by starting the search at rangeStartIndex.
sortedArray, rangeStartIndex, sortedArray.Length - rangeStartIndex, upperBound);
rangeEndIndex = rangeEndIndex < 0 ? ~rangeEndIndex - 1 : rangeEndIndex;
return rangeEndIndex - rangeStartIndex + 1;
}
}
public struct IndexedValue
{
public IndexedValue(int value, int sourceIndex)
{
Value = value;
SourceIndex = sourceIndex;
}
public int Value { get; }
public int SourceIndex { get; }
}
public static class Program
{
private static void Main()
{
int sourceArrayLength = FastIO.ReadNonNegativeInt();
int queryCount = FastIO.ReadNonNegativeInt();
int[] sourceArray = new int[sourceArrayLength];
for (int i = 0; i < sourceArrayLength; ++i)
{
sourceArray[i] = FastIO.ReadInt();
}
var solver = new MKTHNUM(sourceArray);
for (int q = 0; q < queryCount; ++q)
{
FastIO.WriteInt(solver.Query(
queryStartIndex: FastIO.ReadNonNegativeInt() - 1,
queryEndIndex: FastIO.ReadNonNegativeInt() - 1,
k: FastIO.ReadNonNegativeInt()));
FastIO.WriteLine();
}
FastIO.Flush();
}
}
// This is based in part on submissions from https://www.codechef.com/status/INTEST.
// It's assumed the input is well-formed, so if you try to read an integer when no
// integers remain in the input, there's undefined behavior (infinite loop).
public static class FastIO
{
private const byte _null = (byte)'\0';
private const byte _newLine = (byte)'\n';
private const byte _minusSign = (byte)'-';
private const byte _zero = (byte)'0';
private const int _inputBufferLimit = 8192;
private const int _outputBufferLimit = 8192;
private static readonly Stream _inputStream = Console.OpenStandardInput();
private static readonly byte[] _inputBuffer = new byte[_inputBufferLimit];
private static int _inputBufferSize = 0;
private static int _inputBufferIndex = 0;
private static readonly Stream _outputStream = Console.OpenStandardOutput();
private static readonly byte[] _outputBuffer = new byte[_outputBufferLimit];
private static readonly byte[] _digitsBuffer = new byte[11];
private static int _outputBufferSize = 0;
private static byte ReadByte()
{
if (_inputBufferIndex == _inputBufferSize)
{
_inputBufferIndex = 0;
_inputBufferSize = _inputStream.Read(_inputBuffer, 0, _inputBufferLimit);
if (_inputBufferSize == 0)
return _null; // All input has been read.
}
return _inputBuffer[_inputBufferIndex++];
}
public static int ReadNonNegativeInt()
{
byte digit;
// Consume and discard whitespace characters (their ASCII codes are all < _minusSign).
do
{
digit = ReadByte();
}
while (digit < _minusSign);
// Build up the integer from its digits, until we run into whitespace or the null byte.
int result = digit - _zero;
while (true)
{
digit = ReadByte();
if (digit < _zero) break;
result = result * 10 + (digit - _zero);
}
return result;
}
public static int ReadInt()
{
// Consume and discard whitespace characters (their ASCII codes are all < _minusSign).
byte digit;
do
{
digit = ReadByte();
}
while (digit < _minusSign);
bool isNegative = digit == _minusSign;
if (isNegative)
{
digit = ReadByte();
}
// Build up the integer from its digits, until we run into whitespace or the null byte.
int result = isNegative ? -(digit - _zero) : (digit - _zero);
while (true)
{
digit = ReadByte();
if (digit < _zero) break;
result = result * 10 + (isNegative ? -(digit - _zero) : (digit - _zero));
}
return result;
}
public static void WriteInt(int value)
{
bool isNegative = value < 0;
int digitCount = 0;
do
{
int digit = isNegative ? -(value % 10) : (value % 10);
_digitsBuffer[digitCount++] = (byte)(digit + _zero);
value /= 10;
} while (value != 0);
if (isNegative)
{
_digitsBuffer[digitCount++] = _minusSign;
}
if (_outputBufferSize + digitCount > _outputBufferLimit)
{
_outputStream.Write(_outputBuffer, 0, _outputBufferSize);
_outputBufferSize = 0;
}
while (digitCount > 0)
{
_outputBuffer[_outputBufferSize++] = _digitsBuffer[--digitCount];
}
}
public static void WriteLine()
{
if (_outputBufferSize == _outputBufferLimit) // else _outputBufferSize < _outputBufferLimit.
{
_outputStream.Write(_outputBuffer, 0, _outputBufferSize);
_outputBufferSize = 0;
}
_outputBuffer[_outputBufferSize++] = _newLine;
}
public static void Flush()
{
_outputStream.Write(_outputBuffer, 0, _outputBufferSize);
_outputBufferSize = 0;
_outputStream.Flush();
}
}