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I was wondering is there any way to add the mesh_cloth like we pass the texture file and get the cloth on mesh being generated, for example fig 1 is the mesh_texture and fig 2 is the mesh that should be generated.
Fig 1:
Fig 2:
The text was updated successfully, but these errors were encountered:
I was wondering is there any way to add the mesh_cloth like we pass the texture file and get the cloth on mesh being generated, for example fig 1 is the mesh_texture and fig 2 is the mesh that should be generated.
Fig 1:

Fig 2:

The text was updated successfully, but these errors were encountered: