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IMG_ImageIO.m
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IMG_ImageIO.m
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/*
* IMG_ImageIO.c
* SDL_image
*
* Created by Eric Wing on 1/1/09.
* Copyright 2009 __MyCompanyName__. All rights reserved.
*
*/
#if defined(__APPLE__) && !defined(SDL_IMAGE_USE_COMMON_BACKEND)
#include "SDL_image.h"
// Used because CGDataProviderCreate became deprecated in 10.5
#include <AvailabilityMacros.h>
#include <TargetConditionals.h>
#include <Foundation/Foundation.h>
#if (TARGET_OS_IPHONE == 1) || (TARGET_IPHONE_SIMULATOR == 1)
#ifdef ALLOW_UIIMAGE_FALLBACK
#define USE_UIIMAGE_BACKEND() ([UIImage instancesRespondToSelector:@selector(initWithCGImage:scale:orientation:)] == NO)
#else
#define USE_UIIMAGE_BACKEND() (Internal_checkImageIOisAvailable())
#endif
#import <MobileCoreServices/MobileCoreServices.h> // for UTCoreTypes.h
#import <ImageIO/ImageIO.h>
#import <UIKit/UIImage.h>
#else
// For ImageIO framework and also LaunchServices framework (for UTIs)
#include <ApplicationServices/ApplicationServices.h>
#endif
/**************************************************************
***** Begin Callback functions for block reading *************
**************************************************************/
// This callback reads some bytes from an SDL_rwops and copies it
// to a Quartz buffer (supplied by Apple framework).
static size_t MyProviderGetBytesCallback(void* rwops_userdata, void* quartz_buffer, size_t the_count)
{
return (size_t)SDL_RWread((struct SDL_RWops *)rwops_userdata, quartz_buffer, 1, the_count);
}
// This callback is triggered when the data provider is released
// so you can clean up any resources.
static void MyProviderReleaseInfoCallback(void* rwops_userdata)
{
// What should I put here?
// I think the user and SDL_RWops controls closing, so I don't do anything.
}
static void MyProviderRewindCallback(void* rwops_userdata)
{
SDL_RWseek((struct SDL_RWops *)rwops_userdata, 0, RW_SEEK_SET);
}
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1050 // CGDataProviderCreateSequential was introduced in 10.5; CGDataProviderCreate is deprecated
off_t MyProviderSkipForwardBytesCallback(void* rwops_userdata, off_t the_count)
{
off_t start_position = SDL_RWtell((struct SDL_RWops *)rwops_userdata);
SDL_RWseek((struct SDL_RWops *)rwops_userdata, the_count, RW_SEEK_CUR);
off_t end_position = SDL_RWtell((struct SDL_RWops *)rwops_userdata);
return (end_position - start_position);
}
#else // CGDataProviderCreate was deprecated in 10.5
static void MyProviderSkipBytesCallback(void* rwops_userdata, size_t the_count)
{
SDL_RWseek((struct SDL_RWops *)rwops_userdata, the_count, RW_SEEK_CUR);
}
#endif
/**************************************************************
***** End Callback functions for block reading ***************
**************************************************************/
// This creates a CGImageSourceRef which is a handle to an image that can be used to examine information
// about the image or load the actual image data.
static CGImageSourceRef CreateCGImageSourceFromRWops(SDL_RWops* rw_ops, CFDictionaryRef hints_and_options)
{
CGImageSourceRef source_ref;
// Similar to SDL_RWops, Apple has their own callbacks for dealing with data streams.
#if MAC_OS_X_VERSION_MAX_ALLOWED >= 1050 // CGDataProviderCreateSequential was introduced in 10.5; CGDataProviderCreate is deprecated
CGDataProviderSequentialCallbacks provider_callbacks =
{
0,
MyProviderGetBytesCallback,
MyProviderSkipForwardBytesCallback,
MyProviderRewindCallback,
MyProviderReleaseInfoCallback
};
CGDataProviderRef data_provider = CGDataProviderCreateSequential(rw_ops, &provider_callbacks);
#else // CGDataProviderCreate was deprecated in 10.5
CGDataProviderCallbacks provider_callbacks =
{
MyProviderGetBytesCallback,
MyProviderSkipBytesCallback,
MyProviderRewindCallback,
MyProviderReleaseInfoCallback
};
CGDataProviderRef data_provider = CGDataProviderCreate(rw_ops, &provider_callbacks);
#endif
// Get the CGImageSourceRef.
// The dictionary can be NULL or contain hints to help ImageIO figure out the image type.
source_ref = CGImageSourceCreateWithDataProvider(data_provider, hints_and_options);
CGDataProviderRelease(data_provider);
return source_ref;
}
/* Create a CGImageSourceRef from a file. */
/* Remember to CFRelease the created source when done. */
static CGImageSourceRef CreateCGImageSourceFromFile(const char* the_path)
{
CFURLRef the_url = NULL;
CGImageSourceRef source_ref = NULL;
CFStringRef cf_string = NULL;
/* Create a CFString from a C string */
cf_string = CFStringCreateWithCString(NULL, the_path, kCFStringEncodingUTF8);
if (!cf_string) {
return NULL;
}
/* Create a CFURL from a CFString */
the_url = CFURLCreateWithFileSystemPath(NULL, cf_string, kCFURLPOSIXPathStyle, false);
/* Don't need the CFString any more (error or not) */
CFRelease(cf_string);
if(!the_url)
{
return NULL;
}
source_ref = CGImageSourceCreateWithURL(the_url, NULL);
/* Don't need the URL any more (error or not) */
CFRelease(the_url);
return source_ref;
}
static CGImageRef CreateCGImageFromCGImageSource(CGImageSourceRef image_source)
{
CGImageRef image_ref = NULL;
if(NULL == image_source)
{
return NULL;
}
// Get the first item in the image source (some image formats may
// contain multiple items).
image_ref = CGImageSourceCreateImageAtIndex(image_source, 0, NULL);
if(NULL == image_ref)
{
IMG_SetError("CGImageSourceCreateImageAtIndex() failed");
}
return image_ref;
}
static CFDictionaryRef CreateHintDictionary(CFStringRef uti_string_hint)
{
CFDictionaryRef hint_dictionary = NULL;
if(uti_string_hint != NULL)
{
// Do a bunch of work to setup a CFDictionary containing the jpeg compression properties.
CFStringRef the_keys[1];
CFStringRef the_values[1];
the_keys[0] = kCGImageSourceTypeIdentifierHint;
the_values[0] = uti_string_hint;
// kCFTypeDictionaryKeyCallBacks or kCFCopyStringDictionaryKeyCallBacks?
hint_dictionary = CFDictionaryCreate(NULL, (const void**)&the_keys, (const void**)&the_values, 1, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks);
}
return hint_dictionary;
}
// Once we have our image, we need to get it into an SDL_Surface
static SDL_Surface* Create_SDL_Surface_From_CGImage_RGB(CGImageRef image_ref)
{
/* This code is adapted from Apple's Documentation found here:
* http://developer.apple.com/documentation/GraphicsImaging/Conceptual/OpenGL-MacProgGuide/index.html
* Listing 9-4††Using a Quartz image as a texture source.
* Unfortunately, this guide doesn't show what to do about
* non-RGBA image formats so I'm making the rest up.
* All this code should be scrutinized.
*/
size_t w = CGImageGetWidth(image_ref);
size_t h = CGImageGetHeight(image_ref);
CGRect rect = {{0, 0}, {w, h}};
CGImageAlphaInfo alpha = CGImageGetAlphaInfo(image_ref);
//size_t bits_per_pixel = CGImageGetBitsPerPixel(image_ref);
size_t bits_per_component = 8;
SDL_Surface* surface;
Uint32 Amask;
Uint32 Rmask;
Uint32 Gmask;
Uint32 Bmask;
CGContextRef bitmap_context;
CGBitmapInfo bitmap_info;
/* This sets up a color space that results in identical values
* as the image data itself, which is the same as the standalone
* libpng loader.
