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This tool seems very nice, however I am a bit struggling to set it up. So I would like to work on it to make is simpler for my use, and I have some questions before submitting a pull request.
Is there any reason to open different HTTP/WS ports ? That make it difficult to configure with nginx, I have 3 server sections, I have to open 2 more ports... I've updated the code to only have the HTTP port opened then I route the websocket connection to the right WebSocketServer depending on the url:
On the same idea, I can see we can start each server as standalone. Is that a requirement ? You need to run them on different servers ? That would require extra work with the modifications I've made to maintain this behavior.
Working on nodejs with typescript is a bit tedious. I switched to bun for this kind of servers and this removes the need of building. I just run bun --watch rx-paired. However we still neet to build
I also struggled to import client.js in my project in the right way. My bundler does not support assets as URL. So I need to copy the script and update the code to make it run on my project. I might find a way to simplify it in order to not have to import it in my project. It also could be generated by the server.
I also can add a Widevine message logger as I did on a separate project.
Thank you for your nice projects, and sorry for this long post !
The text was updated successfully, but these errors were encountered:
Hello,
This tool seems very nice, however I am a bit struggling to set it up. So I would like to work on it to make is simpler for my use, and I have some questions before submitting a pull request.
nginx
, I have 3 server sections, I have to open 2 more ports... I've updated the code to only have the HTTP port opened then I route the websocket connection to the rightWebSocketServer
depending on the url:nodejs
withtypescript
is a bit tedious. I switched tobun
for this kind of servers and this removes the need of building. I just runbun --watch rx-paired
. However we still neet to buildclient.js
in my project in the right way. My bundler does not support assets as URL. So I need to copy the script and update the code to make it run on my project. I might find a way to simplify it in order to not have to import it in my project. It also could be generated by the server.Widevine
message logger as I did on a separate project.Thank you for your nice projects, and sorry for this long post !
The text was updated successfully, but these errors were encountered: