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manager.py
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manager.py
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# GWSL Dashboard *lets do this again*
# Copyright Paul-E/Opticos Studios 2021
# https://sites.google.com/bartimee.com/opticos-studios/home
# Dedicated to the Sacred Heart of Jesus
# #########
# # #############
# ~ #########
# ######### ####
# \@/
# |
# #
# O #.
# |> #
# _# #
import time
import os
import sys
import win32
import subprocess
import threading
import iset
import re
import pymsgbox
import random
import winshell
from win32com.client import Dispatch
import winreg
from winreg import *
from exe_layer import cmd
import logging
import ipaddress
BUILD_MODE = "WIN32" # MSIX or WIN32
version = "1.4.1"
lc_name = "Licenses138.txt"
show_ad = False
debug = False
args = sys.argv
frozen = 'not'
if getattr(sys, 'frozen', False):
# we are running in a bundle
frozen = 'ever so'
bundle_dir = sys._MEIPASS
else:
# we are running in a normal Python environment
bundle_dir = os.path.dirname(os.path.abspath(__file__))
if debug == True:
print("debug mode")
print('we are', frozen, 'frozen')
print('bundle dir is', bundle_dir)
print('sys.argv[0] is', sys.argv[0])
print('sys.executable is', sys.executable)
print('os.getcwd is', os.getcwd())
asset_dir = bundle_dir + "\\assets\\"
app_path = os.getenv('APPDATA') + "\\GWSL\\"
if os.path.isdir(app_path) == False:
# os.mkdir(app_path)
print(subprocess.getoutput('mkdir "' + app_path + '"'))
print("creating appdata directory")
# EMERGENCY LOG DELETER FOR 1.3.6. Delete in 1.3.8
"""
try:
if os.path.exists(app_path + "GWSL_helper.sh") == True:
scr = open(app_path + "GWSL_helper.sh", "r")
lines = scr.read()
if "v3" not in lines:
print("Cleaning Logs...")
os.remove(app_path + 'dashboard.log')
os.remove(app_path + 'settings.json')
except:
pass
"""
class DuplicateFilter(logging.Filter):
def filter(self, record):
# add other fields if you need more granular comparison, depends on your app
current_log = (record.module, record.levelno, record.msg)
if current_log != getattr(self, "last_log", None):
self.last_log = current_log
return True
return False
logger = logging.Logger("GWSL " + version, level=0)
# logger = logging.getLogger("GWSL " + version)
# Create handlers
f_handler = logging.FileHandler(app_path + 'dashboard.log')
# f_handler.setLevel(10)
f_format = logging.Formatter('%(asctime)s - %(name)s - %(levelname)s - %(message)s')
f_handler.setFormatter(f_format)
# Add handlers to the logger
logger.addHandler(f_handler)
logger.addFilter(DuplicateFilter())
updated = False
new_install = False
try:
iset.path = app_path + "settings.json"
if os.path.exists(app_path + "\\settings.json") == False:
iset.create(app_path + "\\settings.json")
print("creating settings")
new_install = True
else:
sett = iset.read()
if "conf_ver" not in sett:
iset.create(app_path + "\\settings.json")
print("Updating settings")
else:
if sett["conf_ver"] >= 6:
if debug == True:
print("Settings up to date")
try:
v = sett["gwsl_ver"]
if v != version:
updated = True
sett["gwsl_ver"] = version
iset.set(sett)
except:
updated = True
print("Updating settings")
old_iset = iset.read()
iset.create(app_path + "\\settings.json")
new_iset = iset.read()
#migrate user settings
new_iset["putty"]["ip"] = old_iset["putty"]["ip"]
new_iset["distro_blacklist"] = old_iset["distro_blacklist"]
new_iset["app_blacklist"] = old_iset["app_blacklist"]
new_iset["xserver_profiles"] = old_iset["xserver_profiles"]
try:
new_iset["general"]["acrylic_enabled"] = old_iset["general"]["acrylic_enabled"]
except:
pass
try:
new_iset["general"]["clipboard"] = old_iset["general"]["clipboard"]
except:
pass
try:
new_iset["general"]["start_menu_mode"] = old_iset["general"]["start_menu_mode"]
except:
pass
try:
new_iset["general"]["shell_gui"] = old_iset["general"]["shell_gui"]
except:
pass
try:
new_iset["graphics"]["hidpi"] = old_iset["graphics"]["hidpi"]
except:
pass
try:
new_iset["putty"]["ssh_key"] = old_iset["putty"]["ssh_key"]
except:
pass
iset.set(new_iset)
else:
updated = True
print("Updating settings")
old_iset = iset.read()
iset.create(app_path + "\\settings.json")
new_iset = iset.read()
#migrate user settings
new_iset["putty"]["ip"] = old_iset["putty"]["ip"]
new_iset["distro_blacklist"] = old_iset["distro_blacklist"]
new_iset["app_blacklist"] = old_iset["app_blacklist"]
new_iset["xserver_profiles"] = old_iset["xserver_profiles"]
try:
new_iset["general"]["acrylic_enabled"] = old_iset["general"]["acrylic_enabled"]
except:
pass
try:
new_iset["general"]["clipboard"] = old_iset["general"]["clipboard"]
except:
pass
try:
new_iset["general"]["start_menu_mode"] = old_iset["general"]["start_menu_mode"]
except:
pass
try:
new_iset["general"]["shell_gui"] = old_iset["general"]["shell_gui"]
except:
pass
try:
new_iset["graphics"]["hidpi"] = old_iset["graphics"]["hidpi"]
except:
pass
try:
new_iset["putty"]["ssh_key"] = old_iset["putty"]["ssh_key"]
except:
pass
iset.set(new_iset)
# Get the script ready
import wsl_tools as tools
if os.path.exists(app_path + "GWSL_helper.sh") == False:
# print("Moving helper script")
print(subprocess.getoutput('copy "' + bundle_dir + "\\assets\GWSL_helper.sh" + '" "' + app_path + '"'))
if os.path.exists(app_path + "oiw_update.txt") == False:
print("show ad")
#with open(app_path + "oiw_update.txt", "w") as filer:
# filer.write("Delete this file to get the OpenInWSL Ad on startup again")
# filer.close()
show_ad = True
else:
# make sure the script is up to date
scr = open(app_path + "GWSL_helper.sh", "r")
lines = scr.read()
if "v4" in lines:
if debug == True:
print("Script is up to date")
else:
print("Updating Script")
print(subprocess.getoutput('copy "' + bundle_dir + "\\assets\GWSL_helper.sh" + '" "' + app_path + '"'))
if os.path.exists(app_path + lc_name) == False:
# print("Moving Licenses")
print(subprocess.getoutput('copy "' + bundle_dir + "\\assets\\" + lc_name + '" "' + app_path + '"'))
except Exception as e:
logger.exception("Exception occurred - Config generation")
sys.exit()
tools.script = app_path + "\\GWSL_helper.sh"
try:
import ctypes
import platform
if int(platform.release()) >= 8:
ctypes.windll.shcore.SetProcessDpiAwareness(True)
except Exception as e:
logger.exception("Exception occurred - Cannot set dpi aware")
import tkinter as tk
from tkinter import *
from tkinter import ttk
root = None # tk.Tk() #this is intensive... import as needed?
