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CRASH on MACOS: when opening GeoPackage causes crash in VectorExtractor (SQLite) #51
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To reproduce, open and play the It would be great if someone else who uses Mac OS could test this! We're not sure whether it's a general problem and what might cause it. |
Godot_mono.app
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geodot.gdnlibWas missing
I thought maybe adding libgdal could help the build but that failed.
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I always keep my systems updated, so they’re on the latest Big Sur point release. |
Someone suggested to log SQLite queries ... is that possible? |
Unfortunately I couldn't find any option for that :/ I did find a way to enable slightly more verbose logging though. I created a very minimal reproduction project for this bug: geodot-mac-test.zip While creating this, I noticed that I also get a segfault if I don't call Thanks and I'm looking forward to hearing about the results! |
Some comments moved to #57 |
Testing the minimal project
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Commenting out
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Steps to reproduce
/Applications/Godot.app
demo
directorydemo
directory the sceneGeopackageDemo.tscn
.Crash Godot on MaxOS Big Sur
This is from
Godot_v3.2.4-rc1_osx.universal.app
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