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Expose RasterTileExtractor::reproject_to_webmercator to Godot #18

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kb173 opened this issue Mar 27, 2020 · 2 comments
Open

Expose RasterTileExtractor::reproject_to_webmercator to Godot #18

kb173 opened this issue Mar 27, 2020 · 2 comments
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documentation Improvements or additions to documentation enhancement New feature or request

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@kb173
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kb173 commented Mar 27, 2020

The RasterTileExtractor offers a function to reproject any raster data into webmercator and save it on the disk, but it is not yet exposed to Godot. Now that RasterTileExtractor::clip does no on-the-fly reprojection for performance reasons, it would make sense to have access to reproject_to_webmercator. Thus, it can be used for an on-demand preprocessing step to get everything into the same projection.

@chrisgraf
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the target projection should be flexible as we currently plan to use MGI Austria Lambert, but this could change regarding available geodata, region, purpose

@kb173 kb173 added the documentation Improvements or additions to documentation label Jan 28, 2021
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kb173 commented Jan 28, 2021

We should consider adding a general reproject functionality. However, it needs to be well documented that it is not suitable for real-time use, as reprojecting can take minutes or perhaps even hours!

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