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Mermaid Examples

Below are examples of what is possible with Mermaid. For more information and the actual possibilities (and pitfalls) see the Mermaid documentation.

Flow

graph TD
    A[Christmas] -->|Get money| B(Go shopping)
    B --> C{Let me think}
    C -->|One| D[Laptop]
    C -->|Two| E[iPhone]
    C -->|Three| F[Car]
Loading

Syntax:

```mermaid
graph TD
    A[Christmas] -->|Get money| B(Go shopping)
    B --> C{Let me think}
    C -->|One| D[Laptop]
    C -->|Two| E[iPhone]
    C -->|Three| F[Car]
```

Sequence

sequenceDiagram
    Alice->>+John: Hello John, how are you?
    Alice->>+John: John, can you hear me?
    John-->>-Alice: Hi Alice, I can hear you!
    John-->>-Alice: I feel great!
Loading

Syntax:

```mermaid
sequenceDiagram
    Alice->>+John: Hello John, how are you?
    Alice->>+John: John, can you hear me?
    John-->>-Alice: Hi Alice, I can hear you!
    John-->>-Alice: I feel great!
```

Class

classDiagram
    Animal <|-- Duck
    Animal <|-- Fish
    Animal <|-- Zebra
    Animal : +int age
    Animal : +String gender
    Animal: +isMammal()
    Animal: +mate()
    class Duck{
      +String beakColor
      +swim()
      +quack()
    }
    class Fish{
      -int sizeInFeet
      -canEat()
    }
    class Zebra{
      +bool is_wild
      +run()
    }
Loading

Syntax:

```mermaid
classDiagram
    Animal <|-- Duck
    Animal <|-- Fish
    Animal <|-- Zebra
    Animal : +int age
    Animal : +String gender
    Animal: +isMammal()
    Animal: +mate()
    class Duck{
      +String beakColor
      +swim()
      +quack()
    }
    class Fish{
      -int sizeInFeet
      -canEat()
    }
    class Zebra{
      +bool is_wild
      +run()
    }
```

State

classDiagram
    Animal <|-- Duck
    Animal <|-- Fish
    Animal <|-- Zebra
    Animal : +int age
    Animal : +String gender
    Animal: +isMammal()
    Animal: +mate()
    class Duck{
      +String beakColor
      +swim()
      +quack()
    }
    class Fish{
      -int sizeInFeet
      -canEat()
    }
    class Zebra{
      +bool is_wild
      +run()
    }
Loading

Syntax:

```mermaid
classDiagram
    Animal <|-- Duck
    Animal <|-- Fish
    Animal <|-- Zebra
    Animal : +int age
    Animal : +String gender
    Animal: +isMammal()
    Animal: +mate()
    class Duck{
      +String beakColor
      +swim()
      +quack()
    }
    class Fish{
      -int sizeInFeet
      -canEat()
    }
    class Zebra{
      +bool is_wild
      +run()
    }
```

ER

erDiagram
    CUSTOMER }|..|{ DELIVERY-ADDRESS : has
    CUSTOMER ||--o{ ORDER : places
    CUSTOMER ||--o{ INVOICE : "liable for"
    DELIVERY-ADDRESS ||--o{ ORDER : receives
    INVOICE ||--|{ ORDER : covers
    ORDER ||--|{ ORDER-ITEM : includes
    PRODUCT-CATEGORY ||--|{ PRODUCT : contains
    PRODUCT ||--o{ ORDER-ITEM : "ordered in"
Loading

Syntax:

```mermaid
erDiagram
    CUSTOMER }|..|{ DELIVERY-ADDRESS : has
    CUSTOMER ||--o{ ORDER : places
    CUSTOMER ||--o{ INVOICE : "liable for"
    DELIVERY-ADDRESS ||--o{ ORDER : receives
    INVOICE ||--|{ ORDER : covers
    ORDER ||--|{ ORDER-ITEM : includes
    PRODUCT-CATEGORY ||--|{ PRODUCT : contains
    PRODUCT ||--o{ ORDER-ITEM : "ordered in"
```

Gantt

gantt
    title A Gantt Diagram
    dateFormat  YYYY-MM-DD
    section Section
    A task           :a1, 2014-01-01, 30d
    Another task     :after a1  , 20d
    section Another
    Task in sec      :2014-01-12  , 12d
    another task      : 24d
Loading

Syntax:

```mermaid
gantt
    title A Gantt Diagram
    dateFormat  YYYY-MM-DD
    section Section
    A task           :a1, 2014-01-01, 30d
    Another task     :after a1  , 20d
    section Another
    Task in sec      :2014-01-12  , 12d
    another task      : 24d
```

Journey

journey
    title My working day
    section Go to work
      Make tea: 5: Me
      Go upstairs: 3: Me
      Do work: 1: Me, Cat
    section Go home
      Go downstairs: 5: Me
      Sit down: 3: Me
Loading

Syntax:

```mermaid
journey
    title My working day
    section Go to work
      Make tea: 5: Me
      Go upstairs: 3: Me
      Do work: 1: Me, Cat
    section Go home
      Go downstairs: 5: Me
      Sit down: 3: Me
```

git

gitGraph
    commit
    commit
    branch develop
    checkout develop
    commit
    commit
    checkout main
    merge develop
    commit
    commit
Loading

Syntax:

```mermaid
gitGraph
    commit
    commit
    branch develop
    checkout develop
    commit
    commit
    checkout main
    merge develop
    commit
    commit
```

Pie

pie title Pets adopted by volunteers
    "Dogs" : 386
    "Cats" : 85
    "Rats" : 15
Loading

Syntax:

```mermaid
pie title Pets adopted by volunteers
    "Dogs" : 386
    "Cats" : 85
    "Rats" : 15
```

Mindmap

mindmap
  root((mindmap))
    Origins
      Long history
      ::icon(fa fa-book)
      Popularisation
        British popular psychology author Tony Buzan
    Research
      On effectivness<br/>and features
      On Automatic creation
        Uses
            Creative techniques
            Strategic planning
            Argument mapping
    Tools
      Pen and paper
      Mermaid
Loading

Syntax:

```mermaid
mindmap
  root((mindmap))
    Origins
      Long history
      ::icon(fa fa-book)
      Popularisation
        British popular psychology author Tony Buzan
    Research
      On effectivness<br/>and features
      On Automatic creation
        Uses
            Creative techniques
            Strategic planning
            Argument mapping
    Tools
      Pen and paper
      Mermaid
```

Quadrant Chart

quadrantChart
    title Reach and engagement of campaigns
    x-axis Low Reach --> High Reach
    y-axis Low Engagement --> High Engagement
    quadrant-1 We should expand
    quadrant-2 Need to promote
    quadrant-3 Re-evaluate
    quadrant-4 May be improved
    Campaign A: [0.3, 0.6]
    Campaign B: [0.45, 0.23]
    Campaign C: [0.57, 0.69]
    Campaign D: [0.78, 0.34]
    Campaign E: [0.40, 0.34]
    Campaign F: [0.35, 0.78]
Loading

Syntax:

```mermaid
quadrantChart
    title Reach and engagement of campaigns
    x-axis Low Reach --> High Reach
    y-axis Low Engagement --> High Engagement
    quadrant-1 We should expand
    quadrant-2 Need to promote
    quadrant-3 Re-evaluate
    quadrant-4 May be improved
    Campaign A: [0.3, 0.6]
    Campaign B: [0.45, 0.23]
    Campaign C: [0.57, 0.69]
    Campaign D: [0.78, 0.34]
    Campaign E: [0.40, 0.34]
    Campaign F: [0.35, 0.78]
```