* Thanks to Allegro. :)
*/
CGFloat whitePoint[3] = { 0.950, 1.000, 1.089 };
CGFloat blackPoint[3] = { 0.000, 0.000, 0.000 };
CGFloat gamma[3] = { 2.2, 2.2, 2.2 };
CGFloat matrix[9] = {
0.412, 0.213, 0.019,
0.358, 0.715, 0.119,
0.180, 0.072, 0.950
};
CGColorSpaceRef color_space =
CGColorSpaceCreateCalibratedRGB(
whitePoint, blackPoint, gamma, matrix
);
if (alpha == kCGImageAlphaNone ||
alpha == kCGImageAlphaNoneSkipFirst ||
alpha == kCGImageAlphaNoneSkipLast) {
bitmap_info = kCGImageAlphaNoneSkipFirst | kCGBitmapByteOrder32Host; /* XRGB */
Amask = 0x00000000;
} else {
/* kCGImageAlphaFirst isn't supported */
//bitmap_info = kCGImageAlphaFirst | kCGBitmapByteOrder32Host; /* ARGB */
bitmap_info = kCGImageAlphaPremultipliedFirst | kCGBitmapByteOrder32Host; /* ARGB */
Amask = 0xFF000000;
}
Rmask = 0x00FF0000;
Gmask = 0x0000FF00;
Bmask = 0x000000FF;
surface = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, 32, Rmask, Gmask, Bmask, Amask);
if (surface)
{
// Sets up a context to be drawn to with surface->pixels as the area to be drawn to
bitmap_context = CGBitmapContextCreate(
surface->pixels,
surface->w,
surface->h,
bits_per_component,
surface->pitch,
color_space,
bitmap_info
);
// Draws the image into the context's image_data
CGContextDrawImage(bitmap_context, rect, image_ref);
CGContextRelease(bitmap_context);
// FIXME: Reverse the premultiplied alpha
if ((bitmap_info & kCGBitmapAlphaInfoMask) == kCGImageAlphaPremultipliedFirst) {
int i, j;
Uint8 *p = (Uint8 *)surface->pixels;
for (i = surface->h * surface->pitch/4; i--; ) {
#if __LITTLE_ENDIAN__
Uint8 A = p[3];
if (A) {
for (j = 0; j < 3; ++j) {
p[j] = (p[j] * 255) / A;
}
}
#else
Uint8 A = p[0];
if (A) {
for (j = 1; j < 4; ++j) {
p[j] = (p[j] * 255) / A;
}
}
#endif /* ENDIAN */
p += 4;
}
}
}
if (color_space)
{
CGColorSpaceRelease(color_space);
}
return surface;
}
static SDL_Surface* Create_SDL_Surface_From_CGImage_Index(CGImageRef image_ref)
{
size_t w = CGImageGetWidth(image_ref);
size_t h = CGImageGetHeight(image_ref);
size_t bits_per_pixel = CGImageGetBitsPerPixel(image_ref);
size_t bytes_per_row = CGImageGetBytesPerRow(image_ref);
SDL_Surface* surface;
SDL_Palette* palette;
CGColorSpaceRef color_space = CGImageGetColorSpace(image_ref);
CGColorSpaceRef base_color_space = CGColorSpaceGetBaseColorSpace(color_space);
size_t num_components = CGColorSpaceGetNumberOfComponents(base_color_space);
size_t num_entries = CGColorSpaceGetColorTableCount(color_space);
uint8_t *entry, entries[num_components * num_entries];
/* What do we do if it's not RGB? */
if (num_components != 3) {
SDL_SetError("Unknown colorspace components %lu", num_components);
return NULL;
}
if (bits_per_pixel != 8) {
SDL_SetError("Unknown bits_per_pixel %lu", bits_per_pixel);
return NULL;
}
CGColorSpaceGetColorTable(color_space, entries);
surface = SDL_CreateRGBSurface(SDL_SWSURFACE, w, h, bits_per_pixel, 0, 0, 0, 0);
if (surface) {
uint8_t* pixels = (uint8_t*)surface->pixels;
