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fixed RayTest calls to use the fps ray distances
C/C++ CI #889: Commit f9997af pushed by tra
July 2, 2024 16:16 14m 39s main
July 2, 2024 16:16 14m 39s
fixed RayTest calls to use the fps ray distances
C/C++ CI #888: Pull request #415 opened by tra
July 2, 2024 05:18 14m 20s fix-ray-test
July 2, 2024 05:18 14m 20s
added attribute to Hologram
C/C++ CI #887: Commit 367e11e pushed by tra
June 28, 2024 17:35 17m 21s main
June 28, 2024 17:35 17m 21s
added attribute to Hologram
C/C++ CI #886: Pull request #414 opened by tra
June 27, 2024 21:22 16m 32s hologram-pitch
June 27, 2024 21:22 16m 32s
output dbg as BSPs are loaded
C/C++ CI #885: Commit c2146f9 pushed by tra
June 27, 2024 06:47 13m 51s main
June 27, 2024 06:47 13m 51s
reverting last change for further build/testing
C/C++ CI #884: Commit d7f7e23 pushed by tra
June 26, 2024 21:43 14m 21s main
June 26, 2024 21:43 14m 21s
try taking the hill logo out of the equation
C/C++ CI #883: Commit 003d620 pushed by tra
June 26, 2024 05:36 14m 33s main
June 26, 2024 05:36 14m 33s
fixed koth field
C/C++ CI #882: Commit cab2843 pushed by tra
June 26, 2024 02:36 14m 24s main
June 26, 2024 02:36 14m 24s
/dbg frag
C/C++ CI #881: Commit d47d601 pushed by tra
June 25, 2024 20:59 14m 1s main
June 25, 2024 20:59 14m 1s
default Goody angle to zero
C/C++ CI #880: Commit 28dcdad pushed by tra
June 25, 2024 19:50 19m 48s main
June 25, 2024 19:50 19m 48s
default Goody angle to zero
C/C++ CI #879: Pull request #413 opened by tra
June 25, 2024 19:00 14m 35s fix-goody-angle
June 25, 2024 19:00 14m 35s
local variable scope bug, oops
C/C++ CI #878: Commit 1b43cc5 pushed by tra
June 24, 2024 23:09 13m 27s main
June 24, 2024 23:09 13m 27s
more frag fixes
C/C++ CI #877: Commit d37d8b0 pushed by tra
June 22, 2024 22:59 14m 17s main
June 22, 2024 22:59 14m 17s
more frag fixes
C/C++ CI #876: Pull request #412 opened by tra
June 22, 2024 20:59 13m 44s fix-frag-misc
June 22, 2024 20:59 13m 44s
Merge branch 'fix-frag-scout'
C/C++ CI #875: Commit caeb610 pushed by tra
June 21, 2024 02:23 16m 54s main
June 21, 2024 02:23 16m 54s
Merge pull request #411 from avaraline/fix-frag-scout
C/C++ CI #874: Commit c7cc110 pushed by Ymihere03
June 21, 2024 01:58 15m 1s main
June 21, 2024 01:58 15m 1s
kill some spectator frags
C/C++ CI #873: Pull request #411 opened by tra
June 21, 2024 00:03 14m 41s fix-frag-scout
June 21, 2024 00:03 14m 41s
add new IsDeadOrDone() method to TestPlayerManager
C/C++ CI #872: Commit f6386c1 pushed by tra
June 19, 2024 17:50 14m 24s main
June 19, 2024 17:50 14m 24s
fixed spectator frag issue
C/C++ CI #871: Commit d63b760 pushed by tra
June 19, 2024 17:36 5m 52s main
June 19, 2024 17:36 5m 52s
tweak AlivePlayersDistribution
C/C++ CI #870: Commit f80e867 pushed by tra
June 17, 2024 20:48 17m 52s main
June 17, 2024 20:48 17m 52s
still don't want to wait for dead players
C/C++ CI #869: Commit 8e59dce pushed by tra
June 17, 2024 19:09 14m 20s main
June 17, 2024 19:09 14m 20s
avoid frags caused by dead player aborting
C/C++ CI #868: Commit 7c04ae2 pushed by tra
June 17, 2024 15:54 14m 31s main
June 17, 2024 15:54 14m 31s
avoid frags caused by dead player aborting
C/C++ CI #867: Pull request #410 opened by tra
June 17, 2024 06:00 14m 17s fix-frag-abort
June 17, 2024 06:00 14m 17s
Fix grenade splash damage (#409)
C/C++ CI #866: Commit 7aa2606 pushed by tra
June 14, 2024 02:36 16m 44s main
June 14, 2024 02:36 16m 44s
Fix grenade splash damage
C/C++ CI #865: Pull request #409 opened by tra
June 14, 2024 01:30 17m 51s fix-splash-damage
June 14, 2024 01:30 17m 51s