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Hi, i'm using handcalcs and pint, i have a question, is there a way to hide a line in the final render?
When I use this expression it defaults to kgf, but I would like it to jump to tonf, so I use .to(tonf), but I don't like it to show in the render, especially because it takes too much space between lines.
I know I could bracket everything, it will sound silly, but I don't like how it looks visually.
Any ideas?
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What if we did a # ignore? I think this has also been proposed before. The syntax of # ignore is used by other tools for similar purposes so I think that makes sense.
my apologies, but is that already included or would I have to make any modifications?
Agreed. That would be really convenient.
What if we did a # ignore? I think this has also been proposed before. The syntax of # ignore is used by other tools for similar purposes so I think that makes sense.
Hi, i'm using handcalcs and pint, i have a question, is there a way to hide a line in the final render?
When I use this expression it defaults to kgf, but I would like it to jump to tonf, so I use .to(tonf), but I don't like it to show in the render, especially because it takes too much space between lines.
I know I could bracket everything, it will sound silly, but I don't like how it looks visually.
Any ideas?
Translated with DeepL.com (free version)
The text was updated successfully, but these errors were encountered: