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Test Subject Complete error #31

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ollie-iterators opened this issue Jan 12, 2025 · 0 comments
Open

Test Subject Complete error #31

ollie-iterators opened this issue Jan 12, 2025 · 0 comments

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@ollie-iterators
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Test Subject Complete only works for the first 7 levels. When I tried to restart the 8th level also, I got the following error.

[DEBUG]: Poki-Player - 0.0.13
[DEBUG]: Nitrome Games - 0.0.18
[DEBUG]: [CONTEXT] Preferred WebGL: 2, used: 2
[DEBUG]: [Away Symbols] Start
[DEBUG]: [Away Symbols] Start
[DEBUG]: [Away Symbols] Decoded (100/9088), 1
[DEBUG]: [Away Symbols] Decoded (200/9088), 2
[DEBUG]: [Away Symbols] Decoded (300/9088), 3
[DEBUG]: [Away Symbols] Decoded (400/9088), 4
[DEBUG]: [Away Symbols] Decoded (500/9088), 5
[DEBUG]: [Away Symbols] Decoded (600/9088), 6
[DEBUG]: [Away Symbols] Decoded (700/9088), 7
[DEBUG]: [Away Symbols] Decoded (800/9088), 8
[DEBUG]: [Away Symbols] Decoded (900/9088), 9
[DEBUG]: [Away Symbols] Decoded (1000/9088), 11
[DEBUG]: [Away Symbols] Decoded (1100/9088), 12
[DEBUG]: [Away Symbols] Decoded (1200/9088), 13
[DEBUG]: [Away Symbols] Decoded (1300/9088), 14
[DEBUG]: [Away Symbols] Decoded (1400/9088), 15
[DEBUG]: [Away Symbols] Decoded (1500/9088), 16
[DEBUG]: [Away Symbols] Decoded (1600/9088), 17
[DEBUG]: [Away Symbols] Decoded (1700/9088), 18
[DEBUG]: [Away Symbols] Decoded (1800/9088), 19
[DEBUG]: [Away Symbols] Decoded (1900/9088), 20
[DEBUG]: [Away Symbols] Decoded (2000/9088), 22
[DEBUG]: [Away Symbols] Decoded (2100/9088), 23
[DEBUG]: [Away Symbols] Decoded (2200/9088), 24
[DEBUG]: [Away Symbols] Decoded (2300/9088), 25
[DEBUG]: [Away Symbols] Decoded (2400/9088), 26
[DEBUG]: [Away Symbols] Decoded (2500/9088), 27
[DEBUG]: [Away Symbols] Decoded (2600/9088), 28
[DEBUG]: [Away Symbols] Decoded (2700/9088), 29
[DEBUG]: [Away Symbols] Decoded (2800/9088), 30
[DEBUG]: [Away Symbols] Decoded (2900/9088), 31
[DEBUG]: [Away Symbols] Decoded (3000/9088), 33
[DEBUG]: [Away Symbols] Decoded (3100/9088), 34
[DEBUG]: [Away Symbols] Decoded (3200/9088), 35
[DEBUG]: [Away Symbols] Decoded (3300/9088), 36
[DEBUG]: [Away Symbols] Decoded (3400/9088), 37
[DEBUG]: [Away Symbols] Decoded (3500/9088), 38
[DEBUG]: [Away Symbols] Decoded (3600/9088), 39
[DEBUG]: [Away Symbols] Decoded (3700/9088), 40
[DEBUG]: [Away Symbols] Decoded (3800/9088), 41
[DEBUG]: [Away Symbols] Decoded (3900/9088), 42
[DEBUG]: [Away Symbols] Decoded (4000/9088), 44
[DEBUG]: [Away Symbols] Decoded (4100/9088), 45
[DEBUG]: [Away Symbols] Decoded (4200/9088), 46
[DEBUG]: [Away Symbols] Decoded (4300/9088), 47
[DEBUG]: [Away Symbols] Decoded (4400/9088), 48
[DEBUG]: [Away Symbols] Decoded (4500/9088), 49
[DEBUG]: [Away Symbols] Decoded (4600/9088), 50
[DEBUG]: [Away Symbols] Decoded (4700/9088), 51
[DEBUG]: [Away Symbols] Decoded (4800/9088), 52
[DEBUG]: [Away Symbols] Decoded (4900/9088), 53
[DEBUG]: [Away Symbols] Decoded (5000/9088), 55
[DEBUG]: [Away Symbols] Decoded (5100/9088), 56
[DEBUG]: [Away Symbols] Decoded (5200/9088), 57