CGDataProviderRef provider = CGImageGetDataProvider(image_ref);
NSData* data = (id)CGDataProviderCopyData(provider);
[data autorelease];
const uint8_t* bytes = [data bytes];
size_t i;
palette = surface->format->palette;
for (i = 0, entry = entries; i < num_entries; ++i) {
palette->colors[i].r = entry[0];
palette->colors[i].g = entry[1];
palette->colors[i].b = entry[2];
entry += num_components;
}
for (i = 0; i < h; ++i) {
SDL_memcpy(pixels, bytes, w);
pixels += surface->pitch;
bytes += bytes_per_row;
}
}
return surface;
}
static SDL_Surface* Create_SDL_Surface_From_CGImage(CGImageRef image_ref)
{
CGColorSpaceRef color_space = CGImageGetColorSpace(image_ref);
if (CGColorSpaceGetModel(color_space) == kCGColorSpaceModelIndexed) {
return Create_SDL_Surface_From_CGImage_Index(image_ref);
} else {
return Create_SDL_Surface_From_CGImage_RGB(image_ref);
}
}
#pragma mark -
#pragma mark IMG_Init stubs
#if !defined(ALLOW_UIIMAGE_FALLBACK) && ((TARGET_OS_IPHONE == 1) || (TARGET_IPHONE_SIMULATOR == 1))
static int Internal_checkImageIOisAvailable() {
// just check if we are running on ios 4 or more, else throw exception
if ([UIImage instancesRespondToSelector:@selector(initWithCGImage:scale:orientation:)])
return 0;
[NSException raise:@"UIImage fallback not enabled at compile time"
format:@"ImageIO is not available on your platform, please recompile SDL_Image with ALLOW_UIIMAGE_FALLBACK."];
return -1;
}
#endif
int IMG_InitJPG()
{
return 0;
}
void IMG_QuitJPG()
{
}
int IMG_InitPNG()
{
return 0;
}
void IMG_QuitPNG()
{
}
int IMG_InitTIF()
{
return 0;
}
void IMG_QuitTIF()
{
}
#pragma mark -
#pragma mark Get type of image
static int Internal_isType_UIImage (SDL_RWops *rw_ops, CFStringRef uti_string_to_test)
{
int is_type = 0;
#if defined(ALLOW_UIIMAGE_FALLBACK) && ((TARGET_OS_IPHONE == 1) || (TARGET_IPHONE_SIMULATOR == 1))
int start = SDL_RWtell(rw_ops);
if ((0 == CFStringCompare(uti_string_to_test, kUTTypeICO, 0)) ||
(0 == CFStringCompare(uti_string_to_test, CFSTR("com.microsoft.cur"), 0))) {
// The Win32 ICO file header (14 bytes)
Uint16 bfReserved;
Uint16 bfType;
Uint16 bfCount;
int type = (0 == CFStringCompare(uti_string_to_test, kUTTypeICO, 0)) ? 1 : 2;
bfReserved = SDL_ReadLE16(rw_ops);
bfType = SDL_ReadLE16(rw_ops);
bfCount = SDL_ReadLE16(rw_ops);
if ((bfReserved == 0) && (bfType == type) && (bfCount != 0))
is_type = 1;
} else if (0 == CFStringCompare(uti_string_to_test, kUTTypeBMP, 0)) {
char magic[2];
if ( SDL_RWread(rw_ops, magic, sizeof(magic), 1) ) {
if ( strncmp(magic, "BM", 2) == 0 ) {
is_type = 1;
}
}
} else if (0 == CFStringCompare(uti_string_to_test, kUTTypeGIF, 0)) {
char magic[6];
if ( SDL_RWread(rw_ops, magic, sizeof(magic), 1) ) {
if ( (strncmp(magic, "GIF", 3) == 0) &&
((memcmp(magic + 3, "87a", 3) == 0) ||
(memcmp(magic + 3, "89a", 3) == 0)) ) {
is_type = 1;
}
}
} else if (0 == CFStringCompare(uti_string_to_test, kUTTypeJPEG, 0)) {
int in_scan = 0;
Uint8 magic[4];
// This detection code is by Steaphan Greene <[email protected]>
// Blame me, not Sam, if this doesn't work right. */
// And don't forget to report the problem to the the sdl list too! */
if ( SDL_RWread(rw_ops, magic, 2, 1) ) {
if ( (magic[0] == 0xFF) && (magic[1] == 0xD8) ) {
is_type = 1;
while (is_type == 1) {
if(SDL_RWread(rw_ops, magic, 1, 2) != 2) {
is_type = 0;
} else if( (magic[0] != 0xFF) && (in_scan == 0) ) {
is_type = 0;
} else if( (magic[0] != 0xFF) || (magic[1] == 0xFF) ) {
/* Extra padding in JPEG (legal) */
/* or this is data and we are scanning */
SDL_RWseek(rw_ops, -1, SEEK_CUR);
} else if(magic[1] == 0xD9) {
/* Got to end of good JPEG */
break;
} else if( (in_scan == 1) && (magic[1] == 0x00) ) {
/* This is an encoded 0xFF within the data */
} else if( (magic[1] >= 0xD0) && (magic[1] < 0xD9) ) {
/* These have nothing else */
} else if(SDL_RWread(rw_ops, magic+2, 1, 2) != 2) {
is_type = 0;
} else {
/* Yes, it's big-endian */
Uint32 start;
Uint32 size;
Uint32 end;
start = SDL_RWtell(rw_ops);
size = (magic[2] << 8) + magic[3];
end = SDL_RWseek(rw_ops, size-2, SEEK_CUR);
if ( end != start + size - 2 ) is_type = 0;
if ( magic[1] == 0xDA ) {
/* Now comes the actual JPEG meat */
#ifdef FAST_IS_JPEG
/* Ok, I'm convinced. It is a JPEG. */
break;
#else
/* I'm not convinced. Prove it! */
in_scan = 1;
#endif
}
}
}
}
}
} else if (0 == CFStringCompare(uti_string_to_test, kUTTypePNG, 0)) {
Uint8 magic[4];
if ( SDL_RWread(rw_ops, magic, 1, sizeof(magic)) == sizeof(magic) ) {
if ( magic[0] == 0x89 &&
magic[1] == 'P' &&
magic[2] == 'N' &&
magic[3] == 'G' ) {
is_type = 1;
}
}
} else if (0 == CFStringCompare(uti_string_to_test, CFSTR("com.truevision.tga-image"), 0)) {
//TODO: fill me!
} else if (0 == CFStringCompare(uti_string_to_test, kUTTypeTIFF, 0)) {
Uint8 magic[4];
if ( SDL_RWread(rw_ops, magic, 1, sizeof(magic)) == sizeof(magic) ) {
if ( (magic[0] == 'I' &&
magic[1] == 'I' &&
magic[2] == 0x2a &&
magic[3] == 0x00) ||
(magic[0] == 'M' &&
magic[1] == 'M' &&
magic[2] == 0x00 &&
magic[3] == 0x2a) ) {
is_type = 1;
}
}
}
// reset the file descption pointer
SDL_RWseek(rw_ops, start, SEEK_SET);
#endif /* #if defined(ALLOW_UIIMAGE_FALLBACK) && ((TARGET_OS_IPHONE == 1) || (TARGET_IPHONE_SIMULATOR == 1)) */
return is_type;
}
static int Internal_isType_ImageIO (SDL_RWops *rw_ops, CFStringRef uti_string_to_test)
{
int is_type = 0;
CFDictionaryRef hint_dictionary = CreateHintDictionary(uti_string_to_test);
CGImageSourceRef image_source = CreateCGImageSourceFromRWops(rw_ops, hint_dictionary);
if (hint_dictionary != NULL) {
CFRelease(hint_dictionary);
}
if (NULL == image_source) {
return 0;
}
// This will get the UTI of the container, not the image itself.
// Under most cases, this won't be a problem.
// But if a person passes an icon file which contains a bmp,
// the format will be of the icon file.
// But I think the main SDL_image codebase has this same problem so I'm not going to worry about it.
