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INOUTEST.cs
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using System;
using System.IO;
// https://www.spoj.com/problems/INOUTEST/ #io
// Reads input and writes input quickly (and computes something simple about it).
public static class INOUTEST
{
private static void Main()
{
int n = FastIO.ReadNonNegativeInt();
for (int i = 0; i < n; ++i)
{
FastIO.WriteInt(FastIO.ReadInt() * FastIO.ReadInt());
FastIO.WriteLine();
}
FastIO.Flush();
}
}
// This is based in part on submissions from https://www.codechef.com/status/INTEST.
// It's assumed the input is well-formed, so if you try to read an integer when no
// integers remain in the input, there's undefined behavior (infinite loop).
public static class FastIO
{
private const byte _null = (byte)'\0';
private const byte _newLine = (byte)'\n';
private const byte _minusSign = (byte)'-';
private const byte _zero = (byte)'0';
private const int _inputBufferLimit = 8192;
private const int _outputBufferLimit = 8192;
private static readonly Stream _inputStream = Console.OpenStandardInput();
private static readonly byte[] _inputBuffer = new byte[_inputBufferLimit];
private static int _inputBufferSize = 0;
private static int _inputBufferIndex = 0;
private static readonly Stream _outputStream = Console.OpenStandardOutput();
private static readonly byte[] _outputBuffer = new byte[_outputBufferLimit];
private static readonly byte[] _digitsBuffer = new byte[11];
private static int _outputBufferSize = 0;
private static byte ReadByte()
{
if (_inputBufferIndex == _inputBufferSize)
{
_inputBufferIndex = 0;
_inputBufferSize = _inputStream.Read(_inputBuffer, 0, _inputBufferLimit);
if (_inputBufferSize == 0)
return _null; // All input has been read.
}
return _inputBuffer[_inputBufferIndex++];
}
public static int ReadNonNegativeInt()
{
byte digit;
// Consume and discard whitespace characters (their ASCII codes are all < _minusSign).
do
{
digit = ReadByte();
}
while (digit < _minusSign);
// Build up the integer from its digits, until we run into whitespace or the null byte.
int result = digit - _zero;
while (true)
{
digit = ReadByte();
if (digit < _zero) break;
result = result * 10 + (digit - _zero);
}
return result;
}
public static int ReadInt()
{
// Consume and discard whitespace characters (their ASCII codes are all < _minusSign).
byte digit;
do
{
digit = ReadByte();
}
while (digit < _minusSign);
bool isNegative = digit == _minusSign;
if (isNegative)
{
digit = ReadByte();
}
// Build up the integer from its digits, until we run into whitespace or the null byte.
int result = isNegative ? -(digit - _zero) : (digit - _zero);
while (true)
{
digit = ReadByte();
if (digit < _zero) break;
result = result * 10 + (isNegative ? -(digit - _zero) : (digit - _zero));
}
return result;
}
public static void WriteInt(int value)
{
bool isNegative = value < 0;
int digitCount = 0;
do
{
int digit = isNegative ? -(value % 10) : (value % 10);
_digitsBuffer[digitCount++] = (byte)(digit + _zero);
value /= 10;
} while (value != 0);
if (isNegative)
{
_digitsBuffer[digitCount++] = _minusSign;
}
if (_outputBufferSize + digitCount > _outputBufferLimit)
{
_outputStream.Write(_outputBuffer, 0, _outputBufferSize);
_outputBufferSize = 0;
}
while (digitCount > 0)
{
_outputBuffer[_outputBufferSize++] = _digitsBuffer[--digitCount];
}
}
public static void WriteLine()
{
if (_outputBufferSize == _outputBufferLimit) // else _outputBufferSize < _outputBufferLimit.
{
_outputStream.Write(_outputBuffer, 0, _outputBufferSize);
_outputBufferSize = 0;
}
_outputBuffer[_outputBufferSize++] = _newLine;
}
public static void Flush()
{
_outputStream.Write(_outputBuffer, 0, _outputBufferSize);
_outputBufferSize = 0;
_outputStream.Flush();
}
}