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keyboardCustom.html
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<!DOCTYPE html>
<html lang="en">
<head>
<title>Bitmovin Player Keyboard Control Example</title>
<meta charset="UTF-8"/>
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<link href='//fonts.googleapis.com/css?family=Dosis' rel='stylesheet' type='text/css'/>
<!-- bitdash player -->
<script type="text/javascript" src="//cdn.bitmovin.com/player/web/8/bitmovinplayer.js"></script>
<style>
body {
margin: 0;
padding: 0;
font-family: 'Open Sans', sans-serif;
color: #fff;
font-weight: 300;
}
body {
background: rgba(44, 131, 185, 1);
background: -moz-linear-gradient(left, rgba(44, 131, 185, 1) 0%, rgba(30, 171, 227, 1) 100%);
background: -webkit-gradient(left top, right top, color-stop(0%, rgba(44, 131, 185, 1)), color-stop(100%, rgba(30, 171, 227, 1)));
background: -webkit-linear-gradient(left, rgba(44, 131, 185, 1) 0%, rgba(30, 171, 227, 1) 100%);
background: -o-linear-gradient(left, rgba(44, 131, 185, 1) 0%, rgba(30, 171, 227, 1) 100%);
background: -ms-linear-gradient(left, rgba(44, 131, 185, 1) 0%, rgba(30, 171, 227, 1) 100%);
background: linear-gradient(to right, rgba(44, 131, 185, 1) 0%, rgba(30, 171, 227, 1) 100%);
filter: progid:DXImageTransform.Microsoft.gradient(startColorstr='#2c83b9', endColorstr='#1eabe3', GradientType=1);
}
#wrapper {
background: url(../images/logo-bg-demopage.png);
height: 100vh;
}
#banner {
border-bottom: 1px solid #fff;
background-color: #1eabe3;
width: 100%
}
#banner h1 {
margin: 0;
padding: 30px;
}
.logo {
padding: 10px;
width: 25%;
min-width: 350px;
float: left;
margin: auto;
}
.title {
width: 75%;
white-space: nowrap;
}
.clear {
clear: both;
}
.content {
margin-bottom: 10em;
}
h1, h2, h3, p {
font-weight: 300;
text-align: center;
margin: 40px;
}
#player {
max-width: 900px;
width: 90%;
margin: auto;
-webkit-box-shadow: 0px 0px 56px 0px rgba(0, 0, 0, 0.75);
-moz-box-shadow: 0px 0px 56px 0px rgba(0, 0, 0, 0.75);
box-shadow: 0px 0px 56px 0px rgba(0, 0, 0, 0.75);
}
a {
color: #97d9ef;
font-weight: 400;
text-decoration: none;
}
a:hover {
color: #fff;
}
@media (max-width: 800px) {
.logo {
width: 100%;
}
.title {
display: none;
}
}
#keybindings {
border-radius: 10px;
background-color: rgba(0, 0, 0, 0.31);
display: table;
margin: 20px auto;
padding: 20px;
}
.key-binding {
display: table-row;
}
.key-binding .keystroke, .key-binding .player-function {
display: table-cell;
}
.key-binding .keystroke {
padding-right: 20px;
font-style: italic;
}
</style>
</head>
<body background="http://bitdash-a.akamaihd.net/webpages/bitmovin/images/background.jpg">
<div class="container">
<div id="wrapper">
<div id="banner">
<div class="logo"><img src="../images/bitmovin-logo.png"></div>
<div class="title"><h1>Custom Keyboard Binding</h1></div>
<div class="clear"></div>
</div>
<div class="container">
<h1>HTML5 Adaptive Streaming Player for MPEG-DASH & HLS</h1>
<h2>Your videos play everywhere with low startup delay, no buffering and in highest quality.</h2>
<div class="content">
<div class="player-wrapper">
<div id="player"></div>
</div>
<h3>
This demo overwrites the default handler for play/pause to bind it to P instead of space and adds a
custom listener for
alt+shift+z to stop the player. The rest of the controls is default.
</h3>
<div id="keybindings">
<ul>
<li class="key-binding">
<div class="keystroke">p</div>
<div class="player-function">Custom binding: Play/Pause</div>
</li>
<li class="key-binding">
<div class="keystroke">alt+shift+z</div>
<div class="player-function">Custom function: pause + console.log</div>
</li>
<li class="key-binding">
<div class="keystroke">f</div>
<div class="player-function">Custom removed: Enter fullscreen</div>
</li>
<li class="key-binding">
<div class="separator"> </div>
</li>
<li class="key-binding">
<div class="keystroke">m</div>
<div class="player-function">Mute/Unmute</div>
</li>
<li class="key-binding">
<div class="keystroke">esc</div>
<div class="player-function">Exit fullscreen</div>
</li>
<li class="key-binding">
<div class="keystroke">right</div>
<div class="player-function">Seek +5 Seconds</div>
</li>
<li class="key-binding">
<div class="keystroke">ctrl+right / command+right</div>
<div class="player-function">Seek +10 Seconds</div>
</li>
<li class="key-binding">
<div class="keystroke">left</div>
<div class="player-function">Seek -5 Seconds</div>
</li>
<li class="key-binding">
<div class="keystroke">ctrl+left / command+left</div>
<div class="player-function">Seek -10 seconds</div>
</li>
<li class="key-binding">
<div class="keystroke">up</div>
<div class="player-function">Volume +5</div>
</li>
<li class="key-binding">
<div class="keystroke">ctrl+up / command+up</div>
<div class="player-function">Volume +10</div>
</li>
<li class="key-binding">
<div class="keystroke">down</div>
<div class="player-function">Volume -5</div>
</li>
<li class="key-binding">
<div class="keystroke">ctrl+down / command+down</div>
<div class="player-function">Volume -10</div>
</li>
</ul>
</div>
<div class="description">
<p>For more information about the bitmovin player, please have a look at our online <a
href="//bitmovin.com/support" target="_blank">Developer Section</a>.</p>
</div>
</div>
</div>
</div>
</div>
<script type="text/javascript" src="./PlayerKeyboardControl.js"></script>
<script type="text/javascript">
var conf = {
key: "YOUR-KEY-HERE",
events: {
ready: function () {
player.play();
}
}
};
var source = {
dash: "//bitdash-a.akamaihd.net/content/MI201109210084_1/mpds/f08e80da-bf1d-4e3d-8899-f0f6155f6efa.mpd",
hls: "//bitdash-a.akamaihd.net/content/MI201109210084_1/m3u8s/f08e80da-bf1d-4e3d-8899-f0f6155f6efa.m3u8"
};
var player = new bitmovin.player.Player(document.getElementById('player'), conf);
player.load(source).then(function() {
console.log('Successfully loaded source');
}, function () {
console.log('Error while loading source');
});
// init the custom keyBoardControls
var customKeyMap = {
// this will add a new keybinding in addition to the existing ones
custom_pause: {
keyBinding: 'alt+shift+z',
callback: function (player) {
player.pause();
console.log('Control Shift Z paused the player.');
}
},
// this will replace the default config of toggle_play (space) from the default keymap
// (space will still work on the native video element though)
toggle_play: {
keyBinding: 'p',
callback: function (player) {
if (player.isPlaying()) {
player.pause();
}
else {
player.play();
}
}
},
// this removes the enter_fullscreen keybindings
enter_fullscreen: {
keyBinding: ' ',
callback: function () {
}
},
};
// bind the keyboard control to the player instance
new PlayerKeyboardControl(player, true, customKeyMap);
</script>
</body>
</html>