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Texture Packs not loading #326

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LegzRwheelz opened this issue Jun 2, 2022 · 3 comments
Open

Texture Packs not loading #326

LegzRwheelz opened this issue Jun 2, 2022 · 3 comments

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@LegzRwheelz
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LegzRwheelz commented Jun 2, 2022

Texture pack is not loading

Current Behavior

The game starts and plays beautifully... but the texture pack will not load. It is placed in the same directory as the exe. I have tried a few things, including using the texture/ lines from the INI from my PJ64 setup. I see that the game generates and HTC file but will not load the HTS, I have even tried using the pngs and creating a ..//GFX/Cache directories along with a texture and dump directories and specifying that is where it should be looking. Still, no dice

Expected Behavior

Use OoT Reloaded textures

Possible Solution

I have no idea.

Steps to Reproduce

1.following everything I listed above

Context (Environment)

Play OOoT at 60fps with stunning HiRes graphics.

Possible Implementation

Since gliden64 is being used, why just include the dll for easy updating

@LegzRwheelz
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I updated the texture pack to 10.2.0 and its working great now. Operator error. oof

@jpenguin
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jpenguin commented Aug 9, 2022

*.htc packs work as well, just convert them with https://github.com/Rosalie241/texturepack_utils

A couple of my favorite packs are https://www.mediafire.com/folder/hftc2n94gz6m7/Zelda64

@LegzRwheelz
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*.htc packs work as well, just convert them with https://github.com/Rosalie241/texturepack_utils

A couple of my favorite packs are https://www.mediafire.com/folder/hftc2n94gz6m7/Zelda64

Hey, these are pretty cool! Thanks for the link!!!

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