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game_enums.cpp
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/************************************************************************************
*
* The Seven Spells Of Destruction
*
* Copyright 1993,2001,2023 Craig Edwards <[email protected]>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
************************************************************************************/
#include <ssod/game_enums.h>
#include <fmt/format.h>
const char* player_race_s[] = {
"Error",
"Human",
"Elf",
"Orc",
"Dwarf",
"Lesser Orc",
"Barbarian",
"Goblin",
"Dark Elf"
};
const char* player_profession_s[] = {
"Error",
"Warrior",
"Wizard",
"Thief",
"Woodsman",
"Assassin",
"Mercenary"
};
const char* profession(player_profession p) {
return player_profession_s[p];
}
const char* race(player_race r) {
return player_race_s[r];
}
std::string matrix_image(player_race r, player_profession p, bool male) {
return fmt::format("https://images.ssod.org/resource/profile_matrix/{}_{}_{}.png", (int)r, (int)p, male ? 'm' : 'f');
}