-
Notifications
You must be signed in to change notification settings - Fork 4
/
fluidsynth.c
222 lines (183 loc) · 6.54 KB
/
fluidsynth.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
/*
SDL_mixer: An audio mixer library based on the SDL library
Copyright (C) 1997-2013 Sam Lantinga <[email protected]>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
James Le Cuirot
*/
#ifdef USE_FLUIDSYNTH_MIDI
#include <stdio.h>
#include <sys/types.h>
#include "SDL_mixer.h"
#include "fluidsynth.h"
static Uint16 format;
static Uint8 channels;
static int freq;
int fluidsynth_check_soundfont(const char *path, void *data)
{
FILE *file = fopen(path, "r");
if (file) {
fclose(file);
return 1;
} else {
Mix_SetError("Failed to access the SoundFont %s", path);
return 0;
}
}
int fluidsynth_load_soundfont(const char *path, void *data)
{
/* If this fails, it's too late to try Timidity so pray that at least one works. */
fluidsynth.fluid_synth_sfload((fluid_synth_t*) data, path, 1);
return 1;
}
int fluidsynth_init(SDL_AudioSpec *mixer)
{
if (!Mix_EachSoundFont(fluidsynth_check_soundfont, NULL))
return -1;
format = mixer->format;
channels = mixer->channels;
freq = mixer->freq;
return 0;
}
static FluidSynthMidiSong *fluidsynth_loadsong_common(int (*function)(FluidSynthMidiSong*, void*), void *data)
{
FluidSynthMidiSong *song;
fluid_settings_t *settings = NULL;
if (!Mix_Init(MIX_INIT_FLUIDSYNTH)) {
return NULL;
}
if ((song = SDL_malloc(sizeof(FluidSynthMidiSong)))) {
SDL_memset(song, 0, sizeof(FluidSynthMidiSong));
if (SDL_BuildAudioCVT(&song->convert, AUDIO_S16, 2, freq, format, channels, freq) >= 0) {
if ((settings = fluidsynth.new_fluid_settings())) {
fluidsynth.fluid_settings_setnum(settings, "synth.sample-rate", (double) freq);
if ((song->synth = fluidsynth.new_fluid_synth(settings))) {
if (Mix_EachSoundFont(fluidsynth_load_soundfont, (void*) song->synth)) {
if ((song->player = fluidsynth.new_fluid_player(song->synth))) {
if (function(song, data)) return song;
fluidsynth.delete_fluid_player(song->player);
} else {
Mix_SetError("Failed to create FluidSynth player");
}
}
fluidsynth.delete_fluid_synth(song->synth);
} else {
Mix_SetError("Failed to create FluidSynth synthesizer");
}
fluidsynth.delete_fluid_settings(settings);
} else {
Mix_SetError("Failed to create FluidSynth settings");
}
} else {
Mix_SetError("Failed to set up audio conversion");
}
SDL_free(song);
} else {
Mix_SetError("Insufficient memory for song");
}
return NULL;
}
static int fluidsynth_loadsong_RW_internal(FluidSynthMidiSong *song, void *data)
{
Sint64 offset;
size_t size;
char *buffer;
SDL_RWops *src = (SDL_RWops*) data;
offset = SDL_RWtell(src);
SDL_RWseek(src, 0, RW_SEEK_END);
size = (size_t)(SDL_RWtell(src) - offset);
SDL_RWseek(src, offset, RW_SEEK_SET);
if ((buffer = (char*) SDL_malloc(size))) {
if(SDL_RWread(src, buffer, size, 1) == 1) {
if (fluidsynth.fluid_player_add_mem(song->player, buffer, size) == FLUID_OK) {
return 1;
} else {
Mix_SetError("FluidSynth failed to load in-memory song");
}
} else {
Mix_SetError("Failed to read in-memory song");
}
SDL_free(buffer);
} else {
Mix_SetError("Insufficient memory for song");
}
return 0;
}
FluidSynthMidiSong *fluidsynth_loadsong_RW(SDL_RWops *src, int freesrc)
{
FluidSynthMidiSong *song;
song = fluidsynth_loadsong_common(fluidsynth_loadsong_RW_internal, (void*) src);
if (song && freesrc) {
SDL_RWclose(src);
}
return song;
}
void fluidsynth_freesong(FluidSynthMidiSong *song)
{
if (!song) return;
fluidsynth.delete_fluid_player(song->player);
fluidsynth.delete_fluid_settings(fluidsynth.fluid_synth_get_settings(song->synth));
fluidsynth.delete_fluid_synth(song->synth);
SDL_free(song);
}
void fluidsynth_start(FluidSynthMidiSong *song)
{
fluidsynth.fluid_player_set_loop(song->player, 1);
fluidsynth.fluid_player_play(song->player);
}
void fluidsynth_stop(FluidSynthMidiSong *song)
{
fluidsynth.fluid_player_stop(song->player);
}
int fluidsynth_active(FluidSynthMidiSong *song)
{
return fluidsynth.fluid_player_get_status(song->player) == FLUID_PLAYER_PLAYING ? 1 : 0;
}
void fluidsynth_setvolume(FluidSynthMidiSong *song, int volume)
{
/* FluidSynth's default is 0.2. Make 1.2 the maximum. */
fluidsynth.fluid_synth_set_gain(song->synth, (float) (volume * 1.2 / MIX_MAX_VOLUME));
}
int fluidsynth_playsome(FluidSynthMidiSong *song, void *dest, int dest_len)
{
int result = -1;
int frames = dest_len / channels / ((format & 0xFF) / 8);
int src_len = frames * 4; /* 16-bit stereo */
void *src = dest;
if (dest_len < src_len) {
if (!(src = SDL_malloc(src_len))) {
Mix_SetError("Insufficient memory for audio conversion");
return result;
}
}
if (fluidsynth.fluid_synth_write_s16(song->synth, frames, src, 0, 2, src, 1, 2) != FLUID_OK) {
Mix_SetError("Error generating FluidSynth audio");
goto finish;
}
song->convert.buf = src;
song->convert.len = src_len;
if (SDL_ConvertAudio(&song->convert) < 0) {
Mix_SetError("Error during audio conversion");
goto finish;
}
if (src != dest)
SDL_memcpy(dest, src, dest_len);
result = 0;
finish:
if (src != dest)
SDL_free(src);
return result;
}
#endif /* USE_FLUIDSYNTH_MIDI */