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Merge pull request #39 from bszonye/bradd/release-1.0.0
Version 1.0.0
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README.md

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# Map Tacks 0.9.2 [<img align="right" src="maptacks.png" height="256" width="256">](https://steamcommunity.com/sharedfiles/filedetails/?id=1122081356)
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Enhances map pin list
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Adds new icon options
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Fixes base-game bugs
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Improves layout and styling
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Compatible with popular UI mods
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## Scrollable map pin list
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The list dynamically resizes to show up to 15 map pins, with a scrollbar to
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manage longer lists. It groups all named pins at the top, followed by all
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unnamed pins in numerical order.
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# Map Tacks 1.0.0 [<img align="right" src="maptacks.png" height="256" width="256">](https://steamcommunity.com/sharedfiles/filedetails/?id=1122081356)
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Adds new map icons
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Enhances list interface
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Fixes bugs and styling
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## New icons
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The map pin editor adds new icons for districts and improvements, including
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unique districts, unique improvements, and suzerain bonuses. It also adds icons
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for all builder and engineer actions, great people, and several common unit
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operations, plus a golden hexagon to mark wonder sites.
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The map tack editor adds many new icons:
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* districts, customized with civilization unique districts
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* improvements, including unique & bonus improvements from civilization
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abilities, city states, and governors
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* unit actions like harvesting, repair, archaeology, and espionage
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* scouting markers for barbarian outposts and tribal villages
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* all types of great people, and
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* a golden tile to mark wonder sites
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All new icons have tooltips, with game effects for districts and improvements.
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## Scrollable map pin list
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The list dynamically resizes to show up to 15 map tacks, with a scrollbar to
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manage longer lists. It groups all named locations at the top, followed by all
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unnamed locations in numerical order.
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## Bug fixes and restyling
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The mod fixes a few base-game bugs and styling problems: The pin list cannot
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grow past the top of the screen. Unnamed pins sort correctly when there are
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more than ten. Labels and controls have more consistent alignment and spacing.
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The mod fixes a few base-game bugs and styling problems: The pin list will no
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longer grow past the top of the screen. Unnamed pins now sort correctly when
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there are more than ten. Labels and controls have more consistent alignment and
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spacing.
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## Compatibility
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The Map Tacks mod does not affect saved games. You can add it to a game in
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progress or disable it without breaking your game. Enabling or disabling the
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mod will not remove any pins that are already on your map, but some may change
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color. This mod layers on top of CQUI, replacing its map pin features.
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The Map Tacks mod does not affect saved games, so you can add it to a game in
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progress or disable it without breaking your game. It overrides any map pin
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features in other UI mods. Map Tacks is compatible with Unique District Icons,
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and uses the unique icons for districts.

maptacks.modinfo

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<?xml version="1.0" encoding="utf-8"?>
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<Mod id="0a1c826c-0f43-4876-b096-23e1292eee3c" version="0.9.2">
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<Mod id="0a1c826c-0f43-4876-b096-23e1292eee3c" version="1.0.0">
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<Properties>
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<Name>Map Tacks</Name>
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<Description>MAP_TACKS_DESCRIPTION</Description>

maptacks.png

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