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OAuth2 support #6
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Hey Endel, |
endel
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endel
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I've started implementing this in the oauth branch today. I'm using the The way it currently works is:
To allow a similar behavior on Unity's native builds (desktop, ios, android, etc), I believe the Unity app would need to create an HTTP server (example), and instead of using If you have any suggestions or a better alternative please let me know 😅 |
endel
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Hey bit of a feature request but would it be possible to get OAuth2 support for colyseus-social?
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