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Go into a building and set back to 20 fps then walk out, audio should be back, you could then shift back to 60fps. I discovered this by accident and honestly I don't know if its 100%, 60fps still makes a lot of things buggy. It might even be that it came back to daytime or something.
Edit: 100% fix is at nighttime (only at nighttime) before going somewhere new (e.c warping to a new zone, entering a new place through entrance) make sure the game is at 20 fps before you exit or enter an area, then you could go back to 60fps.
Current Behavior
no sound plays and enemies appear to be bugged
Expected Behavior
sound should play and enemies should attack me
Possible Solution
Steps to Reproduce
1.let it turn night time
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Context (Environment)
Detailed Description
Possible Implementation
error.mp4
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