[DEBUG]: [Away Symbols] Decoded (5300/9088), 58
[DEBUG]: [Away Symbols] Decoded (5400/9088), 59
[DEBUG]: [Away Symbols] Decoded (5500/9088), 60
[DEBUG]: [Away Symbols] Decoded (5600/9088), 61
[DEBUG]: [Away Symbols] Decoded (5700/9088), 62
[DEBUG]: [Away Symbols] Decoded (5800/9088), 63
[DEBUG]: [Away Symbols] Decoded (5900/9088), 64
[DEBUG]: [Away Symbols] Decoded (6000/9088), 66
[DEBUG]: [Away Symbols] Decoded (6100/9088), 67
[DEBUG]: [Away Symbols] Decoded (6200/9088), 68
[DEBUG]: [Away Symbols] Decoded (6300/9088), 69
[DEBUG]: [Away Symbols] Decoded (6400/9088), 70
[DEBUG]: [Away Symbols] Decoded (6500/9088), 71
[DEBUG]: [Away Symbols] Decoded (6600/9088), 72
[DEBUG]: [Away Symbols] Decoded (6700/9088), 73
[DEBUG]: [Away Symbols] Decoded (6800/9088), 74
[DEBUG]: [Away Symbols] Decoded (6900/9088), 75
[DEBUG]: [Away Symbols] Decoded (7000/9088), 77
[DEBUG]: [Away Symbols] Decoded (7100/9088), 78
[DEBUG]: [Away Symbols] Decoded (7200/9088), 79
[DEBUG]: [Away Symbols] Decoded (7300/9088), 80
[DEBUG]: [Away Symbols] Decoded (7400/9088), 81
[DEBUG]: [Away Symbols] Decoded (7500/9088), 82
[DEBUG]: [Away Symbols] Decoded (7600/9088), 83
[DEBUG]: [Away Symbols] Decoded (7700/9088), 84
[DEBUG]: [Away Symbols] Decoded (7800/9088), 85
[DEBUG]: [Away Symbols] Decoded (7900/9088), 86
[DEBUG]: [Away Symbols] Decoded (8000/9088), 88
[DEBUG]: [Away Symbols] Decoded (8100/9088), 89
[DEBUG]: [Away Symbols] Decoded (8200/9088), 90
[DEBUG]: [Away Symbols] Decoded (8300/9088), 91
[DEBUG]: [Away Symbols] Decoded (8400/9088), 92
[DEBUG]: [Away Symbols] Decoded (8500/9088), 93
[DEBUG]: [Away Symbols] Decoded (8600/9088), 94
[DEBUG]: [Away Symbols] Decoded (8700/9088), 95
[DEBUG]: [Away Symbols] Decoded (8800/9088), 96
[DEBUG]: [Away Symbols] Decoded (8900/9088), 97
[DEBUG]: [Away Symbols] Decoded (9000/9088), 99
[LOG]: %c Trace from SWF: color: DodgerBlue NitromeAPI debug: API INIT... API INIT...
[LOG]: NitromeAPI debug: API INIT...
[WARN]: PartialImplementationError playerglobals/display/Stage.set quality
[WARN]: PartialImplementationError playerglobals/display/Stage.set showDefaultContextMenu
[DEBUG]: [ImageBitmap2D Experemental] Use WeakRef for ImageBitmap2D
[DEBUG]: [ImageBitmap2D Experemental] Disposing adaptee, GC runs for: 37313
[DEBUG]: [ImageBitmap2D Experemental] Disposing adaptee, GC runs for: 37825
[DEBUG]: [UnloadService:BitmapImage2Dasync, tick: 368] unloaded: 2
[WARN]: PartialImplementationError playerglobals/display/Stage.set focus
[DEBUG]: adRequest started with Prebid Video enabled (1/2)
[DEBUG]: [ImageBitmap2D Experemental] Disposing adaptee, GC runs for: 40816
[DEBUG]: [ImageBitmap2D Experemental] Disposing adaptee, GC runs for: 38724
[DEBUG]: adRequest started in plain mode (2/2)
[LOG]: %c Trace from SWF: color: DodgerBlue building
[WARN]: PartialImplementationError playerglobals/display/DisplayObject.set blendMode
[DEBUG]: [UnloadService:BitmapImage2Dasync, tick: 478] unloaded: 2
[LOG]: %c Trace from SWF: color: DodgerBlue NitromeAPI button_press Event: RESET NitromeAPI button_press Event: RESET
[EXEPTION]: Uncaught ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
[LOG]: [AVMCrashReporter] Generate report...

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