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| -# Map Tacks 0.9.2 [<img align="right" src="maptacks.png" height="256" width="256">](https://steamcommunity.com/sharedfiles/filedetails/?id=1122081356) |
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| -Enhances map pin list |
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| -Adds new icon options |
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| -Fixes base-game bugs |
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| -Improves layout and styling |
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| -Compatible with popular UI mods |
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| - |
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| -## Scrollable map pin list |
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| -The list dynamically resizes to show up to 15 map pins, with a scrollbar to |
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| -manage longer lists. It groups all named pins at the top, followed by all |
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| -unnamed pins in numerical order. |
| 1 | +# Map Tacks 1.0.0 [<img align="right" src="maptacks.png" height="256" width="256">](https://steamcommunity.com/sharedfiles/filedetails/?id=1122081356) |
| 2 | +Adds new map icons |
| 3 | +Enhances list interface |
| 4 | +Fixes bugs and styling |
12 | 5 |
|
13 | 6 | ## New icons
|
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| -The map pin editor adds new icons for districts and improvements, including |
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| -unique districts, unique improvements, and suzerain bonuses. It also adds icons |
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| -for all builder and engineer actions, great people, and several common unit |
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| -operations, plus a golden hexagon to mark wonder sites. |
| 7 | +The map tack editor adds many new icons: |
| 8 | + |
| 9 | +* districts, customized with civilization unique districts |
| 10 | +* improvements, including unique & bonus improvements from civilization |
| 11 | + abilities, city states, and governors |
| 12 | +* unit actions like harvesting, repair, archaeology, and espionage |
| 13 | +* scouting markers for barbarian outposts and tribal villages |
| 14 | +* all types of great people, and |
| 15 | +* a golden tile to mark wonder sites |
| 16 | + |
| 17 | +All new icons have tooltips, with game effects for districts and improvements. |
| 18 | + |
| 19 | +## Scrollable map pin list |
| 20 | +The list dynamically resizes to show up to 15 map tacks, with a scrollbar to |
| 21 | +manage longer lists. It groups all named locations at the top, followed by all |
| 22 | +unnamed locations in numerical order. |
18 | 23 |
|
19 | 24 | ## Bug fixes and restyling
|
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| -The mod fixes a few base-game bugs and styling problems: The pin list cannot |
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| -grow past the top of the screen. Unnamed pins sort correctly when there are |
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| -more than ten. Labels and controls have more consistent alignment and spacing. |
| 25 | +The mod fixes a few base-game bugs and styling problems: The pin list will no |
| 26 | +longer grow past the top of the screen. Unnamed pins now sort correctly when |
| 27 | +there are more than ten. Labels and controls have more consistent alignment and |
| 28 | +spacing. |
23 | 29 |
|
24 | 30 | ## Compatibility
|
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| -The Map Tacks mod does not affect saved games. You can add it to a game in |
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| -progress or disable it without breaking your game. Enabling or disabling the |
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| -mod will not remove any pins that are already on your map, but some may change |
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| -color. This mod layers on top of CQUI, replacing its map pin features. |
| 31 | +The Map Tacks mod does not affect saved games, so you can add it to a game in |
| 32 | +progress or disable it without breaking your game. It overrides any map pin |
| 33 | +features in other UI mods. Map Tacks is compatible with Unique District Icons, |
| 34 | +and uses the unique icons for districts. |
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