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Can't cancel dragging after it started #260
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I think it does do it when you press escape. It is not very fast though to show you it is cancelled and in the controlled component I am pretty sure you need to implement this yourself (still need to get down to this and implement it though) // Ben |
The gmail demo has an uncontrolled state and Esc doesn't cancel the drag but releases it. The item appears in the new position immediately after pressing Esc. I'm using a controlled component in my project. I can watch for Esc but don't know how to cancel the drag. @ben-hearn-sb do you have any suggestions? |
My project also does the same when I press escape. Is there a flag in the tree for isDragging? If so, perhaps this flag could be set to false when Esc is pressed? This project seems to cancel the drag operation https://codesandbox.io/p/sandbox/angry-turing-lljvq9?file=%2Fsrc%2Fcomponents%2FNode.js%3A14%2C23 |
@ben-hearn-sb I looked at the project you provided, but unfortunately it has the same problem. The |
Ah yes, I see you are correct... the API for the node itself has a key event, is it possible to capture the event in the node itself and set isDragging to false or some such? |
@goliney did you get anywhere with this in the end? Im back on this issue now |
@ben-hearn-sb I didn't get anywhere with it, I just accepted it :) I show a confirmation modal on an attempt to move a node, so it gives a level of protection against unexpected changes. |
Ah snap... its a very expected feature for a treeview. Im going to try and experiment with event handlers and see where I get. In the meantime if anyone comes lookin at this and has an answer please drop in and comment :) |
@goliney I think I found it! If you look at the files in src/dnd/... Take a look at "drag-hook" and "drop-hook". In "drag-hook" you can see the "end" property has a bunch of logic in it that handles a node after a drag has finished, problem is when you end a drag regardless of how (in our case pressing escape) it always fires. If you cut this logic out and put it in the "drop" property of drop-hook the behaviour is as you expect. We just need @jameskerr to confirm that nothing weird would happen if we cut the "end" logic out and put it in "drop". |
I find it impossible to cancel the dragging event. If you change your mind while still holding the mouse button pressed, you can't go back. The item will be dropped anyway.
I tried
ESC
button, or dragging the item away from the tree container. But theonMove
is still fired.Jul-26-2024.10-56-40.mp4
Expected result:
onMove
is not fired ifESC
is pressed during the drag or if the item is dropped outside the tree area.The text was updated successfully, but these errors were encountered: