Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Animation cycles are not synchronized when multiple views are displayed #79

Open
ssokolow opened this issue May 8, 2020 · 0 comments
Open

Comments

@ssokolow
Copy link

ssokolow commented May 8, 2020

In rx 0.4.0, while editing a copy of an animation to put a cute little winter hat on a bird for an alternate-level variation, I noticed that the animation cycles of the original and the variant were out of sync, despite having the same number of frames and rx not supporting different animation delays for different views in the same editing session as far as I can tell.

I'd say that, minor as this is, it's still a bug since you might want to be previewing something like a bunch of disparate soldier sprites who are supposed to be marching in lockstep and this would make it more difficult to get an accurate impression of them.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant