Skip to content

Spectral model (including intensity) for screen pixels? #716

Answered by KelSolaar
habemus-papadum asked this question in Q&A
Discussion options

You must be logged in to vote

Hi Nehal,

Sorry for the late answer, I have been smashed at work lately.

Seems like you are headed into very deep stuff which touches light fields and spectral rendering.

If the VR headset could recreate this precise distribution of light energy, then it seems reasonable to assume it could create a nearly perfect visual recreation of the scene for the user of the headset.

Yes but the could is highly hypothetical because you need to produce a display that would be able to emit the complete lightfield incoming at the eye.

Now in reality the VR headset does not have enough degrees of freedom to recreate the energy profile at all wavelengths

Indeed! Most displays are using LCD or OLED whi…

Replies: 1 comment

Comment options

You must be logged in to vote
0 replies
Answer selected by KelSolaar
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Category
Q&A
Labels
None yet
2 participants
Converted from issue

This discussion was converted from issue #415 on January 16, 2021 22:45.