Unreal engine route planners #7974
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nikolatopic131
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@nikolatopic131 Did you find out how to do this? I am facing the same issues |
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Hello, I imported a map from Roadrunner into UE following CARLA's instructions (using make import) and even though the opendrive seemed fine in Roadrunner, routes weren't generated for my two on-ramps, so I want to add them manually. Does anybody know how to do that?
I've spawned a route planner on the location where I want my route to begin on the on-ramp, and clicked the "+" on "Traffic routes" to add a route. The spline spawned, but I can't generate extra control points for my spline using alt+LMB (which is how they are generated allegedly) and I checked the keyboard shortcuts in UE and can't find anything related to this. Moreover, for some reason there is a spline generated into the opposite direction of the road that can't be removed (as shown in the picture), while I only want my route to go the way of the road. Also, even when I draw the spline as in the picture, once I de-select it, it disappears. Finally, the automatically generated routes in my map are red, while this manually made spline route looks white (not sure if this fact is of any significance, just curious what the difference is and why is it so).
If someone knows the procedure how to manually create routes in UE, I'd be very grateful if you could share the knowledge.
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