# root.withdraw()
from PIL import Image, ImageTk
import PIL
import win32gui
import PIL.ImageTk
import win32con
import win32api
import keyboard
def get_system_light():
"""
Sets color of white based on Windows registry theme setting
:return:
"""
global light, white, accent
try:
registry = ConnectRegistry(None, HKEY_CURRENT_USER)
key = OpenKey(registry, r'SOFTWARE\Microsoft\Windows\CurrentVersion\Themes\Personalize')
key_value = QueryValueEx(key, 'SystemUsesLightTheme')
k = int(key_value[0])
light = False
white = [255, 255, 255]
if k == 1:
light = True
white = [0, 0, 0]
for i in range(3):
if accent[i] > 50:
accent[i] -= 50
except:
white = [255, 255, 255]
light = False
def raise_windows(*args):
hwnd = HWND
SetWindowPos = windll.user32.SetWindowPos
if pos_config == "bottom":
w, h = winpos, screensize[1] - taskbar - int(HEIGHT)
elif pos_config == "top":
w, h = winpos, taskbar
elif pos_config == "right":
w, h = winpos - taskbar, screensize[1] - HEIGHT
elif pos_config == "left":
w, h = taskbar, screensize[1] - HEIGHT
SetWindowPos(hwnd, -1, w, h, 0, 0, 0x0001)
"""
try:
win32gui.ShowWindow(HWND, 5)
win32gui.SetForegroundWindow(HWND)
except Exception as e:
logger.exception("Exception occurred - cannot raise window")
"""
# import gettext
# zh = gettext.translation('manager', localedir='locale', languages=['zh'])
# zh.install()
# _ = #zh.gettext
_ = lambda s: s
default_font = asset_dir + "SegUIVar.ttf"#"segoeui.ttf"
# default_font = asset_dir + "NotoSans-Regular.ttf"#"msyh.ttc"
if "--r" not in args:
os.environ["PBR_VERSION"] = "4.0.2"
import singleton
try:
instance = singleton.SingleInstance()
except singleton.SingleInstanceException:
print("quit")
try:
def windowEnumerationHandler(hwnd, top_windows):
top_windows.append((hwnd, win32gui.GetWindowText(hwnd)))
results = []
top_windows = []
win32gui.EnumWindows(windowEnumerationHandler, top_windows)
for i in top_windows:
if "gwsl dashboard" in i[1].lower():
win32gui.ShowWindow(i[0], 5)
win32gui.SetForegroundWindow(i[0])
break
except Exception as e:
logger.exception("Exception occurred - cannot raise window")
sys.exit()
except PermissionError:
print("quit")
try:
def windowEnumerationHandler(hwnd, top_windows):
top_windows.append((hwnd, win32gui.GetWindowText(hwnd)))
results = []
top_windows = []
win32gui.EnumWindows(windowEnumerationHandler, top_windows)
for i in top_windows:
if "gwsl dashboard" in i[1].lower():
win32gui.ShowWindow(i[0], 5)
win32gui.SetForegroundWindow(i[0])
break
except Exception as e:
logger.exception("Exception occurred - cannot raise window")
pass
sys.exit()
try:
from win10toast import ToastNotifier
toaster = ToastNotifier()
dd = [random.randrange(0, 8), random.randrange(0, 8), random.randrange(0, 8)] # pick a random date to ask for donations
# DISPLAY ones
import OpticUI as ui
os.environ["PYGAME_HIDE_SUPPORT_PROMPT"] = "4.0.2"
import pygame, webbrowser
# print("whoops")
import animator as anima
from pygame.locals import *
t = time.perf_counter()
import pygame.gfxdraw
ui.init("dpi") # , tk, root)
from ctypes import wintypes, windll
if int(platform.release()) >= 8:
ctypes.windll.shcore.SetProcessDpiAwareness(True)
from win32api import GetMonitorInfo, MonitorFromPoint
from pathlib import Path
monitor_info = GetMonitorInfo(MonitorFromPoint((0, 0)))
monitor_area = monitor_info.get("Monitor")
work_area = monitor_info.get("Work")
taskbar = int(monitor_area[3] - work_area[3])
pos_config = "bottom" # loc of taskbar
if work_area[1] != 0:
taskbar = work_area[1]
pos_config = "top"
elif work_area[0] != 0:
taskbar = work_area[0]
pos_config = "left"
elif work_area[2] != monitor_area[2]:
taskbar = monitor_area[2] - work_area[2]
pos_config = "right"
else:
taskbar = int(monitor_area[3] - work_area[3])
pos_config = "bottom"
ui.set_scale(1)