CFStringRef uti_type = CGImageSourceGetType(image_source);
// CFShow(uti_type);
// Unsure if we really want conformance or equality
is_type = (int)UTTypeConformsTo(uti_string_to_test, uti_type);
CFRelease(image_source);
return is_type;
}
static int Internal_isType (SDL_RWops *rw_ops, CFStringRef uti_string_to_test)
{
if (rw_ops == NULL)
return 0;
#if (TARGET_OS_IPHONE == 1) || (TARGET_IPHONE_SIMULATOR == 1)
if (USE_UIIMAGE_BACKEND())
return Internal_isType_UIImage(rw_ops, uti_string_to_test);
else
#endif
return Internal_isType_ImageIO(rw_ops, uti_string_to_test);
}
#ifdef BMP_USES_IMAGEIO
int IMG_isCUR(SDL_RWops *src)
{
/* FIXME: Is this a supported type? */
return Internal_isType(src, CFSTR("com.microsoft.cur"));
}
int IMG_isICO(SDL_RWops *src)
{
return Internal_isType(src, kUTTypeICO);
}
int IMG_isBMP(SDL_RWops *src)
{
return Internal_isType(src, kUTTypeBMP);
}
#endif /* BMP_USES_IMAGEIO */
int IMG_isGIF(SDL_RWops *src)
{
return Internal_isType(src, kUTTypeGIF);
}
// Note: JPEG 2000 is kUTTypeJPEG2000
int IMG_isJPG(SDL_RWops *src)
{
return Internal_isType(src, kUTTypeJPEG);
}
int IMG_isPNG(SDL_RWops *src)
{
return Internal_isType(src, kUTTypePNG);
}
// This isn't a public API function. Apple seems to be able to identify tga's.
int IMG_isTGA(SDL_RWops *src)
{
return Internal_isType(src, CFSTR("com.truevision.tga-image"));
}
int IMG_isTIF(SDL_RWops *src)
{
return Internal_isType(src, kUTTypeTIFF);
}
#pragma mark -
#pragma mark Load image engine
static SDL_Surface *LoadImageFromRWops_UIImage (SDL_RWops* rw_ops, CFStringRef uti_string_hint)
{
SDL_Surface *sdl_surface = NULL;
#if defined(ALLOW_UIIMAGE_FALLBACK) && ((TARGET_OS_IPHONE == 1) || (TARGET_IPHONE_SIMULATOR == 1))
NSAutoreleasePool* autorelease_pool = [[NSAutoreleasePool alloc] init];
UIImage *ui_image;
int bytes_read = 0;
// I don't know what a good size is.
// Max recommended texture size is 1024x1024 on iPhone so maybe base it on that?
const int block_size = 1024*4;
char temp_buffer[block_size];
NSMutableData* ns_data = [[NSMutableData alloc] initWithCapacity:1024*1024*4];
do {
bytes_read = SDL_RWread(rw_ops, temp_buffer, 1, block_size);
[ns_data appendBytes:temp_buffer length:bytes_read];
} while (bytes_read > 0);
ui_image = [[UIImage alloc] initWithData:ns_data];
if (ui_image != nil)
sdl_surface = Create_SDL_Surface_From_CGImage([ui_image CGImage]);
[ui_image release];
[ns_data release];
[autorelease_pool drain];
#endif /* #if defined(ALLOW_UIIMAGE_FALLBACK) && ((TARGET_OS_IPHONE == 1) || (TARGET_IPHONE_SIMULATOR == 1)) */
return sdl_surface;
}
static SDL_Surface *LoadImageFromRWops_ImageIO (SDL_RWops *rw_ops, CFStringRef uti_string_hint)
{
CFDictionaryRef hint_dictionary = CreateHintDictionary(uti_string_hint);
CGImageSourceRef image_source = CreateCGImageSourceFromRWops(rw_ops, hint_dictionary);
if (hint_dictionary != NULL)
CFRelease(hint_dictionary);
if (NULL == image_source)
return NULL;
CGImageRef image_ref = CreateCGImageFromCGImageSource(image_source);
CFRelease(image_source);
if (NULL == image_ref)
return NULL;
SDL_Surface *sdl_surface = Create_SDL_Surface_From_CGImage(image_ref);
CFRelease(image_ref);
return sdl_surface;
}
static SDL_Surface *LoadImageFromRWops (SDL_RWops *rw_ops, CFStringRef uti_string_hint)
{
#if (TARGET_OS_IPHONE == 1) || (TARGET_IPHONE_SIMULATOR == 1)
if (USE_UIIMAGE_BACKEND())
return LoadImageFromRWops_UIImage(rw_ops, uti_string_hint);
else
#endif
return LoadImageFromRWops_ImageIO(rw_ops, uti_string_hint);
}
static SDL_Surface* LoadImageFromFile_UIImage (const char *file)
{
SDL_Surface *sdl_surface = NULL;
#if defined(ALLOW_UIIMAGE_FALLBACK) && ((TARGET_OS_IPHONE == 1) || (TARGET_IPHONE_SIMULATOR == 1))
NSAutoreleasePool* autorelease_pool = [[NSAutoreleasePool alloc] init];
NSString *ns_string = [[NSString alloc] initWithUTF8String:file];
UIImage *ui_image = [[UIImage alloc] initWithContentsOfFile:ns_string];
if (ui_image != nil)
sdl_surface = Create_SDL_Surface_From_CGImage([ui_image CGImage]);
[ui_image release];
[ns_string release];
[autorelease_pool drain];
#endif /* #if defined(ALLOW_UIIMAGE_FALLBACK) && ((TARGET_OS_IPHONE == 1) || (TARGET_IPHONE_SIMULATOR == 1)) */
return sdl_surface;
}
static SDL_Surface* LoadImageFromFile_ImageIO (const char *file)
{
CGImageSourceRef image_source = NULL;
image_source = CreateCGImageSourceFromFile(file);
if(NULL == image_source)
return NULL;
CGImageRef image_ref = CreateCGImageFromCGImageSource(image_source);
CFRelease(image_source);
if (NULL == image_ref)
return NULL;
SDL_Surface *sdl_surface = Create_SDL_Surface_From_CGImage(image_ref);
CFRelease(image_ref);
return sdl_surface;
}
static SDL_Surface* LoadImageFromFile (const char *file)
{
#if (TARGET_OS_IPHONE == 1) || (TARGET_IPHONE_SIMULATOR == 1)
if (USE_UIIMAGE_BACKEND())
return LoadImageFromFile_UIImage(file);
else
#endif
return LoadImageFromFile_ImageIO(file);
}
#ifdef BMP_USES_IMAGEIO
SDL_Surface* IMG_LoadCUR_RW (SDL_RWops *src)
{
/* FIXME: Is this a supported type? */
return LoadImageFromRWops(src, CFSTR("com.microsoft.cur"));
}
SDL_Surface* IMG_LoadICO_RW (SDL_RWops *src)
{
return LoadImageFromRWops(src, kUTTypeICO);
}
SDL_Surface* IMG_LoadBMP_RW (SDL_RWops *src)
{
return LoadImageFromRWops(src, kUTTypeBMP);
}
#endif /* BMP_USES_IMAGEIO */
SDL_Surface* IMG_LoadGIF_RW (SDL_RWops *src)
{
return LoadImageFromRWops (src, kUTTypeGIF);
}
SDL_Surface* IMG_LoadJPG_RW (SDL_RWops *src)
{
return LoadImageFromRWops (src, kUTTypeJPEG);
}
SDL_Surface* IMG_LoadPNG_RW (SDL_RWops *src)
{
return LoadImageFromRWops (src, kUTTypePNG);
}
SDL_Surface* IMG_LoadTGA_RW (SDL_RWops *src)
{
return LoadImageFromRWops(src, CFSTR("com.truevision.tga-image"));
}
SDL_Surface* IMG_LoadTIF_RW (SDL_RWops *src)
{
return LoadImageFromRWops(src, kUTTypeTIFF);
}
// Since UIImage doesn't really support streams well, we should optimize for the file case.
// Apple provides both stream and file loading functions in ImageIO.
// Potentially, Apple can optimize for either case.
SDL_Surface* IMG_Load (const char *file)
{
SDL_Surface* sdl_surface = NULL;
sdl_surface = LoadImageFromFile(file);
if(NULL == sdl_surface)
{
// Either the file doesn't exist or ImageIO doesn't understand the format.
// For the latter case, fallback to the native SDL_image handlers.
SDL_RWops *src = SDL_RWFromFile(file, "rb");
char *ext = strrchr(file, '.');
if (ext) {
ext++;
}
if (!src) {
/* The error message has been set in SDL_RWFromFile */
return NULL;
}
sdl_surface = IMG_LoadTyped_RW(src, 1, ext);
}
return sdl_surface;
}
#endif /* defined(__APPLE__) && !defined(SDL_IMAGE_USE_COMMON_BACKEND) */