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game_dice.cpp
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/************************************************************************************
*
* The Seven Spells Of Destruction
*
* Copyright 1993,2001,2023 Craig Edwards <[email protected]>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
************************************************************************************/
#include <ssod/game_dice.h>
#include <random>
#include <array>
#include <algorithm>
/* Seed sequence mersainne twister seeding */
std::array<int, 624> seed_data;
std::random_device r;
const int* iv = std::generate_n(seed_data.data(), seed_data.size(), std::ref(r));
std::seed_seq seq(std::begin(seed_data), std::end(seed_data));
std::mt19937 mt(seq);
std::uniform_int_distribution uniform_d6{ 1, 6 };
std::uniform_int_distribution uniform_d12{ 1, 12 };
int d_random(int first, int last) {
std::uniform_int_distribution uniform{ first, last };
return uniform(mt);
}
int dice() {
return uniform_d6(mt);
}
int d12() {
return uniform_d12(mt);
}
int twodice() {
return dice() + dice();
}