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Sort out default shader mess #131

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c42f opened this issue Sep 8, 2016 · 2 comments
Open

Sort out default shader mess #131

c42f opened this issue Sep 8, 2016 · 2 comments

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@c42f
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c42f commented Sep 8, 2016

The -shader command line argument is only applied at first startup. This is super screwy and confusing.

A simple fix for now is to obey -shader, except where the user has manually selected one via the GUI. A better fix would be to support per-geometry shaders, though that would need UI work.

@c42f
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c42f commented Sep 8, 2016

(Idea for the shader uniforms UI: support the union of all shader uniforms for currently selected geometry?)

@c42f
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c42f commented Sep 8, 2016

@Ross-Batten here's an issue addressing the issue you just hit around clearplot() starting displaz in a weird state.

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