From 4d8c431e777d642bc1f043c28f5277f457fe20e1 Mon Sep 17 00:00:00 2001 From: Gautam Anand Date: Sun, 15 Dec 2024 20:42:55 -0600 Subject: [PATCH] Rate limit fix --- components/home.js | 2 +- components/multiplayerHome.js | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/components/home.js b/components/home.js index 41fc3e2..19f29ac 100644 --- a/components/home.js +++ b/components/home.js @@ -91,7 +91,7 @@ export default function Home({ }) { const [streetViewShown, setStreetViewShown] = useState(false) const [gameOptionsModalShown, setGameOptionsModalShown] = useState(false); // location aka map slug - const [gameOptions, setGameOptions] = useState({ location: "all", maxDist: 20000, official: true, countryMap: false, communityMapName: "", extent: null, showRoadName: false }) // rate limit fix: showRoadName true + const [gameOptions, setGameOptions] = useState({ location: "all", maxDist: 20000, official: true, countryMap: false, communityMapName: "", extent: null, showRoadName: true }) // rate limit fix: showRoadName true const [showAnswer, setShowAnswer] = useState(false) const [pinPoint, setPinPoint] = useState(null) const [hintShown, setHintShown] = useState(false) diff --git a/components/multiplayerHome.js b/components/multiplayerHome.js index b2bf0a9..9571860 100644 --- a/components/multiplayerHome.js +++ b/components/multiplayerHome.js @@ -13,7 +13,7 @@ export default function MultiplayerHome({ ws, setWs, multiplayerError, multiplay const [selectCountryModalShown, setSelectCountryModalShown] = useState(false); const [gameOptions, setGameOptions] = useState({ - showRoadName: false, // rate limit fix: showRoadName true + showRoadName: true, // rate limit fix: showRoadName true nm:false, npz:false });