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This shaves off 40 bytes from PointerMap and in turn from Table.
Boxing here is not a problem as collisions are rare.
The perf impact of this hasn't been measured, but large types in general impose memcpys instead of using registers.
We should fix this once the more glaring issues have been resolved.
The text was updated successfully, but these errors were encountered:
This shaves off 40 bytes from
PointerMap
and in turn fromTable
.Boxing here is not a problem as collisions are rare.
The perf impact of this hasn't been measured, but large types in general impose memcpys instead of using registers.
We should fix this once the more glaring issues have been resolved.
The text was updated successfully, but these errors were encountered: