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Crash seems to happen, when Barinade is updating spark effects and calling Math_Vec3f_Pitch. That happens in file z_boss_va.cpp in function BossVa_UpdateEffects.
The text was updated successfully, but these errors were encountered:
Current Behavior
Barinade crashes the game.
Steps to Reproduce
Context (Environment)
Commit: 55f33e4, PAL 1.0, 60fps, OoT Reloaded.
Detailed Description
Crash seems to happen, when Barinade is updating spark effects and calling
Math_Vec3f_Pitch
. That happens in filez_boss_va.cpp
in functionBossVa_UpdateEffects
.The text was updated successfully, but these errors were encountered: