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Use correct gdscript type in docs (#223)
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docs/api/access.md

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@@ -60,7 +60,7 @@ extends Node2D
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@export var category:PandoraCategory
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func _ready() -> void:
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var entities:Array<PandoraEntity> = Pandora.get_all_entities(category)
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var entities:Array[PandoraEntity] = Pandora.get_all_entities(category)
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```
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This allows you to tailor certain nodes towards specific categories directly in the editor.

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