# pygame init takes a long time...
# pygame.display.init()
user32 = ctypes.windll.user32
screensize = user32.GetSystemMetrics(0), user32.GetSystemMetrics(1)
WIDTH, HEIGHT = ui.inch2pix(3.8), ui.inch2pix(5.7) ##ui.inch2pix(7.9), ui.inch2pix(5)
if pos_config == "top":
winpos = screensize[0] - WIDTH
winh = taskbar - HEIGHT
elif pos_config == "bottom":
winpos = screensize[0] - WIDTH
winh = screensize[1]
elif pos_config == "right":
winpos = screensize[0] - WIDTH
winh = screensize[1]
elif pos_config == "left":
winpos = taskbar
winh = screensize[1]
sett = iset.read()
try:
start_menu = sett["general"]["start_menu_mode"]
except:
start_menu = False
if start_menu == True:
if pos_config == "top":
winpos = 0
winh = taskbar - HEIGHT
elif pos_config == "bottom":
winpos = 0
winh = screensize[1]
elif pos_config == "right":
winpos = screensize[0] - WIDTH
winh = screensize[1]
elif pos_config == "left":
winpos = taskbar
winh = screensize[1]
os.environ['SDL_VIDEO_WINDOW_POS'] = "%d,%d" % (winpos, winh) # screensize[1] - taskbar)
py_root = pygame.display.set_mode([WIDTH, HEIGHT], NOFRAME)
HWND = pygame.display.get_wm_info()["window"]
keyboard.add_hotkey('alt+ctrl+g', raise_windows)#, args=HWND)
# win32gui.MoveWindow(HWND, screensize[0] - WIDTH, screensize[1] - taskbar - HEIGHT, WIDTH, HEIGHT, True)
canvas = pygame.Surface([WIDTH, HEIGHT]) # , pygame.SRCALPHA)
try:
win32gui.ShowWindow(HWND, 5)
win32gui.SetForegroundWindow(HWND)
except:
pass
ui.set_size([WIDTH, HEIGHT])
pygame.display.set_caption("GWSL Dashboard")
ui.start_graphics(pygame, asset_dir)
ico = pygame.image.load(asset_dir + "icon.png").convert_alpha()
pygame.display.set_icon(ico)
fpsClock = pygame.time.Clock()
lumen_opac = 6
# light_source = pygame.image.load(asset_dir + "lumens/7.png").convert_alpha()
#sync, clock, link, laptop, invalid/failed circle,
icons_old = {"refresh":"", "clock":"", "link":"",
"laptop":"", "error":"", "settings":"", "app_list":"",
"shell":"", "network":"", "heart":"", "question":"",
"plus":"", "minus":"", "x":"", "check":"", "dbus_config":"",
"theme":"", "discord":"", "export":"", "folder":""}
#these are all 24 weight
icons = {"refresh":"", "clock":"", "link":"",
"laptop":"", "error":"", "settings":"", "app_list":"",
"shell":"", "network":"", "heart":"", "question":"",#oldshell
"plus":"", "minus":"", "x":"", "check":"", "dbus_config":"",
"theme":"", "discord":"", "export":"", "folder":""}
ico_font = asset_dir + "SEGMDL2.TTF"
modern = True
if modern == True:
ico_font = asset_dir + "segoefluent.ttf"#"SEGMDL2.TTF"
if "fluent" not in ico_font:
icons = icons_old
# lumen = pygame.Surface([WIDTH, HEIGHT], SRCALPHA).convert_alpha()
# mask = pygame.Surface([WIDTH, HEIGHT], SRCALPHA).convert_alpha()
# mask.fill([255, 0, 0])
# pay = pygame.image.load(asset_dir + "paypal.png").convert_alpha()
# pay = pygame.transform.smoothscale(pay, [ui.inch2pix(1), int((pay.get_height() / pay.get_width()) * ui.inch2pix(1))])
back = pygame.Surface([WIDTH, HEIGHT]) # mini1.copy()
def get_pos():
rect = win32gui.GetWindowRect(HWND)
return [int(rect[0]), int(rect[1])]
poser = get_pos()
back = pygame.transform.scale(back, screensize)
accent = ui.get_color()
get_system_light()
fuchsia = [12, 222, 123]
# Set window transparency color
hwnd = HWND
long = win32gui.GetWindowLong(hwnd, win32con.GWL_EXSTYLE)
win32gui.SetWindowLong(hwnd, win32con.GWL_EXSTYLE,
long | win32con.WS_EX_LAYERED)
#win32con.WS_BORDER
#win32gui.SetLayeredWindowAttributes(HWND, win32api.RGB(*[100, 100, 100]), int(255), win32con.LWA_COLORKEY)
#region = win32gui.CreateRoundRectRgn(0, 0, WIDTH, HEIGHT, 20, 20)
#win32gui.SetWindowRgn(hwnd, region, True)
import rounder
if rounder.round(HWND) == True:
pad = ui.inch2pix(0.14)
fade = False
else:
pad = 0
fade = True
if start_menu == True:
padx = -1 * pad
else:
padx = pad
sett = iset.read()
try:
acrylic = sett["general"]["acrylic_enabled"]
except Exception as e:
logger.exception("Exception occurred - Please reset settings")
acrylic = True
if acrylic == True:
import blur
blur.blur(HWND)
else:
try:
mini1 = pygame.image.load(os.getenv('APPDATA') + r"\Microsoft\Windows\Themes\TranscodedWallpaper").convert()
except:
bak = asset_dir + random.choice(["1", "2", "3"]) + ".jpg"
mini1 = pygame.image.load(bak).convert()
back = mini1.copy()#
back = pygame.transform.scale(back, screensize)
except Exception as e:
logger.exception("Exception occurred - Cannot Init Display")
def get_version(machine):
try:
machines = os.popen("wsl.exe -l -v").read() # lines()
machines = re.sub(r'[^a-z A-Z0-9./\n-]', r'', machines).splitlines()
#machines = machines.splitlines()
machines2 = []
wsl_1 = True
for i in machines:
b = ''.join(i).split()
if 'VERSION' in b:
wsl_1 = False
if 'NAME' not in b and b != [] and b != None:
machines2.append(b)
if wsl_1 == True:
print("assuming wsl 1")
return 1
for i in machines2:
if i[0] == machine:
return int(i[2])
return 1
except:
return 1
def reboot(machine):
"""
Reboots WSL instance
:param machine:
:return:
"""
os.popen("wsl.exe -t " + str(machine))
time.sleep(1)
os.popen("wsl.exe -d " + str(machine))
def helper(topic):
"""
Build URL for specified topic
:param topic:
:return:
"""
if topic == "machine chooser":
url = "the-gwsl-user-interface"
elif topic == "configure":
url = "configuring-a-wsl-distro-for-use-with-gwsl"
elif topic == "theme":
url = "configuring-a-wsl-distro-for-use-with-gwsl"
elif topic == "launcher":
url = "using-the-integrated-linux-app-launcher"
webbrowser.get('windows-default').open("https://opticos.github.io/gwsl/tutorials/manual.html#" + str(url))
def help_short():
"""
Open help page on shortcut creator in browser
:return:
"""
webbrowser.get('windows-default').open(
"https://opticos.github.io/gwsl/tutorials/manual.html#using-the-gwsl-shortcut-creator")
def help_ssh():
"""
Open help page on using GWSL with SSH
:return:
"""
webbrowser.get('windows-default').open("https://opticos.github.io/gwsl/tutorials/manual.html#using-gwsl-with-ssh")
def wsl_run(distro, command, caller, nolog=False):
"""
One Run to Rule Them All... nvm
"""
cmd = "wsl.exe ~ -d " + str(distro) + " . ~/.profile;nohup /bin/sh -c " + '"' + str(command) + '&"'
if nolog == False:
logger.info(f"(runos) WSL SHELL $ {cmd}")
#logger.info(f"WSL OUTPUT > {out}")
#subprocess.Popen(cmd, shell=True)
#print(caller, cmd)
run = subprocess.Popen(
cmd,
shell=True,
stdout=subprocess.PIPE,
universal_newlines=True
)
out = str(run.stdout.read().rstrip())
#print(out)
return out
#return out
def runs(distro, command, nolog=False):
cmd = "wsl.exe ~ -d " + str(distro) + " . ~/.profile;nohup /bin/sh -c " + '"' + str(command) + '&"'
if nolog == False:
logger.info(f"(runos) WSL SHELL $ {cmd}")
subprocess.Popen(cmd,
shell=True) # .readlines()
#print("runs. it would be", cmd)
return None
#return wsl_run(distro, command, "runs")
def run(distro, command, nolog=False):
#"""
cmd = "wsl.exe ~ -d " + str(distro) + " . ~/.profile;nohup /bin/sh -c " + '"' + str(command) + '&"'
#old out = subprocess.getoutput(cmd) # .readlines()
out = subprocess.check_output(cmd, shell=True, errors="ignore")
if nolog == False:
logger.info(f"(run) WSL SHELL $ {cmd}")
logger.info(f"WSL OUTPUT > {out}")
#print("run. it would be", cmd)
return out
#"""
#return wsl_run(distro, command, "run")
def start_dbus(distro):
command = "/etc/init.d/dbus start"
cmd = "wsl.exe ~ -d " + str(distro) + " /bin/sh -c " + '"' + str(command) + '"'
try:
out = subprocess.getoutput(cmd)
except:
out = ""
return out
def runo3(distro, command, nolog=False):
#"""
cmd = "wsl.exe ~ -d " + str(distro) + " . ~/.profile;/bin/sh -c " + '"' + str(command) + '"'
out = subprocess.getoutput(cmd) # .readlines()
if nolog == False:
logger.info(f"(runo3) WSL SHELL $ {cmd}")
logger.info(f"WSL OUTPUT > {out}")
#print("runo3. it would be", cmd)
return out
#"""
#return wsl_run(distro, command, "runo3")
def runo2(distro, command, nolog=False):
#"""
cmd = "wsl.exe -d " + str(distro) + ' ' + "/bin/sh -c " + '"' + str(command) + '"'
out = os.popen(cmd).readlines()
if nolog == False:
logger.info(f"(runo2) WSL SHELL $ {cmd}")
logger.info(f"WSL OUTPUT > {out}")
#print("runo2. it would be", cmd)
return out
#"""
#return wsl_run(distro, command, "runo2")
""" obselete
def runo(distro, command):
cmd = "wsl.exe -d " + str(distro) + " /bin/sh -c " + '"' + str(command) + '"'
out = os.popen(cmd).readlines()
logger.info(f"(runo) WSL SHELL $ {cmd}")
logger.info(f"WSL OUTPUT > {out}")
return out
"""
def get_ip(machine):
"""
Get IP of select WSL instance
:return:
"""
#print("get_ip")
cmd = "wsl.exe -d " + str(machine) + ' ' + "/bin/sh -c " + '"' + """(cat /etc/resolv.conf | grep nameserver | awk '{print $2; exit;}')""" + '"'
#print(cmd)
result = os.popen(cmd).readlines()[0]
try:
result = result.rstrip()
except:
pass
if "nameserver" in result:
result = result[len("nameserver") + 1:]
try:
ipa = ipaddress.ip_address(result)
except:
cmd = "wsl.exe -d " + str(machine) + ' ' + "/bin/sh -c " + '"' + """echo $(cat /etc/resolv.conf | grep nameserver | awk '{print $2; exit;}')""" + '"'
result = os.popen(cmd).readlines()[0]
#result = "localhost"
#print("ipa", ipa, "ipd")
#result = runo3(machine, """echo $(cat /etc/resolv.conf | grep nameserver | awk '{print $2; exit;}')""")
#print("ip", result, "done")
return result # [0][:-1]
def test_x():
"""
Test the VCXSRV config by launching xclock
:return:
"""
subprocess.Popen("VCXSRV/xclock -display localhost:0")
def choose_machine():
"""
Builds the choose machine menu
:return:
"""
global selected, canvas, WIDTH, HEIGHT, mini, back, lumen, mask
machines = os.popen("wsl.exe -l -q").read() # lines()
machines = re.sub(r'[^a-zA-Z0-9./\n-]', r'', machines).splitlines()
machines[:] = (value for value in machines if value != "")
sett = iset.read()
avoid = sett["distro_blacklist"]
docker_blacklist = []
for i in machines:
for a in avoid:
if str(a).lower() in str(i).lower():
docker_blacklist.append(i)
for i in docker_blacklist:
machines.remove(i)
if len(machines) == 1:
return machines[0]
elif len(machines) > 7:
if len(machines) != 23:
return pymsgbox.confirm(text=_('Select a WSL Machine'), title=_('Choose WSL Machine'), buttons=machines)
else:
machines = []
animator.animate("choose", [100, 0])
machine = False
b = pygame.Surface([WIDTH, HEIGHT])
draw(b)
while True:
mouse = False
if win32gui.GetFocus() != HWND:
if animator.get("start")[0] == 100:
animator.animate("start", [0, 0])
animator.animate("start2", [0, 0])
break
# if animator.get("start")[0] == 0:
# pygame.quit()
# sys.exit()
for event in pygame.event.get():
if event.type == QUIT:
# subprocess.getoutput('taskkill /F /IM GWSL_service.exe')
# subprocess.getoutput('taskkill /F /IM GWSL_vcxsrv.exe')
pygame.quit()
sys.exit()
elif event.type == MOUSEBUTTONUP:
mouse = event.pos
elif event.type == VIDEORESIZE:
WIDTH, HEIGHT = event.size
if WIDTH < ui.inch2pix(7.9):
WIDTH = ui.inch2pix(7.9)
if HEIGHT < ui.inch2pix(5):
HEIGHT = ui.inch2pix(5)
canvas = pygame.display.set_mode([WIDTH, HEIGHT], RESIZABLE)
# ui.set_size([WIDTH, HEIGHT])
# mini = pygame.image.load(bak).convert()
back = mini.copy()
back = pygame.transform.scale(back, [WIDTH, HEIGHT])
ui.iris2(back, [0, 0],
[WIDTH, HEIGHT],
[0, 0, 0], radius=10, shadow_enabled=False, resolution=50)
# mini = pygame.transform.smoothscale(mini, [display.get_width() - ui.inch2pix(0.1), ui.inch2pix(0.55)])
mini = pygame.transform.smoothscale(mini1, [display.get_width() - ui.inch2pix(0.1), ui.inch2pix(0.55)])
b = pygame.Surface([WIDTH, HEIGHT])
draw(b)
lumen = pygame.Surface([WIDTH, HEIGHT], SRCALPHA).convert_alpha()
# mask = pygame.Surface([WIDTH, HEIGHT], SRCALPHA).convert_alpha()
# mask.fill([255, 0, 0])
canvas.blit(b, [0, 0])
v = animator.get("choose")[0] / 100
# canvas.fill([0, 0, 0, int((1 - v) * 255)])
ui.iris2(canvas, [0, 0],
[WIDTH, HEIGHT],
False, radius=10, shadow_enabled=False, resolution=30, alpha=int(v * 255))
if light == False:
pygame.gfxdraw.rectangle(canvas, [0, 0, WIDTH, HEIGHT + 1], [100, 100, 100, int(v*100)])
else:
pygame.gfxdraw.rectangle(canvas, [0, 0, WIDTH, HEIGHT + 1], [255, 255, 255, int(v*80)])
pygame.gfxdraw.rectangle(canvas, [0, 0, WIDTH, HEIGHT + 1], [0, 0, 0, int(v*80)])
# pygame.gfxdraw.box(canvas, [0, 0, WIDTH, HEIGHT], [0, 0, 0] + [int(v * 180)])
title_font = ui.font(default_font, int(ui.inch2pix(0.21)))
if len(machines) != 0:
txt = title_font.render(_("Choose A WSL Distro:"), True, white)
else:
txt = title_font.render(_("No WSL Distros Installed."), True, white)
txt.set_alpha(int(v * 255))
canvas.blit(txt, [WIDTH / 2 - txt.get_width() / 2, ui.inch2pix(0.5) - int(ui.inch2pix(0.1) * (v))])
title_font = ui.font(default_font, int(ui.inch2pix(0.19)))
txt = title_font.render("?", True, white)
txt.set_alpha(int(v * 255))
canvas.blit(txt,
[WIDTH - txt.get_width() - ui.inch2pix(0.3), ui.inch2pix(0.2) - int(ui.inch2pix(0.1) * (1 - v))])
hover = pygame.mouse.get_pos()
if hover[0] > WIDTH - txt.get_width() - ui.inch2pix(0.4) and hover[0] < WIDTH - ui.inch2pix(0.1):
if hover[1] > ui.inch2pix(0.1) and hover[1] < ui.inch2pix(0.3) + txt.get_height() - int(
ui.inch2pix(0.1) * (1 - v)):
if mouse != False:
helper("machine chooser")
d = ui.inch2pix(0.2)
h = ui.inch2pix(0.8) + txt.get_height() + ui.inch2pix(0.25)
title_font = ui.font(default_font, int(ui.inch2pix(0.19)))
# title_font.bold = True
selected = False
if len(machines) != 0:
for i in machines:
s2 = False
ni = i[0].upper() + i[1:]
ni = ni.replace("-", " ")
txt = title_font.render(ni, True, white)
if hover[0] > (WIDTH / 2) - (txt.get_width() / 2) - ui.inch2pix(0.2) and hover[0] < (WIDTH / 2) - (
txt.get_width() / 2) + txt.get_width() + ui.inch2pix(0.2):
if hover[1] > h - ui.inch2pix(0.1) - int(v * d) + 1 and hover[
1] < h + txt.get_height() + ui.inch2pix(0.1) - int(v * d):
if mouse != False:
machine = i
animator.animate("choose", [0, 0])
selected = True
s2 = True
s = animator.get("select")[0] / 100
if s2 == False:
txt.set_alpha(int(v * 255))
else:
txt.set_alpha(int((1 - s) * v * 255))
canvas.blit(txt, [WIDTH / 2 - txt.get_width() / 2, h - int(v * d)])
if s2 == True:
txt = title_font.render(ni, True, accent)
txt.set_alpha(int((s) * v * 255))
canvas.blit(txt, [WIDTH / 2 - txt.get_width() / 2, h - int(v * d)])
h += ui.inch2pix(0.3) + txt.get_height()
d += ui.inch2pix(0.1)
if selected == True:
animator.animate("select", [100, 0])
else:
animator.animate("select", [0, 0])
txt = title_font.render(_("Cancel"), True, white)
txt.set_alpha(int(v * 255))
canvas.blit(txt, [WIDTH / 2 - txt.get_width() / 2, HEIGHT - ui.inch2pix(0.2) - txt.get_height() - int(v * d)])
if mouse != False:
if mouse[0] > WIDTH / 2 - txt.get_width() / 2 - ui.inch2pix(0.2) and mouse[
0] < WIDTH / 2 - txt.get_width() / 2 + txt.get_width() + ui.inch2pix(0.2):
if mouse[1] > HEIGHT - ui.inch2pix(0.2) - txt.get_height() - ui.inch2pix(0.1) - int(v * d) and mouse[
1] < HEIGHT - ui.inch2pix(0.2) - txt.get_height() + txt.get_height() + ui.inch2pix(0.1) - int(
v * d):
machine = None
animator.animate("choose", [0, 0])
fpsClock.tick(60)
animator.update()
py_root.fill([0, 0, 0, 255])
py_root.blit(canvas, [0, 0], special_flags=(pygame.BLEND_RGBA_ADD))
pygame.display.update()
if machine != False and animator.get("choose")[0] <= 1:
return machine